Elite Dangerous

Elite Dangerous

JinKo82 Jan 18, 2018 @ 6:31am
plasma accelerator damage
no one is explaining the 'absolute' damage type on the wiki. does this mean that it hits for 100% damage regardless of resists?
Originally posted by Turd Ferguson:
yes. 'absolue" damage weapons like PAs rails and goids ignore resists. In those cases the total strength is the only thing that matters for shields. For hull, the "hardness" stat still applies but PAs and rails (not sure about goids) are always considered 1 class higher than their actual class for determining the size penalty against hulls.

so small weapons do damage like mediums.... mediums do damage like large.... etc.
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Turd Ferguson Jan 18, 2018 @ 6:32am 
yes. 'absolue" damage weapons like PAs rails and goids ignore resists. In those cases the total strength is the only thing that matters for shields. For hull, the "hardness" stat still applies but PAs and rails (not sure about goids) are always considered 1 class higher than their actual class for determining the size penalty against hulls.

so small weapons do damage like mediums.... mediums do damage like large.... etc.
Last edited by Turd Ferguson; Jan 18, 2018 @ 6:35am
JinKo82 Jan 18, 2018 @ 6:35am 
seems kind of OP to me
Turd Ferguson Jan 18, 2018 @ 6:38am 
Originally posted by JinKo82:
seems kind of OP to me

That's been the complaint ever since that was implementedbas part of a "balance" update. Its not really a huge deal in PvE once you get the hang of it but for PvP its certainly part of the meta.... and it was indented as a PvP thing to encourage people to use the more difficult weapons.

they also toyed with the idea of a very major shield nerf that never happened.
Last edited by Turd Ferguson; Jan 18, 2018 @ 6:40am
Eddo Jan 18, 2018 @ 6:40am 
Those weapons are generally ammo based (so can't spam it), are fixed and can't really rapid fire. Not to mention the heat some of them generates. So they have a lot of disadvantages so need to be a little OP in some orher way. In a PvE perspective.
Last edited by Eddo; Jan 18, 2018 @ 6:41am
Turd Ferguson Jan 18, 2018 @ 6:42am 
Originally posted by Eddo:
Those weapons are generally ammo based (so can't spam it), are fixed and can't really rapid fire. Not to mention the heat some of them generates. So they have a lot of disadvantages so need to be a little OP in some orher way.

you can get plasma slug but it drops damage by 20%.....still if you're set up for a single fight... there's plenty of ammo to ruin someone's day.
TiberiuS Jan 18, 2018 @ 7:31am 
Originally posted by Turd Ferguson:
yes. 'absolue" damage weapons like PAs rails and goids ignore resists. In those cases the total strength is the only thing that matters for shields. For hull, the "hardness" stat still applies but PAs and rails (not sure about goids) are always considered 1 class higher than their actual class for determining the size penalty against hulls.

so small weapons do damage like mediums.... mediums do damage like large.... etc.
I don't think the size classes still apply at all. it may have been like that back then, but since hull hardness and weapon pierce is a thing, those two values are all that matters.

Pierce values:
Rails: S: 30 M: 48 (not that high actually.. higher than lasers, but lower than a cannon)
PAC: M: 55 L: 70 H: 85 (that's quite high! A huge cannon has 90, which is even a tad higher)

Strongest hull hardness in the game is 70 (Cutter, Corvette, FDL)

So the large PAC has no penalty against any ship.
Last edited by TiberiuS; Jan 18, 2018 @ 7:33am
xolophreny Jan 18, 2018 @ 7:42am 
Weren't rails just a mix of kinetic+thermal?
TiberiuS Jan 18, 2018 @ 8:36am 
Originally posted by lowranker:
Weren't rails just a mix of kinetic+thermal?
They are. And afaik Plasmas are the same?

Not sure if they have a certain percentage of thermal/kinetic damage that they deal and how corresponding resistance on the target applies.

I did some calculations about hardness, pierce, damage, DPS though.

