Elite Dangerous

Elite Dangerous

Este tópico foi trancado
Brasilius 14/mar./2018 às 17:03
Ship overheating on every jump
so my beluga liner is overheating on every jump any ideas on how to stop it outside of using a biliion and a half heat sinks im using a 7B frameshift drive
< >
Exibindo comentários 4660 de 67
Brasilius 15/mar./2018 às 10:10 
Only I want to commit an abortion of my power plant
Brasilius 15/mar./2018 às 10:54 
Anyone else
Paranoia 15/mar./2018 às 12:03 
take your beluga to marco quent or felicity farseer and engineer your class A or B power plant to low emissions. Then take the eperimental that further reduces heat.
Never jump within scoop range or outside of the scoop range of a star.
Brasilius 15/mar./2018 às 12:24 
Never do that it just overheats anyway
Get further from the star before you jump?
Brasilius 15/mar./2018 às 17:21 
i try however this is not helping the ships drive heats up so quickly that the ship still ends up overheating and on every jump
has nothing to do with those , its how close u are to the star...try jumping a little far from the star...
Brasilius 15/mar./2018 às 17:57 
no im telling you have you flown a beluga it will overheat regardless of what you do unless you engineer however even then its only a margin away from overheat
Karmaterrorᵁᴷ 15/mar./2018 às 21:03 
It sounds to me like your jumping too close to the sun. If its red on the radar your still within the range your ship will gain heat.

You have to break and put some distance in till it turns orange again on radar then you wont build heat as you jump.

Iv never had a ship overheat charging an fsd except when too close to the star :)
Bannor (Banido(a)) 16/mar./2018 às 0:47 
Stay in Supercriuse for about 30 seconds, moving *away* from the sun - watch your temperature - wait for it to go below 30%. THEN activate your FSD for your next jump.
Eddo 16/mar./2018 às 0:51 
Escrito originalmente por Bannor:
Stay in Supercriuse for about 30 seconds, moving *away* from the sun - watch your temperature - wait for it to go below 30%. THEN activate your FSD for your next jump.

This. I'm exploring in my Type 7 and have similar issues but nowhere near as bad.

For some ships, like the AspX/Anaconda, more combat/multi role ships, they can jump soon as the star on radar turns back to normal HUD colour. I normally activate after I'm out of fuel scoop zone.

For the Type 7 I'm flying, I need to fly further, I let the heat sink below 69% or so (no, I didn't choose a dirty number intentionally, anything 70 and above I run the risk of going to 100% while charging). Maybe the Beluga needs even furher distance. Heat management on non-combat ship tends to be a little iffy.
Última edição por Eddo; 16/mar./2018 às 0:52
Escrito originalmente por Bannor:
Stay in Supercriuse for about 30 seconds, moving *away* from the sun - watch your temperature - wait for it to go below 30%. THEN activate your FSD for your next jump.
30% is a bit extreme. But yes, I wait till below 50-60% (depends on using dirty or clean thrusters), before starting the next jump.
Bannor (Banido(a)) 16/mar./2018 às 2:56 
My suggestion might seem 'extreme' (even though for me this is standard operating procedure) - but it seems the OP has an extreme problem....
Escrito originalmente por Bannor:
My suggestion might seem 'extreme' (even though for me this is standard operating procedure) - but it seems the OP has an extreme problem....
Yep, extreme problems do require extreme measures. :)
Grimmrog_SIG 16/mar./2018 às 3:55 
also, when and where are you jumping? too close to the stars? then wait until its a bit further away. Do you ahve Dirty tuning on your Engines? if you go from a station and boost while jumping you may add up a lot thermal of both, the FSD jump and the thrusters boosting, Dirty tunign is quite hot, esepcially in a not so heat efficient PP.

can you post your build?
Última edição por Grimmrog_SIG; 16/mar./2018 às 3:57
< >
Exibindo comentários 4660 de 67
Por página: 1530 50

Publicado em: 14/mar./2018 às 17:03
Mensagens: 67