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The "!" just means that they are freaked out by witnessing a body or someone dying. They will try to get to safety before they calm down again. Noticed that sometimes someone who is already panicking forgets to call the cops if they witness you murder someone while they are in the "!" state. Dunno if this is a bug though.
The item salesman does not mind you killing anyone in front of him or report any bodies. He also does not count towards the kill score.
Throwing a sleeping person into fans, overboard on the boat level, or off the roof on the rooftop levels, counts as accidental deaths and wont get you in trouble.
Ambulance personnel don't care about murdering anyone and they wont call the cops on bodies they find. They will just quietly go about their business as long as you don't try to kill them.
I'll have to pay closer attention. He seems to come into the level 2 ways. 1) via car (similar to the FBI's car), or 2) walks in from the side of the screen.
Also, I've seen him panic when spotting a dead body, and even running to call the police. ....Yes, there's even times when he counts as a required kill. And other times, it's not (you can kill right in front of him and he don't give a flip, and doesn't count towards the required kills). It must depend on the stage.
Another thing. There are certain levels he comes in only when he is called on the phone. Others, it seems you have to wait for him a certain amount of time.
Regarding the '!' status of the NPCs... I've found you can kill some people when others are in this state. It's as if they're in a panicked state and are less likely to know what's going on.
When the cop gives up chasing you and is headed back to his car, helicopter, horse, lift, boat, etc. This gives you a very short opportunity to go on a killing spree. Just get away from any bodies the instant the cop reaches whatever he was headed back to. Because, as you're killing, and if you're seen - the NPCs will try to run towards the cop as long as he's still in the level.
There are 2 last things I'll mention that you can research, or try to find out for yourself in the game.
1) Cop Traps. I don't mean using a regular trap on a cop to kill him. I'm talking about getting the cop stuck to where he can't get out from where he is.
2) (A) Run Around. Like, you give the cop the "Run Around". I'm not referring to trap doors (teleporters) and windows. This is where the player can easily move around something, but the cop will want to go around to the other side to get to you. It's funny watching him go back and forth. But these don't always work as well if the cop is after you for the 3rd time.
There is kind of a 3rd thing, but since it's so similar to the previous one, the 'Run Around', I'll categorize with that. This is a bug on some of the level maps. But instead of being an object you move around, the cop will try to get to you by going to another room or on the other side of a wall. I currently know of only 3 stages where this bug is. Roof Top (and Alien Ship) Party, and Campus Party.
Sometimes I even got items twice while on one map. He moved in-between.
On the first level, on a paper on thebfloor, it's wrote : you can hide on some walls
I cannot hide... I don't know how..
There is no explain in the game...
Can someone tell me ?
Thanks
There has been times I have killed peopled and nobody saw even though they was looking in my direction but was below me, it is pretty confusing on some levels specially on the level when you play as the lady for the first time. I just used the phone and they all turned in to zombies.
And on some levels there is nowhere to hide the levels, maybe I missed it but is there like a tutorial in this game? Even though I beat the campaign I'm not sure if I completed it thr correct way
Some of the guests are gonna feel weirded out and leave.