Elite Dangerous

Elite Dangerous

Kilo_60 Jan 7, 2017 @ 7:28am
So.. is VR worth it for this game?
Really considering gettting VR but really want it mostly for playing this game...

Can anyone comment on playing this with VR compared to just using a single monitor?

Thanks!
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Showing 1-15 of 43 comments
I think VR is overpriced overall :)

I would prefer to wait for a better generation of hardware and lower cost.
Last edited by The Muppet Surgery Special; Jan 7, 2017 @ 7:30am
Mu77ley Jan 7, 2017 @ 7:34am 
Elite is absolutely incredible in VR. In fact, IMNSHO it's the bext VR experience there is.

There's no real way to compare VR to a single monitor though. In the later you're just viewing a small, flat 2D representation of the game. In VR you are inside the game.
Drum Jan 7, 2017 @ 7:38am 
Yes, it is awesome. When playing this game in VR you ARE a space pilot, and you are IN a spaceship. I strongly recommend playing this game in VR (it's one of the best VR experiences i've had so far). Just be prepared to put in some effort to really understand this game.
DonVonHulio Jan 7, 2017 @ 7:39am 
VR still isnt that great considering the cost to run it properly and the end result.

"Screen door" is still an issue and the cheapest route which is the OSVR has lower resolution and a diffusive film to reduce screen door effect that only ends up making the image blurry. A good a sized and quality monitor is still the best route.

Dont make the plunge until you find a way to try it so you can see how susceptible you are to sim sickness aka motion sickness.
Last edited by DonVonHulio; Jan 7, 2017 @ 7:41am
Drum Jan 7, 2017 @ 7:43am 
Well imho VR is superior to a high res monitor (you see less detail, but you are IN the game), though i agree that the cost of VR is very high at the moment. If the funds are not an issue, then go for VR.
Can the hardware focus to infinity? If not then your eyes are in for a hell of a ride.
Turd Ferguson Jan 7, 2017 @ 7:49am 
if you can afford it, yes.

it is, however, a different experience. its not about counting pixels and video performance. its a totally different type of experience.
Last edited by Turd Ferguson; Jan 7, 2017 @ 7:51am
Originally posted by Turd Ferguson:
if you can afford it, yes.

I think the money is better spend on other hardware :) then wait for VR to come down in price.
Last edited by The Muppet Surgery Special; Jan 7, 2017 @ 7:51am
Hello there

I *only* play ED in VR, I couldnt go back to flat cockpits with no depth.

Indeed, I rarely play any flat PC games now.

*If* you can aford a beefy rig and a VR headset, IMHO it *is* worth it.

YMMV

Rgds

LoK
Turd Ferguson Jan 7, 2017 @ 7:52am 
Originally posted by The Muppet Surgery Special:
Originally posted by Turd Ferguson:
if you can afford it, yes.

I think the money is better spend on other hardware :) then wait for VR to come down in price.

I bought both so not an issue :)


like I said....if you can afford it....

VR right niw isnt about image quality...but I'd gladly give up the image quality for the VR experience. being able to look around like you would in a real dogfight and see your opponent is worth all the 4K monitors in the world.

its like seeing an awful movie with really great CGI vs a good movie with 20-year-old special effects.
Last edited by Turd Ferguson; Jan 7, 2017 @ 7:56am
Galbi3000 Jan 7, 2017 @ 7:55am 
Originally posted by The Muppet Surgery Special:
Can the hardware focus to infinity? If not then your eyes are in for a hell of a ride.
There is no way to make current VR systems follow the eyes for focus, so yes the focus is infinite (depending on the game really, but for Elite it is).
There is one VR system that is still in development that has the ability to read where the eyes are pointing and adapt focus for a more realistic experience but I would suspect it would be down to the developers of games to adopt that and change focus for where the eyes are looking.
Last edited by Galbi3000; Jan 7, 2017 @ 7:59am
Originally posted by Galbi3000:
Originally posted by The Muppet Surgery Special:
Can the hardware focus to infinity? If not then your eyes are in for a hell of a ride.
There is no way to make current VR systems follow the eyes for focus, so yes the focus is infinite (depending on the game really, but for Elite it is).
There is one VR system that is still in development that has the ability to read where the eyes are pointing but I would suspect it would be down to the developers of games to adopt that and change focus for where the eyes are looking.

