Elite Dangerous

Elite Dangerous

Insistents Feb 5, 2018 @ 8:16am
Imperial eagle, can you make them great?
So i am not a much advanced player yet, recently gotten a diamondback scout nearly all A fitted, however ive tasted fighter ship as a multicrew, and now i would rather stick with small, very fast and agile ships like the eagle, but looking at all the player with vulture, anaconda and all that stuff, it probably seems to be useless to try to sucess on these ships, unless they can be engineered into something amazing?
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Showing 1-15 of 36 comments
TiberiuS Feb 5, 2018 @ 8:40am 
the imperial eagle is the fastest ship in game. You can mod it to go over 800... I think even over 900 m/s. Perfect as a race ship.
Leto Feb 5, 2018 @ 8:42am 
Got a imperial combat eagle without engineering an asp explorer seems to be the limit for now.
CaptainKINGPIN Feb 5, 2018 @ 8:42am 
Great no.
Fun hell yes
S-Array 03 Feb 5, 2018 @ 8:47am 
wrong, 2nd fastets ship of the game behind the viper mk3

Anyway to OP, PVP wise you won't be abe to take down one of the big 3 with an eagle alone, even in PVE I doubt it's possible to be honest
However they can still make for great and interesting ships in combat, with such a small and fragile craft you have to learn how to dodge fire and stay out of your enemy's line of sight all the while doig damage, the fact they are quite cheap also add to the fact they are great training ship

with engineering and piloting skills I think you could maybe go as far as killing a clipper / FAS / python, maybe the FGS if they don't have fighter bays
TiberiuS Feb 5, 2018 @ 8:52am 
Originally posted by sniperquikill:
wrong, 2nd fastets ship of the game behind the viper mk3
Boost speed of the imp eagle is higher ;)
Kit Feb 5, 2018 @ 8:53am 
Go for imperial courier. It's almost as fast and agile, but has double firepower.
Insistents Feb 5, 2018 @ 8:54am 
Alright guess i could give it a try, havent seen the engineering content yet but then i guess ill ahve to mod it to be as light and powerful engine as possible?
Tux Feb 5, 2018 @ 8:56am 
Originally posted by Insistents:
Alright guess i could give it a try, havent seen the engineering content yet but then i guess ill ahve to mod it to be as light and powerful engine as possible?

Engineering is surprisingly well worth it.
its not like 1-5% improvements on what you need its more like 30-50%
and weight makes a very noticeable impact
Last edited by Tux; Feb 5, 2018 @ 8:57am
Saint Jiub Feb 5, 2018 @ 9:03am 
eagle can fly over 900 kmh
vulture cant even dream of that
Originally posted by Insistents:
Alright guess i could give it a try, havent seen the engineering content yet but then i guess ill ahve to mod it to be as light and powerful engine as possible?
At thruster Engineers you can buy Advanced thrusters and further engineer those. They come in small sizes, but will definitely fit an iEagle or an iCourier. And they are something!
Originally posted by Eitelkeit:
Go for imperial courier. It's almost as fast and agile, but has double firepower.
Especially if you can use plasmas and rail guns on it!
Ardariel Feb 5, 2018 @ 10:02am 
eagle is capable to kill any of grand 3 if they have no fighter bay, just due to its superior maneouvrability and speed. Its very easy to remain in dead zones and adjust speed with eagle. Its just my favoritve ship still.

Its like about any other ship in game: know your strong sides and limits, evade line of fire and continue biting. Also you cant kill shields and hull of enemy ship with your tine weapons. SO focus on needed modules. Power plant (if you have good penetration) or power distributor. AFter you shut it down - any target is easy.

And yes - do NOT fight with vulture. Shups with round-cover turrets can be tought targets too, but you just need to shut down needed turret and then remain in that blindspot. Knowing enemy ships is good here.

Dont foget about MODULE reinforcements. Your shields are not that tough and you would get some damage, so saving your modules is better for you to remain in fight.
Insistents Feb 5, 2018 @ 10:18am 
Cool thanks guy, anyone has a good corialis loadout to show me? Not too sure where to start with.
Last edited by Insistents; Feb 5, 2018 @ 10:30am
Medsuit Feb 5, 2018 @ 11:03am 
you can take down any ship.
but if your not an experienced fighter its going to take alot of rebuys before you can comfortably dance arround the enemy's line of sight.

just be patient and keep going at it.
steve.neverslept Feb 5, 2018 @ 11:44am 
Originally posted by Dolphin Bottlenose:
Originally posted by Insistents:
Alright guess i could give it a try, havent seen the engineering content yet but then i guess ill ahve to mod it to be as light and powerful engine as possible?
At thruster Engineers you can buy Advanced thrusters and further engineer those. They come in small sizes, but will definitely fit an iEagle or an iCourier. And they are something!


I've oly just started modded an Imp Courier...

Bloody lovely ship.

So far dirty drives 3 on Enhanced Thrusters,
power plant modded to @19.5 Mw,
Wider angle scanners for easy of use in combat,
2 shield boosters adding @10-15% resistance to every damage type,
level 2 corrisive multi + level 2 incendiary multi.

Raised about 7 mill in a High Res on a single load of multi ammo, with taking a single percentage in hull damage....

...then forgot i could rearm in the Res.
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Date Posted: Feb 5, 2018 @ 8:16am
Posts: 36