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All ships can be made to do just about everything in game, and the coin that the python is multipurpose, cuz it has lots of space, and huge optionals and guns, alongside the conda, is misleading.
See, a "multipurpose" python, is a python with lots of cargo space, guns, and an SRV bay.
Almost every ship at medium and up stages can do that. Meaning in a more broad sense:
What multipurposes are you leaning towards?
IF you want to trade a lot, the python and anaconda have you covered. the python does have an enormous fitting and rebuy, and you can do just as well if not slightly better in some other ships, noticeably the 2 rank alternatives, the dropship and imperial clipper.
The conda, is more "multiroll-specialist" than it is true multipurpose. IF you fit a conda for exploring, it can no longer do combat or trade,
If you fit a conda for trade, it can no longer do exploring, or combat, well-if at all.
If you fit a conda for combat, it can do trade, decently, but no longer has a impressive jump range.
Most if not all ships that are not specialized, fit the above example, the only genuine multiroll ships are the:
Adder, Cobra III, and Viper IV.
the Adder is more middle ground, Cobra on Trade, and Viper IV on combat.
But they can all do all 3 jobs well, without having to sacrifice key components, like combat gear, explorer gear, or trade gear to excell at all 3 pillars of Elite.
If you build your large ships to do everything, they will feel lackluster, and you will be dissapointed when you do finally invest.
Find the niche that fits you, and enjoy the jobs and activity involving that niche
o7 Fair Winds.
He is talking about the best multipurpose ship, not just any multipurpose. No other medium ship can do it as good as the Python. And no large ship can land on outposts, depriving you from some very lucrative trades that outpost refineries provide. Hence the answer is a single ship.
*Ahem*
jk, but, yeah, ive found the dolphin and the orca far out-exceed the T6, and python-for the respective cost and things those 2 ships offer.
Anaconda best, followed by Python
My Conda was everything from a combat ship to an explorer
♥♥♥♥ that
The Python can do that, too.
How well does that Conda land at an outpost? Oh noes it can't. Python is best multiclass ship that can do everything and go everywhere.
Best at anything? Eh no not really, but able to do everything and still do them pretty darn well? Yeah.
Overall, it's 100% the Python.
Try and haul more cargo with ANY medium ship.
the only difference is the boost and cruise speeds.
while the viper iv boost and does cruise at 380 and arounds, the cobra has 280 to 402 stock, and with the same distributors between the two, it means the viper iv, is more hardy, and more reliable in the long run. that and the shield is better, and the armour and manevre is better, in more than 1 aspect, except pitch.
python can land on a medium, sure, what else, can land on a medium and trade? well, the dropship, the keelback, the gunship, what else can land on a medium and trade, and do combat, the dropship, the keelack, the gunship...what out of these 4 does exploring well?
none of them. not the python, not the gunship, and not the keelback, and not the dropship.
If the asp X wants to do exploring, it sacrifices defensive modules-to do trading, it still sacrifies defensive modules for LY, and for combat it has to forgo all internal trade modles, so asp X loses.
python can do trade, and combat, but so can the other ships i listed.
Try taking a explorer python, with trade gear, and guns, into a CZ, you don't thats what.
If you have changed the loadout to do combat as well, youve essentially done what ive listed, made it modular to fit the circumstances at hand.
by the strictest of senses, all ships can do all jobs, BUT some excel at some areas more than others. in that sense, every ship is multiroll, to a degree.
but the definition of multiroll means the ship can do ALL 3 pillars of Elite (exploring, trading, and combat) all at once.
to do everything at once, you need to sacrifice performance, which means, you do all of the jobs with terrible performance in those afformentioned areas.
and if you squwed the balance between all pillars to favor a pillar, it means you have modularized your ship to be better in one area, doesnt mean its the best multiroll.
It really all boils down to preference and what works for the CMDR.
If a CMDR enjoys flying a python, by all means fly a python. if that CMDR flys a FDL by all means enjoy the FDL.
it is mostly where numbers get fibbed, or half truths get formed, or biased opinion gets splashed that has formed this "meta" affinity that the steam forums are so proud to uphold. it is kinda odd that it is mostly here.
Give the Keelback some love too. Decent combat ship, trader and jumper, with a fighter hangar so you can train an NPC or (One of my favorite things) have some Piracy time in Multicrew.
all of the ships you listed have small fuel tanks or low cargo holds for the same size pad and about the same cost except the keelback that tops out at about 6 million. and a Python can explore strip out everything and you can get it to about 30+ly jump range more then enough to explore if you put it on a diet.