Cosmo's Cosmic Adventure

Cosmo's Cosmic Adventure

Lunick May 8, 2015 @ 3:28am
Loved this game as a kid but...
I can't get over how the screen moves now, it just feels so slow.
< >
Showing 1-6 of 6 comments
White ⁧⁧Wolf May 8, 2015 @ 3:43am 
Correct me if I'm wrong but...I'm pretty sure DOS games weren't 60 FPS. If they made a modern remake...would be amazing. Trine style perhaps(while keeping Cosmo's base gameplay, art etc. intact)?
Lunick May 8, 2015 @ 3:45am 
Well I'm not saying it's a framerate issue, just that I guess I never noticed it as a kid.

Also Wolfenstein 3D (for example) ran at 75fps I believe.
White ⁧⁧Wolf May 8, 2015 @ 1:21pm 
Originally posted by Leon:
This is why.
http://en.wikipedia.org/wiki/Cosmo%27s_Cosmic_Adventure#Technical_implementation
"A file contained with the shareware version of the game urged people not to download it if their computers could not handle it" Good old days!

Gotta say it didn't bother me at all even though I'm obsessed with always maintaining a solid 60 FPS. Nostalgia FTW!
JaredX7 Aug 27, 2015 @ 8:49pm 
Originally posted by :
Correct me if I'm wrong but...I'm pretty sure DOS games weren't 60 FPS.
Some were, actually. Blake Stone runs at 60...Terminal Velocity runs around 70, Kens Labyrinth runs around 70...I'm sure there were others though. Duke Nukem 3D runs at 60..Jazz Jackrabbit runs at 60..

Cosmo runs at around 15..Xargon around 24...xD (I hope some day Epic's old games get on here too).

Edit: Just realised this Topic is a few months old :D
Last edited by JaredX7; Aug 27, 2015 @ 8:55pm
ScytheRider Dec 1, 2015 @ 2:24am 
When I played this game ten or so years ago, I found out something weird: the shareware version I played since I was like 15 scrolled more smoothly than the paid version I had recently purchased at the time.

I did a consecutive comparison on a Windows 98 computer (so it ran natively with DOS, rather than dosbox), using some version of Episode 1 I had pulled off a demo disc somewhere, and then I ran episodes 1, 2, and 3 from a bundle I had purchased on 3D Realms' site (which was also not bundled with Dosbox at the time, it was just the program files) And it turned out that the official paid bundle (which I'm assuming is a later version than the shareware one) ran significantly slower, as though the framerate was cut in half.

I can't prove it now, of course. The computer I used, and all copies of the game, died along the way over a decade ago. But to this day I've always wondered what the developers broke that caused the later revisions of the game to run more slowly. Even the demo video on Steam right now doesn't run as fast as the original shareware version used to.
Last edited by ScytheRider; Dec 1, 2015 @ 2:25am
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: May 8, 2015 @ 3:28am
Posts: 6