PACs have the highest pierce x damage value for sure (cannons are second; rails are pretty good, too in their limited size classes)

As for pierce x DPS it looks a bit different. The large frag cannons have just INSANE DPS (213.8) value (pierce 52), which makes them first by far.
PAC (H), Beam (H) and Railguns (M) are pretty close together in this value, which is a tad strange, since the rails are medium. But that means if you can hit with rails you do as much DPS as a huge beam or PAC would.

de.lorca Jan 18, 2018 @ 8:46am 
Originally posted by TiberiuS:
Pierce values:
Rails: S: 30 M: 48 (not that high actually.. higher than lasers, but lower than a cannon)
PAC: M: 55 L: 70 H: 85 (that's quite high! A huge cannon has 90, which is even a tad higher)

Strongest hull hardness in the game is 70 (Cutter, Corvette, FDL)
rails have 100 armor pierce they do full damage against everything and ad the type 10 to that list of ship's wih the best armor he is at the top with 75 armor

Originally posted by lowranker:
Weren't rails just a mix of kinetic+thermal?
yes they are just like PAC's but armor pierce has noting to do with resistances
your ship has 2 armor rating stat's which makes it a bit confusing
the first which i prefer to call hull integrity or strength this is your ship's HP
the second is a bit harder to find I think you can see it in the stat panel of your ship somewhere in small letters it's easy to miss you can almost call it a hidden stat
this is damage reduction to wapons that dont have enouf armor pierce to overcome it and I think this is calculated first and that damage tipes and resistances are calculated on top of that afterwards
Last edited by de.lorca; Jan 18, 2018 @ 8:51am
xolophreny Jan 18, 2018 @ 8:55am 
Yeah, I'm aware of what ship's hardness is all about. Was just confused about rails' damage type. Afaik plasmas are not 100% absolute either, I remember hearing like 50% absolute 30% thermal 20% kinetic. That's probably wrong thou
Last edited by xolophreny; Jan 18, 2018 @ 8:55am
de.lorca Jan 18, 2018 @ 8:59am 
Originally posted by lowranker:
Yeah, I'm aware of what ship's hardness is all about. Was just confused about rails' damage type. Afaik plasmas are not 100% absolute, I remember hearing like 50% absolute 30% thermal 20% kinetic. That's probably wrong thou
OP doesn't seems to be talking about that.....these stat's are so confusing what where we talking about again?
Last edited by de.lorca; Jan 18, 2018 @ 9:00am
TiberiuS Jan 18, 2018 @ 9:04am 
Originally posted by seigneur.de.lorca:
Originally posted by TiberiuS:
Pierce values:
Rails: S: 30 M: 48 (not that high actually.. higher than lasers, but lower than a cannon)
PAC: M: 55 L: 70 H: 85 (that's quite high! A huge cannon has 90, which is even a tad higher)

Strongest hull hardness in the game is 70 (Cutter, Corvette, FDL)
rails have 100 armor pierce they do full damage against everything and ad the type 10 to that list of ship's wih the best armor he is at the top with 75 armor
So my values seem to be old then. It's been some time since I did those calculations. Updating them could be interesting.

Interesting that rails have been pushed in their pierce value.
Last edited by TiberiuS; Jan 18, 2018 @ 9:05am
Aris Jan 18, 2018 @ 9:21am 
Originally posted by lowranker:
Yeah, I'm aware of what ship's hardness is all about. Was just confused about rails' damage type. Afaik plasmas are not 100% absolute either, I remember hearing like 50% absolute 30% thermal 20% kinetic. That's probably wrong thou

pa is 60% absolute the rest 40% is under resistance restrictions i think is 20 thermal 20 kin.

rails have full resistance restrictions are about 70 kinetic 30 thermal

penetration is non issue both weapons even small rail have 100 well above any hull :)
xolophreny Jan 18, 2018 @ 9:36am 
Originally posted by Aris:
pa is 60% absolute the rest 40% is under resistance restrictions i think is 20 thermal 20 kin.

rails have full resistance restrictions are about 70 kinetic 30 thermal

penetration is non issue both weapons even small rail have 100 well above any hull :)

Thanks, good to know :D
GrumpyBadger117 Jan 18, 2018 @ 9:37am 
honestly how I run PAs is just shotgun affect in my Annie... all PAs with twin small rails equals a shotgun basically in Nimitz Class Carrier size variety lol.

but it's a niche build, and fun for kicks.
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Date Posted: Jan 18, 2018 @ 6:31am
Posts: 21