Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I try to only to missions for the factions that are aligned to the major factions if I want to boost my major faction rank and I almost never do missions for pirate factions or factions with very little influence in the system.
My advice is to find a 'home' of sorts and do missions for the major faction, turn in bounties for them, etc. Any bounties you claim will boost the major faction's influence since you are helping to maintain order within the system. This is why if you are trying to make a minor faction the main faction in a system you do not want to do bounty hunting. Over the course of 1100+ hours I have boosted the primary faction's influence to the point that they give me very lucrative missions and the lesser minor factions in the system don't have a chance of taking over.
Read more about it in my guide: link