Elite Dangerous

Elite Dangerous

Best experimental effect for explorer FSD?
I'm confused which experimental effect is best for my explorer asp. Deep charge seems good, but what does Mass Manager do? Is it more for trading? Or would it be better than deep charge for exploring?
Originally posted by Petrus Magnus:
Generally for longest jump use Deep charge on small ships and Mass Manager on medium/large ones.

All the longest jumping ships (Anaconda, Diamondback Explorer, Krait Phantom & Asp Explorer) go farthest with Mass Manage though.

If in doubt test it on https://coriolis.io/
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Petrus Magnus Oct 27, 2019 @ 6:14pm 
Generally for longest jump use Deep charge on small ships and Mass Manager on medium/large ones.

All the longest jumping ships (Anaconda, Diamondback Explorer, Krait Phantom & Asp Explorer) go farthest with Mass Manage though.

If in doubt test it on https://coriolis.io/
Last edited by Petrus Magnus; Oct 27, 2019 @ 6:15pm
John Titor Oct 27, 2019 @ 7:29pm 
In terms of range:

Deep charge for fsd class 4 and smaller.

Mass manager for fsds class 5 and larger.
malorob Oct 27, 2019 @ 7:36pm 
i just mass manager on all my ships get better fuel range
if you want extra jump distance add the Gardian fsd boost
Originally posted by malorob:
i just mass manager on all my ships get better fuel range
All explorers usually come with fuel scoops. So, saving a few kg of fuel for a price of a smaller jump is kind of useless - you will scoop it in a fraction of a second, anyways.

While that extra 0.5Ly jump range might be a deal breaker of reaching a star system.
malorob Oct 27, 2019 @ 9:19pm 
Originally posted by Dolphin Bottlenose:
Originally posted by malorob:
i just mass manager on all my ships get better fuel range
All explorers usually come with fuel scoops. So, saving a few kg of fuel for a price of a smaller jump is kind of useless - you will scoop it in a fraction of a second, anyways.

While that extra 0.5Ly jump range might be a deal breaker of reaching a star system.
no fuel scoop needed you can get from bubble to colonia in a cutter with just fuel tanks...

and as a fellow explorer i would prefer to have extra fuel in my tank as that extra could mean i make it to my next fuel star or not...

the differance for a adder mass manager or deep charge is about 25 ly worth of fuel

Last edited by malorob; Oct 27, 2019 @ 9:39pm
Dolphin Bottlenose Oct 27, 2019 @ 10:17pm 
Originally posted by malorob:
no fuel scoop needed you can get from bubble to colonia in a cutter with just fuel tanks...
You can, but it doesn't mean that explorers are doing it. ;)

and as a fellow explorer i would prefer to have extra fuel in my tank as that extra could mean i make it to my next fuel star or not...
So far I haven't seen a region of space where there were no scoopable stars in a radius of 400Ly. I could always reach the next fuel star in 2-3 jumps. And I have 6 jumps in my fuel tank.
malorob Oct 28, 2019 @ 12:09am 
Originally posted by Dolphin Bottlenose:

So far I haven't seen a region of space where there were no scoopable stars in a radius of 400Ly. I could always reach the next fuel star in 2-3 jumps. And I have 6 jumps in my fuel tank.

include all star types when exploring you will soon find you can do 10 jumps or more and not have a fuel able star

and there is plenty of systems on the outer edge which are only reachable with jumpodium and they are not all fuel able. " even in a anaconda with 82Ly jump range "

but hey we all play the game differently and do things different way's so there really is no wrong or right answer....

and what works for you dose not mean it will work with me...
best of luck cmder with your journey in Elite o7
Last edited by malorob; Oct 28, 2019 @ 12:09am
Smok3y Oct 28, 2019 @ 3:52am 
Originally posted by John Titor:
In terms of range:

Deep charge for fsd class 4 and smaller.

Mass manager for fsds class 5 and larger.
Originally posted by malorob:
but hey we all play the game differently and do things different way's so there really is no wrong or right answer....
Point! :)
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Date Posted: Oct 27, 2019 @ 6:04pm
Posts: 9