Elite Dangerous

Elite Dangerous

LouieH Jan 8, 2017 @ 12:05pm
How long to travel 5000 ly
I got a big trip ahead, how long is it gonna take? Plus I have to return
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Showing 1-15 of 19 comments
One Eye Jack Jan 8, 2017 @ 12:07pm 
Depends. If you just jump, jump, jump. Maybe, 6 hours or so. If you want to explore on the way it could take weeks.
Unlock an FSD with an engineer
Letheas Jan 8, 2017 @ 12:09pm 
What is your jump range? You can do about 50 jumps per hour so you can work it out by;
Total distance (so 5,000 x 2 in your case) / Jump range / 50 = hours it will take.
morph113 Jan 8, 2017 @ 12:09pm 
It completely depends on the jump range of your ship. If you have an ASP Explorer with 34 LY jump range, it's gonna take you about 5 hours for a return trip. I usually do about 2k LY in 1 hour in my ASP.

If you have a 40 LY Anaconda you gonna be faster. If you only have 15 LY range you gonna take a lot longer.
LouieH Jan 8, 2017 @ 12:12pm 
I have about 20Ly
morph113 Jan 8, 2017 @ 12:16pm 
Originally posted by BouncyCapital:
I have about 20Ly

That isn't really good for long distance travels. But I would guess it will take you a little less than 10 hours for a return trip maybe.
One Eye Jack Jan 8, 2017 @ 12:18pm 
Originally posted by BouncyCapital:
I have about 20Ly
The question I have is.....are you in a hurry? If you are exploring for exploration data and for fun it doesn't matter how long it takes. If you are on a time limited mission then you need the highest jump range ship you can get.

I spent a couple of weeks getting to Jaques from the bubble.....taking my time exploring maybe a couple of hours a day. I spent less than half that time getting back because I was sick of exploring.
LouieH Jan 8, 2017 @ 12:18pm 
Thats ok, I have 2 weeks before the mission expires
Go to MAIA get Metal alloys, then go to the engineer, enhance an FSD for longer jumps?
One Eye Jack Jan 8, 2017 @ 12:19pm 
Originally posted by BouncyCapital:
Thats ok, I have 2 weeks before the mission expires
Then you are gold......no problem at all. You can even goof around on the way.
BigGarlic-805 Jan 8, 2017 @ 12:53pm 
Rough estimation I wrote my self that I use:

A = jump distance
B = time it takes you to complete 1 jump (includes: load time, turning away from the star, recharging FSD and full FSD initialization) (in seconds)
C = number of jumps you can make withouth refueling
E = time it takes you to fully fuel your tank (in seconds)
D = distance you're traveling

t[seconds] = (D/A)*(B+(E/C))
To get hours just devide the result with 3600

tips on chosing your numbers:
A -> if your ship's range is e.g. 30ly then put for A = 28-29
B -> take a stopwatch and measure how long it takes you to do 5 jumps and then divide with 5 (you get somewhat average time per jump)
C -> just test it
E -> as with B. take a couple of measurements and average

This formula estimates my cutter would need 4.8h to travel 5000 ly and from actuall exploring I can tell you it was quite an accurate estimation.
numbers:
A = 22
B = 50s
E = 180s
C = 7

D = 5000ly
Whoah! That's a bit too much of math for unpredictable things, like distances between stars that you can jump. Sometime it will be quite less than your jump range if there are no stars around it.

Just divide the distance by your jump range and approximate 1min per jump - you will have about the same precision. And this precision is enough for such trips. :)
CapWow12 Jan 8, 2017 @ 8:18pm 
All depends on your jumprange, also you could check out the Neutron Highway Route Planner and see if it shaves any jumps off your journey, personally for me with the Neutron Highway Route Planner it took 8.5 hours to get to Colonia with a break at one of the outposts.
WRONGTURN Jan 8, 2017 @ 10:06pm 
Originally posted by Dolphin Bottlenose:
Whoah! That's a bit too much of math for unpredictable things, like distances between stars that you can jump. Sometime it will be quite less than your jump range if there are no stars around it.

Just divide the distance by your jump range and approximate 1min per jump - you will have about the same precision. And this precision is enough for such trips. :)
Agreed,, I took a bad path on my 5k trip... My conda had a 55 l/y jump range that was useless because, the area i happened to pick it seemed like ALL the stars were spaced about 28 to 34 light years apart. So unless you had a jump range of almost 70 light years the way the stars were spaced , you were only going to jump the 34 light year distance to the next star. no matter what... which took me twice as long as it should have.
BigGarlic-805 Jan 9, 2017 @ 1:04am 
Originally posted by weaminerman:
Originally posted by Dolphin Bottlenose:
Whoah! That's a bit too much of math for unpredictable things, like distances between stars that you can jump. Sometime it will be quite less than your jump range if there are no stars around it.

Just divide the distance by your jump range and approximate 1min per jump - you will have about the same precision. And this precision is enough for such trips. :)
Agreed,, I took a bad path on my 5k trip... My conda had a 55 l/y jump range that was useless because, the area i happened to pick it seemed like ALL the stars were spaced about 28 to 34 light years apart. So unless you had a jump range of almost 70 light years the way the stars were spaced , you were only going to jump the 34 light year distance to the next star. no matter what... which took me twice as long as it should have.

Totally agree, formula breaks down quickly if you're moving away from the center where stars are getting less dense. I forgot to mention this.
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Date Posted: Jan 8, 2017 @ 12:05pm
Posts: 19