Elite Dangerous

Elite Dangerous

select_21 May 2, 2019 @ 1:59pm
Type-6 to Type-7 more profit?
I have been flying a type 6, doing cargo missions, and if there isn't a good cargo mission, I would manually buy goods and sell at another station. Missions have been netting me between 1.2-2.8 mil for just one jump. On average it's about 1.4-1.7 mil, but I had a surprised last night with one that gave 2.8mil, and that was the only one I've done over 2mil.

Anyways, I have save enough for a type-7 but I'm wondering even with the increased cargo, will it net me more profit? When I've been manually selling stuff, I could get almost 500k per run. With the type-7 I could make closer to 1.5mil per run, but I don't necessarily need a type-7 for the missions....

So as you can see I'm in a bit of a dilema. For you traders out there, what wisdom do you have to give?
< >
Showing 1-15 of 16 comments
Gralzeim May 2, 2019 @ 2:05pm 
Well the Type-7 can carry more, but it's limited to large pads, and is more vulnerable to attack. it only has four small hardpoints, two of which are forward facing, leaving only two suitable for defense while you run.

Haven't flown the Type-6, but I can tell you that on the plus side the Type-7 does have excellent maneuverability for a cargo ship of its size (probably because it's just barely too big for the medium hangar), and is one of the few ships that has identical yaw and pitch rates. Its jump range was buffed awhile back too, so it's decent for a cargo ship. It's still a slow hulk in normal space, though not as slow as the Type-9 or Type-10, at least.
GunBoat May 2, 2019 @ 3:42pm 
There are other ships than the "Types" that may provide a new or improved experience. How much do you have to spend?
MadArtillery May 2, 2019 @ 3:50pm 
It's cheap to kit out a type 7, doesn't require A rated stuff which drops the price heavily. It is a bit squishy but carries a buttload of stuff. Perfect for systems where multiple factions all want a singular item so bad they'll put 3-4 sourcing missions out each for it. I've completed a good 12 missions before in a single cargo load from it. Ranging from 800k to 4 million credits each mission it was good money. Ran that civil war into the ground and made enough to buy and fit both a type9 and an anaconda. Type-7 will always be a ship I recommend because of all the credits it's made me. Surprisingly maneuverable too.
Last edited by MadArtillery; May 2, 2019 @ 3:51pm
tomg2012 May 2, 2019 @ 4:01pm 
Type 7 + passenger missions (stuffed with first class cabins) after increasing rep in a system will help earn money fast. Just run away from interdiction and you'll be fine. You'll be able to get more per mission. After Type 7, I got an Anaconda for passenger missions. Has enough teeth to go after enemies.
malorob May 2, 2019 @ 4:13pm 
bigger is better simple.

only problem with type 7 does not have med hard points to do deep core mining.
type 7 engineered 50Ly plus
Last edited by malorob; May 2, 2019 @ 6:08pm
Felony Ferret May 2, 2019 @ 7:15pm 
The Type 7 for pure hauling, and yes I consider passengers hauling cause screw those entitled wank stains wanting extra crap, is fine. Python still does the job better since it can defend itself, but I'm also biased...

For mining get a Python or a Krait Mk2. Python's a bit slower, and not as maneuverable, but has slightly more cargo room while the Krait's more nimble and faster, and has the added bonus of being able to carry a fighter to protect you.

Cheiftain's also an okay choice for mining and trading, it's comparable to the T7
select_21 May 2, 2019 @ 8:29pm 
Originally posted by God:
There are other ships than the "Types" that may provide a new or improved experience. How much do you have to spend?

Right around 25mil atm.


Originally posted by tomg2012:
Type 7 + passenger missions (stuffed with first class cabins) after increasing rep in a system will help earn money fast. Just run away from interdiction and you'll be fine. You'll be able to get more per mission. After Type 7, I got an Anaconda for passenger missions. Has enough teeth to go after enemies.

Interesting, never thought of making it a passenger hauler. It's ugly for that job though. I have a weird roleplaying thing that goes on in my subconscious that would make it hard for me to turn a Type-7 into a passenger ship. I have a Dolphin I run passengers in from time to time when I get tired of cargo missions, and a Chieftain I bounty hunt in when I get tired. So I kind of play three roles that all feel different to me so I dont' get bored. If possible, I would like to keep the Type-7, if I bought one, as cargo hauler.
GunBoat May 2, 2019 @ 8:49pm 
Originally posted by select_21:
Originally posted by God:
There are other ships than the "Types" that may provide a new or improved experience. How much do you have to spend?

