Elite Dangerous

Elite Dangerous

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Goldenveins May 12, 2019 @ 8:58am
impossible to leave white dwarf tail if you crash???
just spent 5 minutes trying to jump out of a white dward tail, swearing to hell and back. what a dumb part of the game. make your players get dizzy as ♥♥♥♥ while you make them try to hit an exit vector all while i can't control my ship. THANKS. GREAT GAMEPLAY. I DIDNT NEED ALL THOSE MODULAR TERMINALS NAH
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/me May 12, 2019 @ 9:04am 
Outch... well its called Elite "Dangerous"

I've been in that situation once only very early. I didn't make it out either - never happened again :)
Goldenveins May 12, 2019 @ 9:05am 
Originally posted by /me:
Outch... well its called Elite "Dangerous"

I've been in that situation once only very early. I didn't make it out either - never happened again :)
so destroy my ship instantly don't make me dizzy first is my point. ♥♥♥♥ frontier

rip the bandaid off quick don't pull it off 1 hair at a time while you spin me the ♥♥♥♥ around in every direction
Last edited by Goldenveins; May 12, 2019 @ 9:07am
Felony Ferret May 12, 2019 @ 9:07am 
YEah, FSD boosting on white dwarves are pretty wonky... I recently got stuck twice and I'm a fairly experienced pilot. It's the perils of overcharging your FSD. You can turn off White Dwarves from your route, it'll take longer, but you can ignore coneboosts.

The reason you get stuck like that is there's the potential to get free. OR you could Self destruct. It takes less time.
Last edited by Felony Ferret; May 12, 2019 @ 9:07am
Goldenveins May 12, 2019 @ 9:08am 
rip the bandai

Originally posted by Assassin Dash:
YEah, FSD boosting on white dwarves are pretty wonky... I recently got stuck twice and I'm a fairly experienced pilot. It's the perils of overcharging your FSD. You can turn off White Dwarves from your route, it'll take longer, but you can ignore coneboosts.
yeah man i just went on a 2 day 20k light year trip and discovered neutron stars and their quirks. big and insane, tiny and spindly, i can do neutron stars no problem. 40 enutron star boosts and not 1 time did i fall in. 2nd white dwarf i see, fall straight into the tail and die after getting enough modular terminals for qwent. damnit
Felony Ferret May 12, 2019 @ 9:11am 
Originally posted by Ganjavinchi:
rip the bandai

Originally posted by Assassin Dash:
YEah, FSD boosting on white dwarves are pretty wonky... I recently got stuck twice and I'm a fairly experienced pilot. It's the perils of overcharging your FSD. You can turn off White Dwarves from your route, it'll take longer, but you can ignore coneboosts.
yeah man i just went on a 2 day 20k light year trip and discovered neutron stars and their quirks. big and insane, tiny and spindly, i can do neutron stars no problem. 40 enutron star boosts and not 1 time did i fall in. 2nd white dwarf i see, fall straight into the tail and die after getting enough modular terminals for qwent. damnit
Neutrons have a smaller exclusion field and a larger jet cone. White Dwarves have a small cone and a large exclusion field. they're just more dangerous.
Dave May 12, 2019 @ 9:14am 
Yup, welcome to the club, Ganjavinchi. 😉 Hey, I think they need to create a badge or something for members of the "I got eaten by a white dwarf" club. Lol
Last edited by Dave; May 12, 2019 @ 11:09am
/me May 12, 2019 @ 9:17am 
Originally posted by Assassin Dash:
Originally posted by Ganjavinchi:
rip the bandai


