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Firstly yaw is slow by default no matter the sensitivity of the control.
Secondly on the pitching you need to keep your throttle in the "blue zone" aka the area of the throttle where the guage is blue colored which is essentially your fast manuver speed you will be able to pitch and generally manuver faster.
Lastly I would suggest having flight assist on/off mapped and practice turning it off and pitching a little til you have a visual on your target then turning it back on as well as rethrottling up afterward.
*Slight Rant incoming* Since for some reason despite the rest of the realism to the game's flight mechanics it seems to believe that pulling off a 180 would some how automatically put your thrusters in reverse, I could understand if it cut them for a move like that but just simply having your throttle reverse itself doesn't make sense as your rocket engines sure as ♥♥♥♥ don't move from the back of your ship to the front while doing that, now I suppose they could say your ship's computer automactically makes the adjustment to reverse thrust when you start a manuver than involves quikly flipping your ship from one direction from another but that just be a cop out in my opinion.
Pitch ♥♥♥♥♥? I wish they used actual RCS thruster and mass/moments to do more realistic flight modeling, even if not completely "newtonian". The relationship between strafe (lateral) and rotation rates should make newtonian sense, and it does not.
Also, take the Vulture: the base "yaw" rate should be low for that axis compared to the others, but model shows a twin main engine tailpipe, so it would be cool to up the yaw rate using dual engine trust manipulation, like a twin engine flightsim. Perhaps a future Engineering mod?
Just so you know it doesn't "put your engines in reverse" it is just showing you your speed. In space there is no atmosphere, thus nothing to slow you down. While performing t his move if you keep your thrust forward you will eventually come to a stop then start moving in the direction you are pointing, however if you pull your throttle into reverse while doing this move you will increase speed while continuing to move backwards. This is called a "reverski" by most pilots and is a common space maneuver. If you go onto a planet with an atmosphere and try this you will see that it works much differently and that gravity has a huge impact on your vector (direction of motion).
But if you really want to have good Yaw, you need ships of aliance (Chieftain, Challenger, Crusader) or ships from Core Dynamics the Dropship series (Dropship, Assault ship, Gunship).
You will notice that contrast very fast.
There is actually more to it, and it's not worth it to explain it here. But things will be different once you master FA OFF flight model. All things that bother you, won't be in FA OFF mode. But that's hard to learn and even harder to master.