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NEUTRONS FOR THE NEUTRON GOD
I was stupid enough to not bring one. Rip fsd. its at 15% now
NEUTRINOS FOR THE NEUTRINO THRONE!
Seriously though, 15% Is still technically functional, it just might take you 30 attempts to charge the FSD lol. Maybe you can Millenium Faulcon(deLacy) your way to Lando System or something.
Im on my way to colonia. Im about 17k lyrs away. elp
I don't know really.
I can't read.
Does it hurt the hull?
I have a cabin passanger that needs to be transported to colonia(he does not like hull damage)
Other players can't repair ships of other players. Neutron star jumping only causes damage to the FSD and no hull damage so it's safe to use with passengers. But pay attention to not drop into the exclusion zone of neutron stars as this obviously causes hull damage. As long as you pay attention it's 100% safe from any hull damage.
Yeah i know that. Just wondering if the repair and reboot causes hull damage.
Ah right, good question. I don't think so. I think it only canibalizes a tiny bit of health from other modules but doesn't change anything on your hull or canopy health.
Naw, but as someone already said, it only works if a module is at 0%, and I think even then it only brings it to 1% so you're not really going to gain anything.