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Both are great, it just depends on your budget.
I prefer the Vulture, not necessariily because it's "better" but it's more fun. Fighting in an FDL feels to me like doing drivebys in a limo with a deer rifle, while the Vulture is like trying to kill a bull with a .45 while riding it.
I did buy an FDL. Owned it for less than 24 hours. Hated the Cockpit positioning on the top of the hull and the Harpoint Placement. Trying to hit anything with the belly mount Huge meant the Target had to almost be out of sight below the nose. Went back and put some effort into engineering the Vulture instead.
However I will add the Caveat that even though i dislike the FDL immensly it is the better ship of the two just by dint of the fact that it is a Medium Hull and therefore has more module space, hull etc etc.
*gets the inflatable paddling pool and 50gl drum of baby oil
Starts selling tickets and takes bets*
If you two are gonna catfight I am making money off your sorry asses.
------
Back on topic folks. A flame war was exactly what the OP did NOT want.
The Vulture is probably easier to fly "Out of the Box" as is being discussed in another thread. The FDL has more potential on paper once you start engineering it to the bleeding edge.
The Huge is a bonus but it's placement sucks. The 4 Mediums do not equal the 2 Larges because of Drop-Off vs ship classes.
It certainly has MORE firepower, but i would not say double.
But Vulture is way cheaper anyhow and the logical step before the decision FDL or Python even comes up! ;)
The Vulture is substantially cheaper (my FDL costs over 100M), if Cr is a concern. It's 2 hardpoints make it much straightforward to outfit / use too.
A good thing about the FDL is that you can pretty much do whatever you like with it. When I first got one, I had 2 fixed beams central with 2 gimballed somethings on the wings with another fixed on the huge.. it worked well, but that didn't last long before I stuck 5PAs on it and only looked back briefly when Huge Beams were added.
I always figured the FDL for a 'hit and run' drive-by style of fighter piloting. Zoom in, do incredible damage before they know what hit them, and be gone before they can turn around. Seems like it's distributor would drain really fast with beams on the 4 medium hardpoints (as there is no damage falloff against shields of any size) and some sort of kinetic on the Huge hardpoint for larger, easier to hit targets.
After the coming update the FDL will big ship hunt better than the vulture - if your aim is good. If it is not so good get the vulture and try and stick closer to your target and spray and pray.
For small ships the fdl can smoke them faster but because before you get in a Vulture your CMDR career tentds to have been small ships you will feel more at home in a vulture than the FDL, but that changes with practice.
All depends on flying style, some are better in one than the other. Buy them both, crash them into each other or find other ways to enjoy yourself with them. :)
for the vultur i hunt small ships with 2 class 3 fast firing pulse, i can't say vultur is good at hunting big ship even with agility and speed, a good pilot even of a cutter could keep enought fire power aimed at you and you will drop before the cutter's shield lost their 1st ring
a dual thermal / kinetic could allow you to go for armored ships such as FAS or FGS but again if you want big fishes go for a FDL, more speed, more versatility no real power trouble.
Everywhere i go i transport mine along, the range is that #$#$ Bad.....but for a ship that will literally slay anything once fine tuned, its worth the 5m + Transports :P
Yeah...deff the lance <3 PvE and PvP
Edit Oh and to add, also work to unlock PA Engineer...if you have not....Damage is amazing with that and 4 MC, so start getting used to firing it :P
I have 4 of them, and they are large.