Elite Dangerous

Elite Dangerous

['w'] Apr 24, 2017 @ 8:20am
do you use lightweight armor hull mods? edit: for reinforced / military hull
and if why? because I thought well maybe I can jump with a lighter hull that much further, but it's only 1 or 3 ly more.
Last edited by ['w']; Apr 24, 2017 @ 8:51am
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Showing 1-15 of 22 comments
Critterbot Apr 24, 2017 @ 8:23am 
Umm, explorer so yeah, lightweight hull. *shrug*
['w'] Apr 24, 2017 @ 8:29am 
Originally posted by Critterbot:
Umm, explorer so yeah, lightweight hull. *shrug*
and this is all to it for you?

maneuverability / acceleration ?
TiberiuS Apr 24, 2017 @ 8:31am 
Originally posted by Critterbot:
Umm, explorer so yeah, lightweight hull. *shrug*
An armor having a mass of 0 T (= lightweight composites) cannot be made more lightweight. You can use heavy duty mods actually to make it more durable without it getting more mass. 0T + 50% is still 0T. ;)

@ OP:
Depends on the ship what extra jump range you get I'd say.
If you have military composites and use a lightweight mod you can possibly get a jump range similar to reinforced composites by still getting a better armor rating. So that would be a plus.

You can play a bit with stats here.
Last edited by TiberiuS; Apr 24, 2017 @ 8:33am
['w'] Apr 24, 2017 @ 8:35am 
Originally posted by TiberiuS:
Originally posted by Critterbot:
Umm, explorer so yeah, lightweight hull. *shrug*
An armor having a mass of 0 T (= lightweight composites) cannot be made more lightweight. You can use heavy duty mods actually to make it more durable without it getting more mass. 0T + 50% is still 0T. ;)

@ OP:
Depends on the ship what extra jump range you get I'd say.
If you have military composites and use a lightweight mod you can possibly get a jump range similar to reinforced composites by still getting a better armor rating. So that would be a plus.

You can play a bit with stats here.
sure I know, I was just wondering if someone sees a use in this kind of mod for military/reinforced armor
Critterbot Apr 24, 2017 @ 8:49am 
Originally posted by TiberiuS:
Originally posted by Critterbot:
Umm, explorer so yeah, lightweight hull. *shrug*
An armor having a mass of 0 T (= lightweight composites) cannot be made more lightweight. You can use heavy duty mods actually to make it more durable without it getting more mass. 0T + 50% is still 0T. ;)

@ OP:
Depends on the ship what extra jump range you get I'd say.
If you have military composites and use a lightweight mod you can possibly get a jump range similar to reinforced composites by still getting a better armor rating. So that would be a plus.

You can play a bit with stats here.
Not sure why but it didn't sink in that it was an engineering thing the first time I read it. The hull I have installed is Lightweight Alloy which doesn't weight me down so of course nothing has been done to it by an engineer. My ship is a 'conda so any other would make me at least 30T heavier which means about 2Ly shorter jump range. So yeah, just forget I said anything...
Last edited by Critterbot; Apr 24, 2017 @ 8:51am
['w'] Apr 24, 2017 @ 8:52am 
Originally posted by Critterbot:
Originally posted by TiberiuS:
An armor having a mass of 0 T (= lightweight composites) cannot be made more lightweight. You can use heavy duty mods actually to make it more durable without it getting more mass. 0T + 50% is still 0T. ;)

@ OP:
Depends on the ship what extra jump range you get I'd say.
If you have military composites and use a lightweight mod you can possibly get a jump range similar to reinforced composites by still getting a better armor rating. So that would be a plus.

You can play a bit with stats here.
Not sure why but it didn't sink in that it was an engineering thing the first time I read it. The hull I have installed is Lightweight Alloy which doesn't weight me down so of course nothing has been done to it by an engineer. My ship is a 'conda so any other would make me at least 30T heavier which means about 2Ly shorter jump range. So yeah, just forget I said anything...
I didn't give this post enough thought, but under modifications it's listed as: "lightweight"

I nearly saw no difference between a 30T or 60T military hull, so I was wondering if someone cared to mod it
TiberiuS Apr 24, 2017 @ 8:54am 
Originally posted by Critterbot:
Originally posted by TiberiuS:
An armor having a mass of 0 T (= lightweight composites) cannot be made more lightweight. You can use heavy duty mods actually to make it more durable without it getting more mass. 0T + 50% is still 0T. ;)

@ OP:
Depends on the ship what extra jump range you get I'd say.
If you have military composites and use a lightweight mod you can possibly get a jump range similar to reinforced composites by still getting a better armor rating. So that would be a plus.

