Elite Dangerous

Elite Dangerous

Schizo 27/abr./2017 às 13:48
2.4 base builder?
What if in 2.4 frontier added a base builder where you could build a base anywhere you wanted on any landable body?
If so, what would you want to be in the update for building said base?
Where would you build the base at in the galaxy?
What function would it serve?
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Exibindo comentários 115 de 89
God, no, please. no! Wrong game!
Turd Ferguson 27/abr./2017 às 13:52 
this is not NMS
this is not X
this is not.....oh forget it.


YAY BASE BUILDING!

Also, you can find small pocket-sized monsters all over the galaxy you can train to fight.
Última edição por Turd Ferguson; 27/abr./2017 às 13:53
Schizo 27/abr./2017 às 13:52 
Escrito originalmente por SMRFKILR - rhbmobile:
God, no, please. no! Wrong game!
???
Ottomic 27/abr./2017 às 13:53 
I don't think base building will be a thing in Elite, *ever*. It simply is not the focus of the game.

They have talked about deployable bases, which at the very most would come into play when space legs are implemented, and even then, I struggle to think of a function to them beyond eye candy.
Fork_Q2 27/abr./2017 às 13:54 
A customisable hangout for you and your friends to store your gear/ships lightyears from the bubble, or a hub for powergamers to recieve AI generated missions for their chosen faction.

Just as long as it isn't some passive moneymaker, boring material generator, or something that adds EVE-like player owned businesses.
Dread Lord 27/abr./2017 às 13:55 
Escrito originalmente por SMRFKILR - rhbmobile:
God, no, please. no! Wrong game!
I second that! PLEASE NO!
GatKaz 27/abr./2017 às 13:58 
thargoids > rudimentary base building mechanics.
Ofan 27/abr./2017 às 14:06 
Escrito originalmente por Turd Ferguson:
this is not NMS
this is not X
this is not.....oh forget it.


YAY BASE BUILDING!

Also, you can find small pocket-sized monsters all over the galaxy you can train to fight.

"Thargazoid, I choose you!" *throws hotas at screen*
Última edição por Ofan; 27/abr./2017 às 14:07
Turd Ferguson 27/abr./2017 às 14:07 
Escrito originalmente por Ofan:
Escrito originalmente por Turd Ferguson:
this is not NMS
this is not X
this is not.....oh forget it.


YAY BASE BUILDING!

Also, you can find small pocket-sized monsters all over the galaxy you can train to fight.

"Tharhazoid, I choose you!" *throws hotas at screen*

*memories of Wii controller videos on YouTube*
Ofan 27/abr./2017 às 14:09 
Lol :)
Mosey 27/abr./2017 às 14:21 
I would love player owned corporations, and buildable infrastructure on worlds or in space would be great eventually. Honestly, in general I would like more player effect on things like the economy but I gave up hope on that front.

I don't think mini player house type areas make any sense at all though, if thats what you mean.
Hawk 27/abr./2017 às 14:22 
Escrito originalmente por CMDR Astrox:
"OH GOD, BEING ABLE TO BUILD A SURFACE BASE THAT IS ALREADY IN THE GAME, OH GOD NO PLEASE NO"

What the ♥♥♥♥ is wrong with some people
I guess they would be cool if you could bomb and destroy them if you find them...
M.Spengler 27/abr./2017 às 14:25 


Escrito originalmente por λ Gordon Freeman λ:
What if in 2.4 frontier added a base builder where you could build a base anywhere you wanted on any landable body?
If so, what would you want to be in the update for building said base?
Where would you build the base at in the galaxy?
What function would it serve?
*facepalm*
Fork_Q2 27/abr./2017 às 14:30 
Escrito originalmente por Mosey:
I would love player owned corporations, and buildable infrastructure on worlds or in space would be great eventually. Honestly, in general I would like more player effect on things like the economy but I gave up hope on that front.

I don't think mini player house type areas make any sense at all though, if thats what you mean.

Big no on player owned corporations, unless it's extremely limited and temporary.

I like the design choice in making every CMDR a peer to another, and the background simulator to stay in the background. Player run corporations will damage all that.
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Publicado em: 27/abr./2017 às 13:48
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