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ELITE DANGEROUS: HORIZONS [64-BIT]
ELITE DANGEROUS [64-BIT]
ELITE DANGEROUS: ARENA [64-BIT]
SINGLE PLAYER COMBAT TRAINING
Since the game is new, I press on ELITE DANGEROUS [64-BIT] and after a couple of seconds, a black screen appears. After a couple of seconds, it gets back to the desktop, with 'Crash Reporter' stating that 'EliteDangerous64.exe' has encountered a problem that it cannot continue from.
I have tried numerous solutions, including installing the game on another Windows 10 (1809) - whereas this one is Windows 10 (1803}, I checked that uPnP is enabled in the router and also tried setting up a fixed IP on my machine and set port forwarding (https://portforward.com/technicolor/tg589vn/) - although my PS4 works fine with uPNP. I checked repaired/reinstalled all MS libraries (i.e.: MS VC++ 2010, 2012, 2013, 2017 both x86 & x64), .NET Framework 4 is there as well. I'm using the default WIndows 10's antivirus, and excluded the whole Steam folder. I have also tried disabling it, and also Windows firewall.
When I used port forwarding, I added the AppConfigLocal.xml to use port 5100, (the log bleow was a bit different:
============================================
Logs/netLog.190105003940.01.log (part 1)
2019-01-05 00:39 W. Europe Standard Time
============================================
{23:39:40GMT 0.058s} ClientBuild 3.3.1.501 EDH r190817 (win64)
{23:39:40GMT 0.162s} -> Added New Machine! RunID : 1
{23:39:40GMT 0.162s} New machine: 1 - Cipher is NULL
{23:39:40GMT 0.162s} machineId=0 numMachines=1 numFree=0 hwm=1
however still the same problem.
N.B. When I try SINGLE PLAYER COMBAT TRAINING it works fine, and the frustration builds up more knowing that I cannot play such a great game as I used to do when I was much younger playing Elite on the BBC Model B and Acorn Archimedes A440 computers.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------
Below is a dump from the Crash Report:
Microsoft (R) Windows Debugger Version 10.0.18303.1000 AMD64
Copyright (c) Microsoft Corporation. All rights reserved.
Loading Dump File [C:\Users\xxxxxxx\AppData\Local\Temp\Frontier Developments\EliteDangerous\CrashDumps\20190105_173043_MiniDump.dmp]
Comment: '
<GameVersion>
Elite:Dangerous 3.3.1.501 EDH r190817 Final
</GameVersion>
'
Comment: '
<Netlog>
{16:30:24GMT 0.047s} ClientBuild 3.3.1.501 EDH r190817 (win64)
{16:30:26GMT 2.627s} GetPortMapping(57083) failed with code 714 (NoSuchEntryInArray)
{16:30:28GMT 4.418s} GetPortMapping(57083) External 111.111.111.111:57083 -> internal 192.168.111.103:57083 (0)
{16:30:30GMT 6.593s} watchdog: 16 2580 6796 30919
'
Comment: '
<ServerIslandRegister>
</ServerIslandRegister>
'
Comment: '
<NetworkDebugger>
<Sessions>
</Sessions>
<PointsOfFocus>
</PointsOfFocus>
</NetworkDebugger>
'
Comment: '
<ObjectTree>
<Object id="0000000100000000" role="Local" state="AwaitingReadyToGoLive" >
5.942 InitialiseNetworking 0
5.942 State = Constructing
5.947 State = AssigningVariables
5.947 GoLiveWhenReady(1)
6.548 State = AwaitRTGL
9.851 1/16 Component: 172 Reason: Waiting for interface IStellarForgeSkyboxMap on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
9.851 2/16 Component: 37 Reason: Waiting for interface IResourceService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
9.851 3/16 Component: 39 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
9.851 4/16 Component: 1005 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
9.851 5/16 Component: 1042 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
9.851 6/16 Component: 42 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
9.851 7/16 Component: 1093 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
9.851 8/16 Component: 1010 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
9.851 9/16 Component: 997 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
9.851 10/16 Component: 43 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
9.851 11/16 Component: 1003 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
9.851 12/16 Component: 226 Reason: Waiting for interface IResourceService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
9.851 13/16 Component: 1044 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
9.851 14/16 Component: 1045 Reason: MusicSystemRequestHelper is still waiting for the music system to be created.
