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DW2 might take longer with the new exploration system. I never thought about that.
You don't have to travel all the time with people and there should be plenty of time between waypoints to hang around and stuff.
That's the current build I'm working on for Q4. The empty slot is for guardian FSD and thus the jump range is 10LY higher than it actually says.
Depends. Are you one who thinks the most importing thing about exploration is min-maxing your jump range at the expense of your own survival? Or do you think your own survival against punks in combat ships is important?
e.g., https://forums.frontier.co.uk/showthread.php/452163-Non-combat-ships-vs-Players-in-Uber-Combat-Ships