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Cause multicannons don't do much against shields when they're still active.
Since beams will hurt hull more than multicannons will hurt shields, you might be better to focus on lasers more than impact weapons.
And if you are, for the love of all that is holy dont use turrets
They are a total waste on a fdl. There are ships were you can make a case for turrets, an fdl is not among those.
but i'm clueless as to how you play a fdl that way, that's usually a ship i use to fly extremely agressive with shield tanking, some raming and a lots of frags with that ship, but turret sounds good on it, i might want to experiment that now :>
So one time I just let it happen (thinking I'd just add to my own tally!) and I didn't check who it was first. It happened to be and FDL, his first pass took out my shields, then it took another 30 seconds or so to get down to around 30% before I managed to slip away. Fortunately I was close to the station and I survived.
Another time it was a Krait and he made several attempts to interdict me and I barely escaped again.
So the bigger and better ships are certainly capable of dealing fast damage to you. I would ask what grade of weapons do you have? Perhaps you need to upgrade another step or two, or reconsider your weapons mix, as the guys above have suggested?
2. Some things are better than other things at certain things.
FDL isn't a DPS machine, it's fast, decently protected, maneuverable, can do damage, looks better than most, etc.