Right around 25mil atm.

The Type 7 could be an upgrade but it is essentially the same as the type 6 but bigger. Plus it requires a large landing pad that some outposts won't have, so it is more limiting in that way. I would probably make more credits with the type 6 and get the Python.

You might find stacked short distance passenger sightseeing/transport missions with the type 6 are quick & lucrative depending on your rep with factions in systems you pick to run missions from.
dragonmalice May 2, 2019 @ 9:10pm 
+1 on the Type 7 for bulk passengers - surprisingly good fit for it. Unlike the Type 9, it's also maneuverable enough that you shouldn't have to worry about blowing an interdiction.

Otherwise, the Type 6 is a damn fine little ship - if you wanna keep doing outpost runs, saving for the Python is a solid choice. Just keep in mind the price tag equipped for combat is several times the sticker price - but totally worth it. Outfitted and engineered, the Python can take those 180 ton missions and still take on any ship the AI can send at you.
Last edited by dragonmalice; May 2, 2019 @ 9:11pm
<< BATFINK >> May 2, 2019 @ 9:38pm 
Some questions for you...
How much cargo does your Type 6 hold?
How big is the jump range you get?
Is your Type 6 maxed out, engineered, or say mid spec?

Have you been doing 'Rares' Trading runs? I managed almost a 1 Mil run, with max. cargo of 80t in AspX.
select_21 May 4, 2019 @ 12:16am 
Originally posted by << BATFINK >>:
Some questions for you...
How much cargo does your Type 6 hold?
How big is the jump range you get?
Is your Type 6 maxed out, engineered, or say mid spec?

Have you been doing 'Rares' Trading runs? I managed almost a 1 Mil run, with max. cargo of 80t in AspX.

100t at.
27ly unladen and around 20 laden, i can't rememebr off hand. It might be 19ly laden.
I haven't engineered anything on it as I never planned on keeping it long.
Haven't done any rares trading yet. I'm not entirely sure what that is so I'll have to look it up. 1 almost always get missions that pay well over a mil from missions and they're generally just one hop. This is why I have been on the fence about the Type-7 I think.
Last edited by select_21; May 4, 2019 @ 12:17am
select_21 May 4, 2019 @ 12:18am 
Originally posted by dragonmalice:
+1 on the Type 7 for bulk passengers - surprisingly good fit for it. Unlike the Type 9, it's also maneuverable enough that you shouldn't have to worry about blowing an interdiction.

Otherwise, the Type 6 is a damn fine little ship - if you wanna keep doing outpost runs, saving for the Python is a solid choice. Just keep in mind the price tag equipped for combat is several times the sticker price - but totally worth it. Outfitted and engineered, the Python can take those 180 ton missions and still take on any ship the AI can send at you.

When you do bulk passengers, and if I bought the type-7 for this, what cabins should I stick in it? Also, do you spend time trying to get passengers all the to same place more or less? or just pick them all up and drop them off schoolbus style?
Javi May 4, 2019 @ 3:48am 
Go for the T7, you should win money 2'5 times faster with it, You can upgrade to a Python (for medium size with better weapons) or a T9 for even faster money making later.
select_21 May 4, 2019 @ 7:47am 
Originally posted by Javi:
Go for the T7, you should win money 2'5 times faster with it, You can upgrade to a Python (for medium size with better weapons) or a T9 for even faster money making later.

Rock on thanks. I think I will if for nothing else than to be flying a new ship. Much appreciated.
GunBoat May 4, 2019 @ 7:51am 
Originally posted by select_21:
Originally posted by dragonmalice:
+1 on the Type 7 for bulk passengers - surprisingly good fit for it. Unlike the Type 9, it's also maneuverable enough that you shouldn't have to worry about blowing an interdiction.

Otherwise, the Type 6 is a damn fine little ship - if you wanna keep doing outpost runs, saving for the Python is a solid choice. Just keep in mind the price tag equipped for combat is several times the sticker price - but totally worth it. Outfitted and engineered, the Python can take those 180 ton missions and still take on any ship the AI can send at you.

When you do bulk passengers, and if I bought the type-7 for this, what cabins should I stick in it? Also, do you spend time trying to get passengers all the to same place more or less? or just pick them all up and drop them off schoolbus style?

https://commanderjavelin.blogspot.com/2017/04/hauling-passengers-short-haul-money.html
< >
Showing 1-15 of 16 comments
Per page: 1530 50

Date Posted: May 2, 2019 @ 1:59pm
Posts: 16