Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Permit Unlocks and Rank ships
Chance for missions to spawn with the superpower you have rank with, exponentially increasing in further higher tiers.
Payouts with that superpower, increasing in corolation with your CMDR rank - per that mission
You end up getting things, like the shot below - had 4 of these missions, two days ago...superpower rank and combat rank (or whatever corolating rank for the mission you wish to pick up) = win
http://steamcommunity.com/sharedfiles/filedetails/?id=1112002952
http://steamcommunity.com/sharedfiles/filedetails/?id=1112004602
AFAIK Massacres are to be nerfed. 1 kill will count for 1 mission. You can't pick up 20 MAssacres and do all of them at the same time, meaning to get all 20 missions done you spend 20x more time, but that's after 2.4 goes live
*facepalm*
you do realize it isnt, right? It is allowing you to earn more for the limited numbers of massacres we are allowed to take now - since only 1 missions will count at once - youll be earning combat bonds 3 X for a 108 mission, meaning - it isnt nerfed, it is just taking you longer.
That isnt a nerf - that's called, asking you to play the game.
So, let me get this straight - people said massacres were nerfed in 2.3, when they VASTLY increased the payouts - but limited you to a max of 3, [if they were picked up, one at a time, due to a player board hopping - If you dont hop, and wait, in the current build - you'll get a board spawn, that spawns MORE than 3 at once - with payments tied to your Rep and Rank - no need to board hop if you are patient]
So, to sum the OLD nerf, was a nerf, b/c the masscares payed you more .... got it
So, this new claim towards "nerf" is because those same massacres will take longer to complete - but, will earn you 3X the combat bond rewards - while also letting you keep picking up massacres when you go and turn in one at a starport - right that is totally a nerf - if you can't tell im being sarcastic - this is a funny line of thinking - very, very funny - have you ever done a batch of massacres in this new, or in some of the older builds?
They are BGS missions, so having them split up to not only EARN you more, but also, allow you to affect BGS more - is a boon - sorry, but not sorry - this is just silly, to THINK they are getting further nerfed
Superpower Reputation - on the Rank page - means nothing - only the superpower RANK matters, and only the minor FACTION Reputation, also matters.
It is not the point of this discussion. I don't know anything prior 2.3 Because I joined the game after the last Summer Sale so I don't know how it was before neither can I have any stance about it, I did not experience it. I'm just saying how I interpret changelogs of the 2.4 Beta and as far as rewards for missions are concerned what now we can see in the Beta is most certainly not representative of what we will get in main build so we can't say for sure whether they will delete stacking but increase payouts, then it's just a change, or they will only delete stacking which, however you look at it, will nerf ( as in: decrease) reward/time.
Read title of the discussion and my main question.
Also why are you talking to me like to some ♥♥♥♥♥♥? Because I've stated before that I perfectly know what RANK is and how it works and after nearly 400 hours I happen to know how minor factions work, believe it or not.
But after some googling and looking at forums I did not find a single information regarding superpower reputation and its impact on gameplay, hence I made this thread. I thought I made it clear that I mean SUPERPOWER REPUTATION, but I suppose I was not clear enough...
Read all the comments and there full meaning - Superpower REP - IS Not a thing that matters - only the rank applies to the payouts when coupled with minor faction reputation - you asked if there is a priviledge for being allied - i responded with an indirect answer.
Superpower reputation - makes no difference in the long end - it is only the rank of that super - when applied to the Reputation of a minor faction - that increases payout
Rank gives you permits, and ships - reputation with them - does nothing
So, unless you meant to ask something else, and got your words all jumbled up - your question has been answered, just not in the way you wanted.
By the by - getting flippant, because you first diverted off topic - and i responded, doesnt make your own argument, any stronger, or more inherently clear.
Your entire first post was off-topic and 90% of the other. My part of offtopic was directly in response to your SS and the name you gave them which were offtopic to begin with.
All I wanted to hear in this thread is: " Superpower reputation does F@%$all" or " It only gives a small reputation boost to minor factions alligned to that Superpower". Or whatever else it may give.
In your first response to thread you explain to me what Rank is and not what Reputation does.
Later after the entire barrage you made because I offended you or something by saying my observations on 2.4 beta you said "Superpower Reputation - on the Rank page - means nothing - only the superpower RANK matters" Like I'm some idiot even though I said explicitly to everyone that RANK IS NOT SUBJECT OF THIS DISCUSSION, and I can hardly say it was a proper response to question asked because the way you worded it didn't explain anything. It does not matter because it does F$%&all or because it's insignificant, if so, why? It doesn't matter to you? Should it not matter to me?
Just give me some data and not subjective " It doesn't matter" that doesn't tell me anything.
I may have acted flippant because I'm treated like an idiot this entire thread even though it was you who not only didn't answer the question but tried to derail the thread to emotion-driven ( you were really passionate about it) discussion about Massacres and future changes to these Missions.
How about I edit that "nerfed" word to "changed". Will that calm you down? Or did you hit critical mass by this point? Can we get back on track?! WHY ARE WE EVEN ARGUING?!!!
Allied with the Fed, I can move into a new system and take missions randomly. About the time the nonaligned factions are halfway through cordial, I'm usually hitting allied with the Fed aligned ones.
Once past 75%, superpower (but not local) rep will automatically drop slowly back down to 75% if not maintained. If you're not in a position to keep it at 100% all the time, the difference at that point seems to be minimal - don't sweat it.
I guess it doesn't hit a lot of people's radar because it's automatic. If you interact enough with Fed aligned factions, your rep with the Fed is going to be high without any special effort.
That's EXACTLY what I wanted to hear, thanks.