9.851 15/16 Component: 1028 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
9.851 16/16 Component: 907 Reason: Waiting for interface IGalacticRegion on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
15.794 1/10 Component: 79 Reason: <unspecified>
15.794 2/10 Component: 77 Reason: <unspecified>
15.794 3/10 Component: 80 Reason: <unspecified>
15.794 4/10 Component: 144 Reason: Waiting for interface IResourceService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
15.794 5/10 Component: 1 Reason: Waiting for interface IResourceService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
15.794 6/10 Component: 6 Reason: Waiting for overlay Win64\Global\Global (Loading)
15.794 7/10 Component: 1150 Reason: Waiting for interface IResourceService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
15.794 8/10 Component: 223 Reason: Waiting for interface IUserInterface on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
15.794 9/10 Component: 358 Reason: Waiting for interface IGalacticRegion on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
15.794 10/10 Component: 148 Reason: Waiting for interface IRenderingService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
16.211 1/16 Component: 172 Reason: Waiting for interface IStellarForgeSkyboxMap on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
16.211 2/16 Component: 37 Reason: Waiting for interface IResourceService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
16.211 3/16 Component: 39 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
16.211 4/16 Component: 1005 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
16.211 5/16 Component: 1042 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
16.211 6/16 Component: 42 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
16.211 7/16 Component: 1093 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
16.212 8/16 Component: 1010 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
16.212 9/16 Component: 997 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
16.212 10/16 Component: 43 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
16.212 11/16 Component: 1003 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
16.212 12/16 Component: 226 Reason: Waiting for interface IResourceService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
16.212 13/16 Component: 1044 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
16.212 14/16 Component: 1045 Reason: MusicSystemRequestHelper is still waiting for the music system to be created.
16.212 15/16 Component: 1028 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
16.212 16/16 Component: 907 Reason: Waiting for interface IGalacticRegion on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
19.103 1/15 Component: 172 Reason: Waiting for interface IStellarForgeSkyboxMap on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
19.103 2/15 Component: 37 Reason: Waiting for interface IResourceService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
19.103 3/15 Component: 39 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
19.103 4/15 Component: 1005 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
19.103 5/15 Component: 1042 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
19.103 6/15 Component: 42 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
19.103 7/15 Component: 1093 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
19.103 8/15 Component: 1010 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
19.103 9/15 Component: 997 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
19.103 10/15 Component: 43 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
19.103 11/15 Component: 1003 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
19.103 12/15 Component: 226 Reason: Waiting for interface IResourceService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
19.103 13/15 Component: 1044 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
19.103 14/15 Component: 1045 Reason: MusicSystemRequestHelper is still waiting for the music system to be created.
19.103 15/15 Component: 1028 Reason: Waiting for interface IAudioService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
19.104 1/6 Component: 144 Reason: Waiting for interface IResourceService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
19.104 2/6 Component: 1 Reason: Waiting for interface IResourceService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
19.104 3/6 Component: 6 Reason: Waiting for overlay Win64\Global\Particles (Loading)
