Elite Dangerous

Elite Dangerous

zeanomourph Apr 9, 2018 @ 12:49am
How to reduce notoriety
Already checked with googs and it said it cools off at a rate of 1 per 2 hours, or disappears once you get blown up... I have 1 notoriety and have already been blown up once AND waited a full 24 hours now, 4 hours in game and another 20 sleeping/at work and I'm still sitting here on 1 notoriety and can't pay off a bloody bounty I got for accidentally shooting at a clean ship for half a second in the midst of an all out 13 ship brawl where 9 of those ships were wanted, half of them actively attacking me, and I accidentally target locked the wrong ship for a moment in all the kerfuffle.
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Showing 1-15 of 18 comments
raymazoida Apr 9, 2018 @ 1:55am 
It is supposed to decay at 1 per 2 as you say
It only decays when ingame so offline time does not count
But lots of people have had bugs with it never reducing. Report it and join the line waiting for a fix....not like the devs think it's urgent, been known about since the beta and no action....good luck!
zeanomourph Apr 9, 2018 @ 2:02am 
Ahh bummer, thanks I hadn't even considered that it might have just bugged out. Where do I send reports to?
raymazoida Apr 9, 2018 @ 2:07am 
You want this website:

https://support.frontier.co.uk/kb/

Obviously I suggest one more double check before logging...nothing worse than logging a ticket with any sort of IT support and then finding the issue is fixed and looking a bit silly lol - having been on the support side I know how infuriating it can be too :)
Make sure that you don't just wait at a station - this time also doesn't count. If you really want to wait it out in a relative safety - land on a planet (but not at a station).
ASMR gaming Apr 9, 2018 @ 3:07am 
the devs wont fix this until the quarter 2 update, so your going to be waiting a while, its killing piracy and the criminal side of the game and pvp in general, but the devs are so busy on jurassic world evolution that they have thrown any immediate breaking bugs needing fixing out the window. It just shows their contempt for the player base and hwo they see us as nothing more than cashcows, but this comes as no surprise to most long term players
zeanomourph Apr 9, 2018 @ 4:51am 
Originally posted by Dolphin Bottlenose:
Make sure that you don't just wait at a station - this time also doesn't count. If you really want to wait it out in a relative safety - land on a planet (but not at a station).
Hahaha bugger waiting it out in safety, the reason I've been blown up since incurring the bounty is because I decided to go hunting in a hazardous res to avoid the police in my normal high res hunting spot.. yeah I'm not quite ready for hazres yet :P got absolutely chewed up and spat onto the rebuy screen by a wing of 3 pythons lmao.
Just spent another 2+ hours at a high res in a different system, and still can't pay off my bounty, so it's definitely not that I'm just hanging out waiting and not playing the game properly or something.
Gonna go report it now, cos it's been at least 5+ hours of actual in flight/combat time, probably 8 hours total in game, and well over a day total time since I recieved the bounty... punishment seems just a tad severe for the crime of taking 0.5% off some friendly dudes shield in a >10 ship skirmish, I'm sure it must be bugged.

Meanwhile my mate who's private server I play on has been basically exiled from the empire completely, for a similar reason except the guy he accidentally hit was only on 2% hull and he got the kill shot in and is now a murderer and apparently wanted through the entire emipre for it, not just the system it happened in.
Mr. Biscuits Apr 9, 2018 @ 5:30am 
I get planetary scan for expansion from faction.
I go to system controlled by same faction.
Find outpost owned by the same faction yet again-
I get 1,000 credit bounty for trespassing.
So they sent me to a system they control to a facility they control- so they could issue a bounty on me!?!?
The programming is ♥♥♥♥!
go to anarchy systems, everybody is lawless and fair game, no bounties for anyone
just don't pick on the controlling factions and i guess wings of 3 pythons up :tgrin:
Ares May 31, 2019 @ 4:21pm 
Originally posted by Dolphin Bottlenose:
Make sure that you don't just wait at a station - this time also doesn't count. If you really want to wait it out in a relative safety - land on a planet (but not at a station).
I just read this is not true, according to Frontier.

"Notoriety does decay while docked, however, it will not update in your statistics until you undock and jump to supercruise." https://support.frontier.co.uk/kb/faq.php?id=423

At a nav beacon I scanned a clean Krait, it was clean until I scanned, killed it and got 1 notoriety. Can't figure out why ships with bounties on their head (from other systems) after being scanned result in + notoriety.
Originally posted by Yoda Emperor Conor:
I just read this is not true, according to Frontier.
Please, check the date of the post that you reply to. It was true back then, but it is been changed later.

Can't figure out why ships with bounties on their head (from other systems) after being scanned result in + notoriety.
If, say, Burkina Faso issues a death warrant on your head, but you have no problems with the law anywhere else in the world, can I lawfully kill you in your home country?

That's why.
Last edited by Dolphin Bottlenose; May 31, 2019 @ 7:31pm
Ares Jun 1, 2019 @ 3:18pm 
Originally posted by Dolphin Bottlenose:
Can't figure out why ships with bounties on their head (from other systems) after being scanned result in + notoriety.
If, say, Burkina Faso issues a death warrant on your head, but you have no problems with the law anywhere else in the world, can I lawfully kill you in your home country?

