Lara Croft and the Guardian of Light

Lara Croft and the Guardian of Light

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Challenge room bug?
i stuck at the challenge room in "stronghold passage" with the spikes, i couldnt figure out so i saw some videos about it where some spikes lower after entering the room, but when i enter all spikes stay up.
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Had the same problem and yes, it is a bug:
I managed to work around it by positioning Lara between the third and fourth set of spikes from the right of the first row and jump into the spikes. I could land on them without dying, From there it was easy to get the power up.
After beating the challenge room it works fine btw. :D
Naposledy upravil VeniVidiRici; 9. čvn. 2018 v 11.10
I also have this bug.
Me too, It's impossible to do. Nothing like the walkthrough screenshots
Liwet 31. bře. 2020 v 17.17 
I have this same bug too but I was able to complete it after a few deaths.

Set the spikes up so that the middle tile isn't surrounded by spikes. You will then use a spear on the wall to jump over the first set of spikes and then walk to the center. However, you don't want to throw the spear from ground level because you won't be able to make the jump. Go to the stairs and try to go up a few steps but not far enough that you get taken out of the room. The stairs will give your spear a bit more elevation to make it over the first row of spikes. Throw the spear to the other side of the room and then jump across one set of spikes.
Try running the game at 50 Hz if you encounter this bug.

I was running it at 144 Hz first and would encounter this same bug with the spikes all up every time. Some old-ass games just break in weird ways when you run them at higher refresh rates than they were originally built and tested for.
Ansive 15. říj. 2022 v 16.56 
Hah, many interesting solutions.
I connected my controller and started a co-op game. I positioned Totec as close as possible to the spikes and had Lara jump off his shield over the 1st row of spikes.
You are running the game at a maximum of 60fps arent you? Because ofcourse games that are 7th gen or older often become buggy when running at above 60fps
Tordah původně napsal:
Try running the game at 50 Hz if you encounter this bug.
Confirm, I was running at 240 Hz and got the same problem. Set it to 50 Hz and got it on first try.

Thanks!!
its no bug, just go instantly to the room without doing anything, worked by me. The spike were like in this Video https://www.youtube.com/watch?v=nzWTYRw7arE (when I did something, get some balls or something else, the spikes were not like in this video, because of that go directly to the room and you should get it) :D
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