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Once that fighter gets destroyed the fighter bay starts building another ship. This takes a minute or two. Having a fighter bay that can hold 2 fighters means that you can launch a second fighter whilst the other is destroyed and being rebuilt.
Keelbacks are not the most combat worthy ships as they have crap hardpoints.
Probably better having the Keelback run heavy defences and having the fighter do most of the offensive work.
I would run it with the best shields you can get and fill the utility slots with defence modules like Chaff, Shield boosters, ECMs or whatever.
For youre question you can only use 1 Fighter and 1 Crew member for it
you can have more than 1 pilot so you can train them all and have backups.
Note that even Inactive crew take their cut from your earnings.
if your ship explodes, they are dead for good! you need to hire a new one!
I wouldn't advise targeting wings, but lone ships of pretty much any ship is fine to take on. The most dangerous would probably be the Dropship, as the AI enjoys FA-off turns then one shotting you with Railguns/PAs
And if you die it's not even 2 thousand credits, and you're still in your ship ready to go fight again once a new fighter is assembled.
As for shields, I'd say run at least class 4. The hull is durable, but shields regenerate, so are much better for taking occasional shots. And for the utilities, if you're trading 2 shield boosters and a chaff launcher is generally a good idea. Same goes for if you're doing the bounty hunting method I talked of previously.
I just recently dropped the fighter bay for an additional 32 cargo so I can now carry 92 total. I've decided to keep my crew as they keep me company out here. Alaysia is quite the cook and it keeps the other crew members morale high. I might eventually end up dropping my scanner for an additional 4 as well. Still undecided!
Overall it feels like it handles alot like the cobra so it didn't take me long to get the handling down. Sometimes the rotation even feels faster than the Cobra.
I need to fine tune these utility slots.. thanks for the suggestions.
If I go back to fighters I'll probably be on the keelback, or maybe the conda if I ever decide to go back to fighting on that mole. But it's it's probably gonna be a kback especially if it's for funsies.