19.104 4/6 Component: 1150 Reason: Waiting for interface IResourceService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
19.104 5/6 Component: 223 Reason: Waiting for interface IUserInterface on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
19.104 6/6 Component: 148 Reason: Waiting for interface IRenderingService on game object Obj=RootGameObject_0x0000000100000000 State=AwaitingReadyToGoLive
</Object>
</ObjectTree>
'
Comment: '
<ItemDatabaseLog>
7.016: StartLoading: Win64/Items/Effects/SupercruiseEffects/Data
7.016: StartLoading: Win64/Items/AIStates/Data
7.016: StartLoading: Win64/Items/GroupMembers/Data
7.016: StartLoading: Win64/Items/SkimmerGroups/Data
7.016: StartLoading: Win64/Items/Formations/Data
7.016: StartLoading: Win64/Items/GalaxyMapResources/Data
7.016: StartLoading: Win64/Items/Effects/ScanSignals/Data
7.017: StartLoading: Win64/Items_Horizons/PlanetSurfaceMaterials/Ice/Default/Data
7.017: StartLoading: Win64/Items_Horizons/PlanetSurfaceMaterials/Rock/Default/Data
7.017: StartLoading: Win64/Items_Horizons/PlanetSurfaceMaterials/Metal/Default/Data
7.017: StartLoading: Win64/Items/Effects/StarTexGen/Data
8.525: FinaliseLoading: Win64/Items/AIStates/Data
8.597: FinaliseLoading: Win64/Items/GroupMembers/Data
8.597: FinaliseLoading: Win64/Items/SkimmerGroups/Data
8.597: FinaliseLoading: Win64/Items/Formations/Data
8.597: FinaliseLoading: Win64/Items/Effects/ScanSignals/Data
8.684: FinaliseLoading: Win64/Items/Effects/SupercruiseEffects/Data
9.293: FinaliseLoading: Win64/Items_Horizons/PlanetSurfaceMaterials/Metal/Default/Data
9.368: FinaliseLoading: Win64/Items_Horizons/PlanetSurfaceMaterials/Ice/Default/Data
9.395: FinaliseLoading: Win64/Items_Horizons/PlanetSurfaceMaterials/Rock/Default/Data
13.741: FinaliseLoading: Win64/Items/Effects/StarTexGen/Data
16.045: FinaliseLoading: Win64/Items/GalaxyMapResources/Data
</ItemDatabaseLog>
'
Comment: '
<LocationManagerLog>
</LocationManagerLog>
'
User Mini Dump File: Only registers, stack and portions of memory are available
************* Path validation summary **************
Response Time (ms) Location
Deferred srv*
Symbol search path is: srv*
Executable search path is:
Windows 10 Version 17134 MP (4 procs) Free x64
Product: WinNt, suite: SingleUserTS
17134.1.amd64fre.rs4_release.180410-1804
Machine Name:
Debug session time: Sat Jan 5 17:31:10.000 2019 (UTC + 1:00)
System Uptime: not available
Process Uptime: 0 days 0:00:46.000
................................................................
.......................
This dump file has an exception of interest stored in it.
The stored exception information can be accessed via .ecxr.
(1a8c.218c): Access violation - code c0000005 (first/second chance not available)
For analysis of this file, run !analyze -v
ntdll!NtGetContextThread+0x14:
00007fff`ae32c6f4 c3 ret
-----------------------------------------------------------------------------------------------------------------------------------------------------
Below is the EliteDangerous64.exe.watchdog.log generated:
Opened log file.
StartProcess
waiting for event...
Event triggered!
Exception occurred in ThreadID : 1180
StartProcess
Closed log file.
-----------------------------------------------------------------------------------------------------------------------------------------------------
Below is the netLog.190105152146.01.log generated:
============================================
Logs/netLog.190105152146.01.log (part 1)
2019-01-05 15:21 W. Europe Standard Time
============================================
{14:21:46GMT 0.048s} ClientBuild 3.3.1.501 EDH r190817 (win64)
{14:21:48GMT 2.507s} GetPortMapping(52857) failed with code 714 (NoSuchEntryInArray)
{14:21:50GMT 3.901s} GetPortMapping(52857) External 111.111.111.111:52857 -> internal 192.168.111.103:52857 (0)
{14:21:52GMT 6.645s} watchdog: 16 12792 6528 5715
i dont know if the asus cards have the same issue.
============================================
Logs/netLog.190106010331.01.log (part 1)
2019-01-06 01:03 W. Europe Standard Time
============================================
{00:03:31GMT 0.224s} ClientBuild 3.3.1.501 EDH r190817 (win64)
{00:03:34GMT 3.009s} GetPortMapping(53620) failed with code 714 (NoSuchEntryInArray)
{00:03:36GMT 5.584s} GetPortMapping(53620) External ***.***.***.***:53620 -> internal ***.***.***.***:53620 (0)
{00:03:39GMT 7.900s} watchdog: 16 3556 1400 21396
I'm suspecting uPnP is not working as it should work by the game. Router's uPnP works perfectly for other games.