Elite Dangerous

Elite Dangerous

Please help! Is this a good passenger Anaconda?!
Greeting CMDR´s!
I want to buy an Anaconda for passenger bulk missions. However, I do not know if my loadout is the best for this purpose.... and would this be also a good option for long range "scan" missions?

https://coriolis.io/outfit/anaconda?code=A0pitiFklndxsxf5--------0202020202020202mememememhmh37250348242f.Iw18ZVA%3D.Aw18ZVA%3D..EweloBhBmUEYBsICmBDA5gG2SEcIFA%3D%3D&bn=Passenger%20Cruiser


If you have better suggestions, please express them!
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Showing 1-10 of 10 comments
Jankules Dec 26, 2017 @ 11:18pm 
Remove hull reinf pack and put some pass cabins there,4d make 4a shields(or 3A better than 4d) very litte weight but much better protection,2 chaff also needed,remove 2 heat sinks.After npc or player interdiction:submit,boost 4 pips to engines,boost low wake....if you have steady passenger root,change that fuel scoop with cabibs also.
Last edited by Jankules; Dec 26, 2017 @ 11:20pm
The hull reinforcement slot is the militäry slot, so i cant put cabins on that one :P
Last edited by Immortan Eternal Guardian; Dec 26, 2017 @ 11:25pm
Agony_Aunt Dec 26, 2017 @ 11:29pm 
Ok, so, 5D thrusters? Its a tad slow isn't it? You've got no weapons, you're not going to be fighting, so that means running. Still, not much can mass lock an Anaconda. If you are doing this in Open though, i wouldn't risk being so slow.

4D shield generator? Why? Is money such an issue? At least slap a 4A on it or get a 5A.

No armour? Your hull will crumple if your weak shields drop. I really hope you are not playing in open.

1D HRP in a size 5 slot? Noooo.... why? What is wrong with making that a size 5?

How many heat sinks? You might need 1, or 2.... but 8? Why no chaff or PDTs?

Fuel scoop? Why? You said bulk missions. Fuel is not going to be an issue. All target systems are going to be in 1 or 2 jumps.

For open, this a deathtrap. For PG/Solo its ok i suppose, but still you are running risks you don't need to take.

Here is my suggested build assuming no engineering and no money constraints:

https://eddp.co/u/VhlnTUJ7

Cheaper version: https://eddp.co/u/1yNjv51D
Last edited by Agony_Aunt; Dec 26, 2017 @ 11:32pm
Originally posted by Agony_Aunt:
Ok, so, 5D thrusters? Its a tad slow isn't it? You've got no weapons, you're not going to be fighting, so that means running. Still, not much can mass lock an Anaconda. If you are doing this in Open though, i wouldn't risk being so slow.

4D shield generator? Why? Is money such an issue? At least slap a 4A on it or get a 5A.

No armour? Your hull will crumple if your weak shields drop. I really hope you are not playing in open.

1D HRP in a size 5 slot? Noooo.... why? What is wrong with making that a size 5?

How many heat sinks? You might need 1, or 2.... but 8? Why no chaff or PDTs?

Fuel scoop? Why? You said bulk missions. Fuel is not going to be an issue. All target systems are going to be in 1 or 2 jumps.

For open, this a deathtrap. For PG/Solo its ok i suppose, but still you are running risks you don't need to take.

Here is my suggested build assuming no engineering and no money constraints:

https://eddp.co/u/VhlnTUJ7


Alright, but would this be also a good build for long range "scan" missions? I think a fuel scoop would be nice for that purpose and a big weight saving would be also useful, right?
Agony_Aunt Dec 26, 2017 @ 11:43pm 
Originally posted by © Ċ l ā y t o ñ:
Originally posted by Agony_Aunt:
Ok, so, 5D thrusters? Its a tad slow isn't it? You've got no weapons, you're not going to be fighting, so that means running. Still, not much can mass lock an Anaconda. If you are doing this in Open though, i wouldn't risk being so slow.

4D shield generator? Why? Is money such an issue? At least slap a 4A on it or get a 5A.

No armour? Your hull will crumple if your weak shields drop. I really hope you are not playing in open.

1D HRP in a size 5 slot? Noooo.... why? What is wrong with making that a size 5?

How many heat sinks? You might need 1, or 2.... but 8? Why no chaff or PDTs?

Fuel scoop? Why? You said bulk missions. Fuel is not going to be an issue. All target systems are going to be in 1 or 2 jumps.

For open, this a deathtrap. For PG/Solo its ok i suppose, but still you are running risks you don't need to take.

Here is my suggested build assuming no engineering and no money constraints:

https://eddp.co/u/VhlnTUJ7


Alright, but would this be also a good build for long range "scan" missions? I think a fuel scoop would be nice for that purpose and a big weight saving would be also useful, right?

You can always swap out modules and store them to reconfigure ships as you need to.

If you are doing long range missions, then you don't need all those passenger cabins, so drop some of those, add in the fuel scoop, remove the armour, etc.
Adeya Dec 27, 2017 @ 1:02am 
Here's my recommendations as I've done and am still doing this a few times a week

1) Remove the docking computer unless you actually need it. The Anaconda isn't that hard to land at stations
2) Since you're only gonna be jumping between 1 system(which I assume is Upsilon Aquarii and LTT 9360), which is 11~LYs, the core internals don't matter. You won't need thrusters since you won't be carrying any cargo(recommend you dump/sell your cargo after you turn in the passengers) so interdictions won't happen. If they do just submit and go back into FSD.
3) Remove the heat sinks. Don't need them
4) Once you get to Allen Hub replace the fuel scoop with more E cabins.
5) If you're doing passenger missions for credits at Allen Hub, you only need E cabins. Replace the business cabins with them

That's all. You have a cargo rack for rewards and a shield generator in case you bump the station or landing pad.
Last edited by Adeya; Dec 27, 2017 @ 9:39am
How to replace the Hull with e cabins when there is no option for this? :P
It is the Militäry Slot.

And what you mean with E cabins? They´re all 6E and 5E Economys

Edit: I replaced the Business since the first recommmendation :P
Last edited by Immortan Eternal Guardian; Dec 27, 2017 @ 2:21am
Lich Lord Dec 27, 2017 @ 2:47am 
Tip- Buy an economy rack and store it. equip a fuel scoop to get you there. ship module to you and replace.
Drop the advanced scanner and docking computer, replace both 4 slots with economy seating and the 2 slot with cargo. It's all youll need max mission reward is 4 items. sell and keep claiming. i net 110-150mil in my 140 seat python. i got rid of my conda because i was only using it for pax runs and the python was much cheaper.
Adeya Dec 27, 2017 @ 9:41am 
Originally posted by © Ċ l ā y t o ñ:
How to replace the Hull with e cabins when there is no option for this? :P
It is the Militäry Slot.

And what you mean with E cabins? They´re all 6E and 5E Economys

Edit: I replaced the Business since the first recommmendation :P
That's the way to do it. Once you're allied with all the contacts then you'll be making between 100m and 200m per run
Originally posted by Adeya:
That's the way to do it. Once you're allied with all the contacts then you'll be making between 100m and 200m per run

one question in between:
Would you recommend also take illigal passengers with you?
Last edited by Immortan Eternal Guardian; Dec 27, 2017 @ 11:29am
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Date Posted: Dec 26, 2017 @ 10:58pm
Posts: 10