That's why.
In the wild west killing was allowed when a dead or alive bounty was issued, especially in other states where the criminal person took refuge.
Today law enforcement agencies work together to ensure right will prevail by arresting fleeing criminals in other countries/states since every law upholding government wants their criminals taken to justice too if they flee the country where the criminal act took place.

In Elite's world it seems every criminal has a safe space once outside of the borders which makes every government complicit to the act. I can easily understand why it's possible in anarchistic systems but totally not in all other systems that uphold any law since being a safe heaven for criminals is contradictory to it's own system...
Originally posted by Yoda Emperor Conor:
In the wild west killing was allowed when a dead or alive bounty was issued, especially in other states where the criminal person took refuge.
We are not talking about other states, we are talking about absolutely different countries, that have no common ground with their laws or habits.

It's more different than a Somali pirate, sitting somewhere in Africa, issuing a bounty on some American citizen's head. Will you be able to kill that American in America with no repercussions? No - they will throw you into a jail for life in there. But you could in Somali, if that American had a misfortune to get to that pirate's territory.

Today law enforcement agencies work together to ensure right will prevail by arresting fleeing criminals in other countries/states since every law upholding government wants their criminals taken to justice too if they flee the country where the criminal act took place.
No law enforcement agency has an authority to enforce their own laws in other countries. They may work together to request an extraction (which can be denied - Edward Snowden, anyone?), but they can't hunt for their criminals on foreign soils. And if they do and kill somebody there, they will be caught and thrown in jail.

And in E:D you are not even a law enforcement. You are a mere bounty hunter, a mercenary.
Last edited by Dolphin Bottlenose; Jun 1, 2019 @ 4:48pm
Ares Jun 1, 2019 @ 5:15pm 
Originally posted by Dolphin Bottlenose:
They may work together to request an extraction (which can be denied - Edward Snowden, anyone?), but they can't hunt for their criminals on foreign soils. And if they do and kill somebody there, they will be caught and thrown in jail.
Ocalan anyone, Simon Wiesenthal anyone, Julian Assange anyone, Joseph Mengele, Adolph Eigmann, Herbert Cukurs, the list goes on and on.

What I'm trying to say is you get the same notoriety for killing a truly innocent white sheet, clean ship as for one with a record long criminal sheet in another system.
Since you can't capture the ship or use any other form of legal action against it, killing is the only possible way to deal with criminals (they got life pods too I guess, but the hot ship is destroyed), it's not very logical to grant them the same rights as clean ships get as long as you're in law upholding systems.



Originally posted by Yoda Emperor Conor:
Ocalan anyone, Simon Wiesenthal anyone, Julian Assange anyone, Joseph Mengele, Adolph Eigmann, Herbert Cukurs, the list goes on and on.
I don't know other names, but Julian Assange was sitting in the embassy for 7 years, and no foreign law enforcements could enter the sovereign territory and to take him away. Until they got an explicit permission from that country.

I expect those other names had exactly the same situation - no foreign LEs could do anything lawfully on a sovereign territory without an explicit permission of that territory's governments.

What I'm trying to say is you get the same notoriety for killing a truly innocent white sheet, clean ship as for one with a record long criminal sheet in another system.
If the target is marked as "Clean", then the country does not give a permission to attack that target on their territory, regardless on what crimes he may have committed elsewhere.

And if you attack him - you will be treated in that country like you have killed any other innocent, "Clean" target. You will not be treated like that in the country, who have issued a bounty, cause they wanted him dead. But you will be a criminal, where you killed a clean target.

Since you can't capture the ship or use any other form of legal action against it, killing is the only possible way to deal with criminals
So, if you can't do anything legally, you are permitted to take illegal actions? Nope, it doesn't work like that. You will still be charged with the illegal activity.

And they are not criminals in that star system, where they are marked as "Clean".



Edit: I have decided to check one random name from your list, Simon Wiesenthal. A great choice. I just wanted to mention that there are some Israeli strike groups, that identify WWII Nazi criminals, who managed to avoid the lawful sentence, and liquidate them anywhere in the world.

But, despite on a noble case, they still act illegally in those countries. And if they will be caught in those countries - they will be judged there for the murder.

Simon Wiesenthal was working with other governments to get those Nazis to be brought to the justice (in game terms - to turn them from being "Clean" in that country to being "Wanted"). But while they were "Clean" - he couldn't do anything lawfully to execute them, himself.
Last edited by Dolphin Bottlenose; Jun 1, 2019 @ 9:53pm
ZombieHunter Jun 1, 2019 @ 10:19pm 
You cannot do anything to actively reduce notoriety except wait. But you can switch to another ship that doesn't have a bounty on it. FD really messed up when they put the bounty on the ship as opposed to the player b/c now you can game it really easily. You could game it before but a simple fix would be if you had not taken any damage from another player and you died then the bounty would stay. But instead they threw it all out and now we have the disaster that is C&P.
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Date Posted: Apr 9, 2018 @ 12:49am
Posts: 18