Elite Dangerous

Elite Dangerous

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Achillezzz 2019 年 6 月 30 日 上午 11:32
Why is this game so boring... and lonely?
I've been flying around from hours. Doing courier missions, etc... now I need to find an illegal black box. Searching signals... and nothing. Also, takes a long time to cruise over to each place. So is this what the game is about? Seems really quite dull.
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正在显示第 31 - 39 条,共 39 条留言
Paradox 2019 年 7 月 1 日 上午 1:53 
引用自 ZombieHunter
引用自 Paradox
What game is that?
Hehe. GTA-V online comes to mind even though I love it as well.
Oh and they said space game...
But, thanks for your input that had nothing to do with my question, really appreciate it =)
最后由 Paradox 编辑于; 2019 年 7 月 1 日 上午 1:54
Khavarum 2019 年 7 月 1 日 上午 2:10 
引用自 Paradox
Because it is a supposed sandbox game with almost no tools to shape the environment.
引用自 Jukelo
At no point has Elite Dangerous ever been advertised as a sandbox game. It's an open world tradey space shooter, just like its predecessors in the Elite series.
引用自 Paradox
Tell that to all the people that describe it in such a way, usually when arguing against criticism over the lack of content or repetitive nature of the game.

I agree, though, it isn't a sandbox. A sandbox requires tools. A sandbox without the tools required to shape or create the environment is an oxymoron.

Even though I get the point of using sandbox term only in relation to games, that allow us to "shape the world", I personally use this term in a broader scope. For me sandbox term generally applies to every game, that "gives us the world to play with". Basically non-linear games, which instead of putting us into some kind of singleplayer campaign, put us on the map and leave us to do our things. That's my personal reason to call games like ED sandboxes, but it doesn't mean I don't call it a space-sim as well.
Paradox 2019 年 7 月 1 日 上午 2:13 
引用自 Yuenke
引用自 Paradox
Because it is a supposed sandbox game with almost no tools to shape the environment.
引用自 Jukelo
At no point has Elite Dangerous ever been advertised as a sandbox game. It's an open world tradey space shooter, just like its predecessors in the Elite series.
引用自 Paradox
Tell that to all the people that describe it in such a way, usually when arguing against criticism over the lack of content or repetitive nature of the game.

I agree, though, it isn't a sandbox. A sandbox requires tools. A sandbox without the tools required to shape or create the environment is an oxymoron.

Even though I get the point of using sandbox term only in relation to games, that allow us to "shape the world", I personally use this term in a broader scope. For me sandbox term generally applies to every game, that "gives us the world to play with". Basically non-linear games, which instead of putting us into some kind of singleplayer campaign, put us on the map and leave us to do our things. That's my personal reason to call games like ED sandboxes, but it doesn't mean I don't call it a space-sim as well.
That's usually called free roam. ED is that.
最后由 Paradox 编辑于; 2019 年 7 月 1 日 上午 2:13
Khavarum 2019 年 7 月 1 日 上午 2:26 
引用自 Paradox
That's usually called free roam. ED is that.
I'm not so sure, considering it isn't only about roaming. It is also about taking a role of a pilot who does something - trading/combat/exploration. But then again, that's only my personal preference, just wanted to share my reasoning.
Witcher 2019 年 7 月 1 日 上午 5:54 
Some incl. moi surf the Net or watch YT when flying in between missions like this one.

https://youtu.be/LH4Y1ZUUx2g
UNCLE STINKFISH 2019 年 7 月 1 日 上午 7:49 
引用自 Agony_Aunt
引用自 STINKFISH

This thread is about the game being boring and lonely - something even the positive reviews on Steam acknowledge...

...you who took the thread off on a different angle by taking issue with the idea that its a polarizing game, with people tending to either like it or dislike it

You said it was a polarising game, calling it "marmite", and yes I take issue with that because it is not true, as I point to, in my quote above (in this post)... even people who LIKE the game find it boring, so in terms of facts... how the product is perceived by the customer is significantly more nuanced than you suggest.

A.k.a THERE IS NO MARMITE...!!!



Also discussing your attempt to project the concept that "the player-base is polarised/marmatized" into this discussion is wholly relevant..

What you are effectively doing is incorrectly identifying and labelling (for the reader) separate groups within the player/forum-base, who in your "projection" have directly opposing views, which has as an extrapolated conclusion that "it is the player/forum-base who is at fault" with all their polarised in-fighting within the forums which is why the product receives criticism (a common argument used to undermine criticism of the product).


Now we are all aware of what you did (intentionally or not) by saying "marmite" - we can discuss the OP's topic with a little more transparency.
最后由 UNCLE STINKFISH 编辑于; 2019 年 7 月 1 日 上午 7:52
Agony_Aunt 2019 年 7 月 1 日 上午 9:51 
引用自 STINKFISH
引用自 Agony_Aunt

...you who took the thread off on a different angle by taking issue with the idea that its a polarizing game, with people tending to either like it or dislike it

You said it was a polarising game, calling it "marmite", and yes I take issue with that because it is not true, as I point to, in my quote above (in this post)... even people who LIKE the game find it boring, so in terms of facts... how the product is perceived by the customer is significantly more nuanced than you suggest.

A.k.a THERE IS NO MARMITE...!!!



Also discussing your attempt to project the concept that "the player-base is polarised/marmatized" into this discussion is wholly relevant..

What you are effectively doing is incorrectly identifying and labelling (for the reader) separate groups within the player/forum-base, who in your "projection" have directly opposing views, which has as an extrapolated conclusion that "it is the player/forum-base who is at fault" with all their polarised in-fighting within the forums which is why the product receives criticism (a common argument used to undermine criticism of the product).


Now we are all aware of what you did (intentionally or not) by saying "marmite" - we can discuss the OP's topic with a little more transparency.

So, you're trying to say the game isn't polarizing? Then why does it seem like a vast majority either really like it or really dislike it?

But ok, whatever, you don't think the game is polairzing, like marmite? Fair enough. I do. ;)
最后由 Agony_Aunt 编辑于; 2019 年 7 月 1 日 上午 9:51
IXXIST 2019 年 9 月 11 日 下午 2:55 
It is boring because of instancing. It's sparse enough as is without dividing us all, to what,?, 32 player max instances? This game rocks when I can find action, but even when you head to a known event happening you can't find anyone because they're instanced. I played fanatically in 2015 and then when I discovered this flaw, I quit. I would come back in a heartbeat if they got rid of instancing, if not then I'll keep it up to date and log in for yucks once in a blue moon.
最后由 IXXIST 编辑于; 2019 年 9 月 11 日 下午 2:57
tomg2012 2019 年 9 月 11 日 下午 3:48 
Because too many games are exciting and crowded.
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发帖日期: 2019 年 6 月 30 日 上午 11:32
回复数: 39