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Slow ship- LR scan
Everyone is going to have a different preference. I don't use the detailed surface scanner much at all so can't really tell you about that one.
Oh, and I mainly use the ASPX
For non-exploration ships it's always a fast DSS for me. For exploration ships I'm still not sure, if the long range one brings me the advantage.
An A-grade FSWS has a range of 4km (unengineered). What range do you get from engineering it to Long Range G5 (maximum)?
Is that because exploration is not *just* about scanning - you want to actually get closer to planets and things to get a good look at them?
Because some of the more interesting bodies might be:
A) Farther away, like the second star
B) You have multiple interesting bodies, but they might be be far away from each other in the orbit.
Hence why you might want long distance scan
I personally would opt for faster scan for DSS but I haven't actually engineered it. Reality is, you just want the one that saves time.
I agree with Lucifer, long distance scan is probably better as only time you gonna use it a lot is when you are wake farming.
This comes especially handy if you have small bodies around a big gas giant for example. It's a huge difference in time needed to get within range (and back out of it) if you only need to get like 10-15ls close instead <5ls
The only downside is the slight increase in mass of the module (=less jumprange) but it's only a minor decrease as the module doesn't weight much at all
This certainly makes sense - something I hadn't considered. Thanks for posting! :)
For Detailed Surface Scanner I also went Long Range Scanner, but I think the metrics of both Fast Scan and Long Range Scanner work out about the same. Long range scanner just lets you ping Gas Giants especially, from much, much further out, which is nice for the quite Valueble Class II gas Giants, which otherwise might not be worth the ~2,000 LS to get into range. (Class II gas Giants are worth between 60,000 and 240,000 depending on their mass)
Note that Long Range Scanner ALSO REDUCES TIME TO SCAN because scan speed is based on what I'm going to call Scanner resolution. That is, the closer to are to the target body being scanned, the faster the scan completes based on its mass (More massive objects resolve easier than less massive objects), and since Long Range Scanner increases the effective scanner resolution, it also compresses the time it takes to scan, so long as you are on approach to a target body. (Obviously if you are scanning just at the edge of range, it'll take forever just like a standard DSS)
I'm not so sure meanwhile which is really better and i tend to say it purely depends on your "exploration style". If you like (like i do) to scan/tag every star and are a lot around in regions with unexplored systems it's a huge time saver having a fast scanner after jumping into a system.
Also if you just like to scan the good stuff (ELWs, etc.) and skip everything else it's definitly the better choice as you rarely have more then 1-2 bodies to scan in a system.
If you scan everything i still guess that the long range might be superior, but in the end probably only if you scan almost every system you come across. But definitly would be quite interesting if some people would do a real test with similar ships, similar experienced exploration players and predefined systems to scan and compare time. For example i could imagine that systems (and those are quite common) where you have a lot bodies close around gas giants to scan that are almost all well within range of a fast scanner, would be a lot faster then using range scanner.
On the other side, typical systems with 4-8 planets scattered around a sun and quite some thousand LS between them, should be definitly faster with a ranged scanner (if you know how to properly stop at distance)
i mean to oneday but have not got round to much exploring
as for that i use a long range scanner myself when travelling as quite alot of high value planets seem to sit within 500ls of the main star meaning you just have to point at it with long range without even moving from the main star to scan
have not even made a quick scan yet though so can't compare