Elite Dangerous

Elite Dangerous

Michelangelo May 25, 2018 @ 5:09pm
Engineering Guide for Dummies?
Hi there Cmdrs!!

I've played only 270 hours on this amazing game and I'm feeling that I'm only scratching the surface.

Still, I do enjoy it a lot.

I'm enjoying playing bounty hunting and I'm fitting my Vulture, lso I'm about to get my sol permit in a couple of missions.
After visiting SOL, I'm interested in Engineering my ship to get better values for combat to enter PvP and harder PvE.

Can anyone here recommend me any well updated guide for engineering and well explained?


or maybe if you want, you coul help me with these questions:

- After watching a guide if I understood correctly I will need different materials that I should get them by mining, trading or with an SRV on planets...
So. If I want to improve my combat i should first do mining/trading? I'm not sure about enjoying doing those things.. is there any other way that involves combat ???

- How do I unlock specific engineers? because I saw some appear by an invite and others as referrerals. So they appear when the game triggers which events? is this explained somewhere in more detail?

- If I die and my ship had several components engineered are those included in the re-buy? Meaning that I will not loose those components but maybe the price is higher...

- Are combat missions worthy in general?
because at one point I will want to get bigger combat ships...
Are combat missions money worth? or If I want to win more money I sould aim to other things?
I could for do for example Passenger missions because I love to see exotic places of this game in VR but I will not enjoy trading, or mining... so any recommendations?

Thanks!


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Showing 1-4 of 4 comments
Kittenpox May 25, 2018 @ 5:29pm 
https://inara.cz/galaxy-engineers/ is a good resource to start with.

Personally, I enjoyed unlocking Engineers because it introduced me to aspects of the game I likely never would have encountered (both asteroid-mining and surface-prospecting, for example).

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I'd recommend beginning with Felicity Farseer, as she can provide upgrades to your Frame Shift Drive, which makes everything a little easier. (She can also do the first level of Power Plant upgrades.)

Felicity is in the Deciat system, but she'll want you to bring 1 unit of Meta Alloys, which can be bought from Darnielle's Progress in Maia system. ( https://eddb.io/station/47951 )

Before you can visit her, you'll need to reach Scout rank of Exploration, if you haven't already.
Grab an Advanced Discovery Scanner, 'honk' a bunch of systems (use the discovery scanner) and sell the exploration data elsewhere. If you equip your ship with a Fuel Scoop, it should help make the job that bit easier as you won't need to constantly find stations to stop at.

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With the engineers, you'll have a few that are available to start off with. Once you get those to level 3 or 4, they may refer you to another engineer. The 'Inara' link above should help you see who you need to work with to unlock specific engineers.

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Originally, you needed certain Commodities (cargo items) for engineering, but since then the game has been changed so you don't require cargo space to do engineer upgrades. Which also means that if you die, you do not lose the engineering supplies. :-)

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If you're going for pure money-making, then combat can be lucrative, but isn't the absolute most effective way to gather cash. Having said that, variety is the spice of life, and you can own more than one ship - so why not make ships for each type of thing, and experience them all? :-)
Michelangelo May 25, 2018 @ 5:43pm 
First of all THANKS! I'm taking your recommendations

Originally posted by Kittenpox:
I'd recommend beginning with Felicity Farseer, as she can provide upgrades to your Frame Shift Drive, which makes everything a little easier. (She can also do the first level of Power Plant upgrades.)

Felicity is in the Deciat system, but she'll want you to bring 1 unit of Meta Alloys, which can be bought from Darnielle's Progress in Maia system. ( https://eddb.io/station/47951 )

Before you can visit her, you'll need to reach Scout rank of Exploration...

Yep I'm surveyor... I do enjoy honking and adding bonuses to other missions hehehe

With the engineers, you'll have a few that are available to start off with. Once you get those to level 3 or 4, they may refer you to another engineer. The 'Inara' link above should help you see who you need to work with to unlock specific engineers.

Originally, you needed certain Commodities (cargo items) for engineering, but since then the game has been changed so you don't require cargo space to do engineer upgrades. Which also means that if you die, you do not lose the engineering supplies. :-)

Nice!! but what if I have an Engineered FSD and Frag Cannon? Do I loose them if I die? they become normal ones? I will have to pay more insurance?
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If you're going for pure money-making, then combat can be lucrative, but isn't the absolute most effective way to gather cash. Having said that, variety is the spice of life, and you can own more than one ship - so why not make ships for each type of thing, and experience them all? :-)

yes, but what other ways do you recommend? any that involves combat? Passangers? or I have to fall in trading to get money quicker?
Last edited by Michelangelo; May 25, 2018 @ 5:44pm
HamakiBCN2 May 25, 2018 @ 5:50pm 
Originally posted by Michelangelo:

Nice!! but what if I have an Engineered FSD and Frag Cannon? Do I loose them if I die? they become normal ones? I will have to pay more insurance?

If you die, and you rebuy your ship, then you rebuy it as it was when you died, engineered modules included. And as far as i can tell, engineering modules does not affect their insurence costs.

Now if you die and you CAN'T rebuy your ship, yeah, you lose it all completely. That's why "mind your rebuys" is so often repeated around here..
Michelangelo May 25, 2018 @ 6:44pm 
Originally posted by HamakiBCN2:
Originally posted by Michelangelo:

Nice!! but what if I have an Engineered FSD and Frag Cannon? Do I loose them if I die? they become normal ones? I will have to pay more insurance?

If you die, and you rebuy your ship, then you rebuy it as it was when you died, engineered modules included. And as far as i can tell, engineering modules does not affect their insurence costs.

Now if you die and you CAN'T rebuy your ship, yeah, you lose it all completely. That's why "mind your rebuys" is so often repeated around here..

I know about this and that is precisely why I ask, I do like combat but I'm not making any mistakes so I'm asking to know in advance about re-buy prices hehehe

Thanks and fly safe CMDr!
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Date Posted: May 25, 2018 @ 5:09pm
Posts: 4