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I don't know if the "final boss" encounter can disable towers or not since I've never reached the guy, but basic units only the dwarf can affect things you place. Nothing can disable traps themselves though.
Ah right, forgot about him... Well, Barricades is pretty much it then yeah. There's nothing like the Gremlins in Orcs Must Die 2 that disable traps for a period of time, so your Inferno Traps and whatnot are perfectly safe in DW1
Honestly, never had a problem with killing that guy, even with all runes enabled.
Nah at a high level the consumable traps just destroy him.