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Also Wolfenstein 3D (for example) ran at 75fps I believe.
http://en.wikipedia.org/wiki/Cosmo%27s_Cosmic_Adventure#Technical_implementation
Gotta say it didn't bother me at all even though I'm obsessed with always maintaining a solid 60 FPS. Nostalgia FTW!
Cosmo runs at around 15..Xargon around 24...xD (I hope some day Epic's old games get on here too).
Edit: Just realised this Topic is a few months old :D
I did a consecutive comparison on a Windows 98 computer (so it ran natively with DOS, rather than dosbox), using some version of Episode 1 I had pulled off a demo disc somewhere, and then I ran episodes 1, 2, and 3 from a bundle I had purchased on 3D Realms' site (which was also not bundled with Dosbox at the time, it was just the program files) And it turned out that the official paid bundle (which I'm assuming is a later version than the shareware one) ran significantly slower, as though the framerate was cut in half.
I can't prove it now, of course. The computer I used, and all copies of the game, died along the way over a decade ago. But to this day I've always wondered what the developers broke that caused the later revisions of the game to run more slowly. Even the demo video on Steam right now doesn't run as fast as the original shareware version used to.