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Conclusion: Sightseeing has a 1/10 credit penalty towards Exploration rank, while Cartography is a 1:1 credit ratio - This is based on $350M credits required to gain Elite from nothing.
From what I've been doing, you can still do that. The $27M run only took 15 minutes, so that averages $108M an hour, although I think $20M per run ($80M per hour) would be closer to reality for rerunning the same missions.
Basically, from what I gathered here and there, plus my own experience :
- Honking in a system will get you some credits, all the time.
- Using the FSS scanner will reward you some more credits for each scanned world (and asteroid belt ?)
- Actually going to a world and having your auto-scan scan it also gives a bonus, but I think it overlaps with FSS. Not sure about that one.
- Mapping a planet will give you even more bonus.
- Being forst to map / discover something adds more bonus
- Efficency bonus for using less than the target number of probes
- Some worlds are way more valuable than others ; don't waste your time with icy bodies.
So, sight seing will provide less cash than actual mapping, which in turn should obviously provide less advancement, all possible penalties being ignored here. So even if sight seing had no penalty, it would still be less profitable in terms of advancement.
TLDR : if you wanna rank up explorer, you're better of exploring.
You are traveling to places, scan tourist beacons, learn new things about those places... It's pretty much says "exploration" to me.
Have you ever actually read what the tourist beacon scan returns? That's some very interesting info.
Not really. We are talking about the mission payouts going toward the rank advancement. And those payouts are usually much higher than what you will get the same time with just mapping. And they are being added on top of what you will map during your sighting mission.
Guess I still have much to learn. Thanks for the lesson :)