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Why are you having trouble finding a use for it?
I must concur with the OP except I don't feel it 'killed the game'. That is far too extreme for me to agree with but I do feel there is room for improvement in the mission type generation.
missions. The boards have many missions for wings in the thousands, normal size
delivery up to about 256 (my current max) are all or mostly ship to large.
it is also the luxury explorer
As for cargo, it is not the best (a cutter or even type 9 beats it) but if you want profit out of a conda, it does mining well, mission wise, take the wing mission source and returns for things like superconductors etc, these pay upto 50mil each, and can be done with far fewer trips than the ofc venerable python ( these missions are always large-to-large pad missions)
if you just want meat and veg 180T cargo missions nothing has ever beaten the python
when famine was still a thing, agricultural stations used to offer multiple 180T missions to the same station,and then the big ships got to shine, but those are all but dead nowdays
contrary to popular belief, bigger does not equal better in this game
As I always said, the Python is a better multipurpose ship than the Anaconda. No problems with lucrative outposts deliveries.
Bigger ships just make the game easier, they don't provide any new content.
Fly what you enjoy flying, do whatever you enjoy doing in the game.
get to colonia in 280 jumps with out neutron hwy's ....best explorer in the game.
also the best passenger , and not a bad smuggler
if you are worried about credits i would tell you go do sum laser mining in a type 9
it is cheep and you can fit 512T of cargo that is more than 600mil for LTD
after you made a bit of money go back and do what you like to do.
Oh, and yeah - Python!