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For megaship turrets you have to be quite close to use the data link scanner, get within 200 meters of the one you're trying to scan.
Once scanned, look in your "target" panel (on the left screen with nav, transactions, contacts) and you'll see the power grid for the turret and can select it. You can also use the target next/prev subsystem binding for this.
You can actually get away with destroying all power grids without getting attacked or becoming wanted, just destroy the power grids by ramming them (doesn't take much, put full pips to shields and give it a little bump).
Ram the turrets. They won't engage you, but you will still be fined.
It's a convoluted process:
First you fly close and scan the part in the mission brief (not always named exactly the same). If in doubt, scan everything.
Once you scan the correct component, it will highlight the actual mission target, another component nearby, which only appears when you scan the first part.
Target that and shoot it, or as some suggest, try ramming with shields.
Once you destroy that single mission objective you should get the mission success message.
Run away, pay your fines and collect reward.
So, all you have to do is blast it and flee? That's way more in-line with the mission difficulty.
I fired at the wrong thing at first, causing a feeble reaction from the station.
When you scan the correct visible ship location, it will pop up a message. At that point, I think you must use the target module / sub system control to select the actual mission target. It will highlight with a different icon and your weapons can lock onto it. If you don't target the module, you may need to scan again.
Since the mission is mostly/harmless, you're not in much danger while figuring it out.