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Zgłoś problem z tłumaczeniem
With the conda, you can either fit it for exploration, or you can fit it for combat. The exploration setup is too weak for combat (power plant, distributor, shields, armour, lack of weapons etc). The combat setup is too heavy for exploration.
Engineer mods greatly improve things, but you specifically said without engineers...
Don't need engi mod for exploration, anything that can do over 30Ly in a jump should be able to get you pretty much anywhere. Extra jump range is nice, and long range scanners are a god send; not essential though. The SRV is bloody useful to have.
Yes, you can go exploring without a modded drive, but depending on the distances involved you might not want to that.
As i already said, you can do that. It wouldn't make much sense however, seeing how a modded drive also needs less fuel for the same distance.
So a ana with the longest jumprange while i can take on few ships? Not combat focused but still have some good firepower. Mainly fpcus on jumprange. Any suggestion.
Expect? Hm. I'd expect to continue to have the mod and be able to improve it at the same engineer again. However, I'm guessing something else will happen, like having to go to the engineer and start from scratch or something.