yeah man i just went on a 2 day 20k light year trip and discovered neutron stars and their quirks. big and insane, tiny and spindly, i can do neutron stars no problem. 40 enutron star boosts and not 1 time did i fall in. 2nd white dwarf i see, fall straight into the tail and die after getting enough modular terminals for qwent. damnit
Neutrons have a smaller exclusion field and a larger jet cone. White Dwarves have a small cone and a large exclusion field. they're just more dangerous.
And you'll only get +50% boost... not worth the risk.
Felony Ferret May 12, 2019 @ 9:20am 
Originally posted by /me:
Originally posted by Assassin Dash:
Neutrons have a smaller exclusion field and a larger jet cone. White Dwarves have a small cone and a large exclusion field. they're just more dangerous.
And you'll only get +50% boost... not worth the risk.
It's worth it if you're going on a long series of jumps. It's just the annoyance of coming out of the cone and not getting supercharged.
Lywelyn May 12, 2019 @ 9:50am 
Originally posted by Ganjavinchi:
just spent 5 minutes trying to jump out of a white dward tail, swearing to hell and back. what a dumb part of the game. make your players get dizzy as ♥♥♥♥ while you make them try to hit an exit vector all while i can't control my ship. THANKS. GREAT GAMEPLAY. I DIDNT NEED ALL THOSE MODULAR TERMINALS NAH

NP DUDE MAYBE NEXT TIME GET SOME KNOWLEDGE OF THE GAME AND WHAT EXACTLY A WHITE DWARF IS.

ALSO SMASHING CAPS IS OVERRATED.
Ottomic May 12, 2019 @ 3:55pm 
getting stuck in an ejection cone is pretty much a guaranteed death unless you are *really* lucky, have priorities set right, and a nice tanky powerplant/FSD. Approach cones with the utmost caution, and always have your orbit lines on.

Already lost a good buncha ships to them, including several orcas and 'condas.
Kaggy May 12, 2019 @ 5:54pm 
It is possible to escape, I did it once - the trick is to set throttle to zero and don't panic.
DuDun May 12, 2019 @ 6:24pm 
To be fair, I don't think the size or the danger are the actual problem. But this stupid call the game does of "when to draw exclusion zones or not"?

If you are moving towards a star/planet and you are slowing down, the game assumes you want the view and objectively hides the exclusion zone, except a lot of times you are slowing down so you don't crash into it. And this happens to white dwarfs all the time, because you objectively are just trying to be careful, then the exclusion zone vanishes when you most need it.

As a person who uses planets all the time to brake the speed, this gets SO ANNOYING with landable planets because that blue exclusion zone doesn't show up untill it's too late.
Last edited by DuDun; May 12, 2019 @ 6:26pm
Dave May 12, 2019 @ 6:47pm 
Yes. As someone already mentioned, the exclusion zone around a white dwarf is really really big.

I discovered this when I got eaten, well back before Horizons, when there were no cones, so no reason to want to get close to one. You come out of jump facing the star. In the case of other stars, even if you leave your throttle maxed when you jump, you've got plenty of time to react & start veering away as you pick up speed in super cruise. Not so with a white dwarf. By the time I realized what I was facing, it was too late to do anything about it. :steamfacepalm:

Lesson learned; now as soon as the jump has happened, I pull the throttle back, and that give me time to point my ship somewhere else when I come out of jump facing a white dwarf before throttling back up.... 😉🙂
Elitch May 12, 2019 @ 7:10pm 
I made it out of that situation only once. I just happened to be running a bunch of heat sinks.
Feramoon Jan 23, 2020 @ 9:29am 
When game developers are incompetent to put into the game actual content that's what happens... biggest grindy game ever with A TON of time sinking "features" to make you feel there's content into the game when there's actually NONE, everything into this game is tailored to just make you waste a ♥♥♥♥ load of time of your life.

Ran into a white dwarf star now and after 5 minutes+ of battle to escape nothing worked. 5 minutes watching my ship fell apart without being able to do anything to get out of that situation. 40 milllion credits lost and a ♥♥♥♥ LOAD OF RAGE AND FRUSTRATION on a game that was SUPPOSED to be entertainment aka fun!

GJ Frontier when a customer feels those emotions instead of having a good fun time you know you failed at your job!
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Date Posted: May 12, 2019 @ 8:58am
Posts: 28