If you can focus to infinity then that's better for your eyes no?
Galbi3000 Jan 7, 2017 @ 8:05am 
Originally posted by The Muppet Surgery Special:
Originally posted by Galbi3000:
There is no way to make current VR systems follow the eyes for focus, so yes the focus is infinite (depending on the game really, but for Elite it is).
There is one VR system that is still in development that has the ability to read where the eyes are pointing but I would suspect it would be down to the developers of games to adopt that and change focus for where the eyes are looking.

If you can focus to infinity then that's better for your eyes no?
Well, it's not exactly infinite focus. The hardware has a screen physically in front of your eyes and uses lenses to allow your eyes to focus on the screen at a more comfortable 'distance'. This is what gives many people nausia, you are seeing distances either further away or nearer than that focal point your eyes are focused on. This difference in signals to the brain causes the brain confusion which produces nausia. I am lucky enough to not be affected by this issue and can play in VR for hours on end with no ill effects :)
Last edited by Galbi3000; Jan 7, 2017 @ 8:08am
Originally posted by Galbi3000:
Originally posted by The Muppet Surgery Special:

If you can focus to infinity then that's better for your eyes no?
Well, it's not exactly infinite focus. The hardware has a screen physically in front of your eyes and uses lenses to allow your eyes to focus on the screen at a more comfortable 'distance'. This is what gives many people nausia, you are seeing distances either further away or nearer than that focal point your eyes are focused on. This difference in signals to the brain causes the brain confusion which produces nausia. I am lucky enough to not be affected by this issue and can play in VR for hours on end with no ill effects :)

We really need to focus to infinity otherwise your eyes will strain from prolonged and accumulative use.

I am prepared to wait until they ship hardware that won't ruin my eyes (myopia).

They can fix this with lens focusing, as for multi-depth focusing, that's already solved with sandwiched layers of screens.

Lensing is the key, they probably will have liquid lenses (cheaper and less bulky) in future models to allow different focusing depths.

You will need beefier hardware to simulate different focus / out of focus areas of the screen to be in sync with the lensing.

They COULD also look at multi-depth imaging such as for used for Light Field Photography techniguqes and then just pick the appropriate depth of field..
Last edited by The Muppet Surgery Special; Jan 7, 2017 @ 8:13am
Galbi3000 Jan 7, 2017 @ 8:14am 
Originally posted by The Muppet Surgery Special:
Originally posted by Galbi3000:
Well, it's not exactly infinite focus. The hardware has a screen physically in front of your eyes and uses lenses to allow your eyes to focus on the screen at a more comfortable 'distance'. This is what gives many people nausia, you are seeing distances either further away or nearer than that focal point your eyes are focused on. This difference in signals to the brain causes the brain confusion which produces nausia. I am lucky enough to not be affected by this issue and can play in VR for hours on end with no ill effects :)

We really need to focus to infinity otherwise your eyes will strain from prolonged and accumulative use.

I am prepared to wait until they ship hardware that won't ruin my eyes.
It does not ruin your eyes. Only if your eyes are still developing while young will it ruin them which is why VR is not recommended for children below a certain age (I can't remember the age atm). You get used to the mixed signals with exposure, just like getting rid of motion sickness. And as for eye strain leading to headaches, that's just a muscle issue. The more you use it the more the eye muscles adapt and you get less strain.
There is a lot of misinformation about VR and 3D (like 3DS or 3DTV). There is no medical evidence so far to say it's bad for you other than the 2 issues of nausia and eye strain which go away with time and use.
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Date Posted: Jan 7, 2017 @ 7:28am
Posts: 43