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not recommended for new pilots or sustained damage weapons
Gimbaled: medium stats and utility
will aim at your target if they are within a 45 degree cone extending from the weapon and adjust for travel time movement
recommended in most situations
Turreted: lowest damage, highest weight, power, and cost (2-4x cost of gimballed)
will aim at your target if weapon has line of sight.
usually only recommended for very slow ships with large hardpoints due to very low damage and high cost. Is the only type of weapon that can be used by other cmdrs in multi-crew.
Fixed for PAs (since they only come in fixed)
Turrets on big ships or for when i'm wanting constant engineer debuff applying. For example, a size 1 efficient pulse with scramble spectrum can be a larf. Also high capacity corrosive MC can also be cool.
A weaker gimballed weapon that is hitting its target will do more damage then a fixed that isn't hitting.
Iv never found a good use for turrets though, even on my Conda I can turn the ship onto the target faster then the turret comes around, if all I wanted to do was run a broadside then it could work but not when I want to get that class 4 plasma on target.