You can play a bit with stats here.
Not sure why but it didn't sink in that it was an engineering thing the first time I read it. The hull I have installed is Lightweight Alloy which doesn't weight me down so of course nothing has been done to it by an engineer. My ship is a 'conda so any other would make me at least 30T heavier which means about 2Ly shorter jump range. So yeah, just forget I said anything...
So go get your ~+60% T6 heavy duty hull modification then. ;)
['w'] Apr 24, 2017 @ 8:55am 
Originally posted by TiberiuS:
Originally posted by Critterbot:
Not sure why but it didn't sink in that it was an engineering thing the first time I read it. The hull I have installed is Lightweight Alloy which doesn't weight me down so of course nothing has been done to it by an engineer. My ship is a 'conda so any other would make me at least 30T heavier which means about 2Ly shorter jump range. So yeah, just forget I said anything...
So go get your ~+60% T6 heavy duty hull modification then. ;)
Why T6?
['w'] Apr 24, 2017 @ 8:56am 
Armour - Lightweight (Grade 5)

Explosive Resistance
+4 to +10

Hull Boost
-5% to -4%

Kinetic Resistance
+4 to +10

Mass
-20% to -55%

Thermal Resistance
+4 to +10

well perhaps it's not that bad, after all some resistance

Critterbot Apr 24, 2017 @ 8:57am 
Originally posted by TiberiuS:
Originally posted by Critterbot:
Not sure why but it didn't sink in that it was an engineering thing the first time I read it. The hull I have installed is Lightweight Alloy which doesn't weight me down so of course nothing has been done to it by an engineer. My ship is a 'conda so any other would make me at least 30T heavier which means about 2Ly shorter jump range. So yeah, just forget I said anything...
So go get your ~+60% T6 heavy duty hull modification then. ;)
...Come again? Not sure I understand what you're talking about but I don't need any of that stuff at all. I'm an explorer and the lighter hull the better so a weightless one is optimal.
Last edited by Critterbot; Apr 24, 2017 @ 8:58am
M00NSH0T Apr 24, 2017 @ 9:00am 
i used it on a few of my smaller ships, like the courier and imperial eagle (lightweight mod on military composites). I figure with those, if I lose my shields, I should bug out anyway, but being able to take at least a couple hits would be nice, which is why I opted for modified military armor over lightweight. I admittedly didn't do a ton of trial and error on this though. I found the speed difference wasn't huge, so I opted for the additional protection. I don't fly them very often though... might try some other variations down the road.
Nfected (Banned) Apr 24, 2017 @ 9:02am 
Originally posted by IwilbI:
Armour - Lightweight (Grade 5)

Explosive Resistance
+4 to +10

Hull Boost
-5% to -4%

Kinetic Resistance
+4 to +10

Mass
-20% to -55%

Thermal Resistance
+4 to +10

well perhaps it's not that bad, after all some resistance

You trade bulkhead mass for slightly reduced Hull points but more resistances

It can be seen as a tradeoff, but if you're going to stack heavy duty HRPS, end result would likely be negligible especially on large ships
Nfected (Banned) Apr 24, 2017 @ 9:03am 
Originally posted by Critterbot:
Originally posted by TiberiuS:
So go get your ~+60% T6 heavy duty hull modification then. ;)
...Come again? Not sure I understand what you're talking about but I don't need any of that stuff at all. I'm an explorer and the lighter hull the better so a weightless one is optimal.

You can mod your lightweight alloys with the heavy duty armor mod

Just remember 30% more of 0 mass is = 0 :)
raymazoida Apr 24, 2017 @ 9:03am 
I tend to use a reflective hull or whatever they are called so I boost my resists with that, and then sometimes make that HD or other times more resist, still kinda experimenting a bit

I boost my shields resists v thermal as that is what tends to do the most damage to shields.
Last edited by raymazoida; Apr 24, 2017 @ 9:04am
TiberiuS Apr 24, 2017 @ 9:40am 
Originally posted by IwilbI:
Originally posted by TiberiuS:
So go get your ~+60% T6 heavy duty hull modification then. ;)
Why T6?
T5 of course... lol
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Date Posted: Apr 24, 2017 @ 8:20am
Posts: 22