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Gameplay-wise, E:D beats the pants off Privateer.
WC:P puts You at the centre of a Story. Your actions decide what happens next and make The Story progress, with lots of cutscenes to explain what's happening next with The Story.
In ED, there's no grand unifying story which you are the centre and hero of. It's a multiplayer game, so they can't really create much in the way of unique content that would be both meaningful and believable; it'd be pretty lame if they wrote a "rescue the princess" storylline, and everyone got to rescue the princess from the same dungeon on the same planet. It would be equally lame if they made such a storyline that only the lucky first player got to play the story, and the other 50,000 players who were too slow miss out.
In WC:P, you found "meaning" by following The Story. In ED, you create your own meaning and write your own story. It may recall a little more effort on your part, and may involve you exercising some "imagination" to fill in the gaps increating your story which ED cannot yet support. You want to be a freedom fighter? Then find some oppressed donw-and-out minor faction, and work the BGS to support them. Want to be an archaeologist and a mystery solver? Follow the clues and see if you can think of some possible answer to the great mysteries of the galaxy which no-one else has thought of yet. Want to seek out strange new worlds and boldly go there? Buy an exploration ship, kit it out and off you go. But at no point in ED will you ever be told, "You've gotta stop doing what you're doing, and go do this now".
Star Citizen is still not even close to being available and I am not sure if I like the whole business model with subscriptions so Elite Dangerous is probably the only real option.
PPS: I am not a multiplayer. I only play single campaigns.
If you like single campaigns, in ED you can do a variety of missions that are handed out at stations from different factions. They are somewhat repeatable in nature, but can be fun. Find 20 units of x and bring it back here. Take passengers to y and back. Etc. Etc. And things might happen during the mission, like you'll get chased by pirates or have a sudden change in the destination. Anyway, I enjoy the solo nature of the game, but with the possibility of interactions with both NPCs and human players if I desire.
It's entirely possible and enjoyable to go alone, but you won't find a grand epic story forced upon you. As I wrote before, it's mostly a relaxing almost meditative experience for me ☺