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So the first involves switched the turret's fire mode to forward fire only-this changes it to have the fixed profile while in this stance-but to start operating as a turret again, you will need to switch the fire mode back.
The second, is to create another fire group, with the turret, not in the fire group-switching to the next fire group, will stop that turret, and you will need to press the correspond fire command, when you switch back to get the turret firing again.
You can have up to 8 fire groups, so if you need to, go wild with them-chaff, cells, heat sinks, and expendable utilities can also be set to fire groups, if you do not have a way of mapping them to a command.
Hope that helped CMDR,
Fair Winds