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Edit: ok it seem alot of them are real names.
http://www.calculatorsoup.com/calculators/conversions/numberstowords.php
http://en.wikipedia.org/wiki/Names_of_large_numbers#Extensions_of_the_standard_dictionary_numbers
There is a nice guide to help you with them:
http://steamcommunity.com/app/346900/guides/#scrollTop=125
Which is why there should be a long scale naming system for the game, so there would be some latin numbers + illiard to break the monotony
mille - million - milliard - billion - billiard - trillion - trilliard - quadrillion - quadrillard ...etc
Well, that's not how the US does it :P Even some British already get confused with billion/millard. Though, yeah pretty much ever language uses long scale.
Having scientific notation available as an option would be a really helpful addition.
It should not be forced on users, though. As most people don't understand how big 1.523*10^9 is...
Duo=2
Dec=10
illion=,000
2+10=12 places of ,000, with another ,000 at the end
One duodecillion=1(one) ,000,000(duo) ,000,000,000,000,000,000,000,000,000,000(dec) ,000(illion)
Or 12 places after million
(You might think that's wrong, but (one) million would be (1),000 and ,000)
Personally, I think it would make the most sense without thousands. So it just counts the commas. Like million is one comma (1,000), billion is two commas (1,000,000), duodecillion is 12 commas, trequagintillion is 53 commas, etc. But nobody is going to want to learn a new number system that moves everything over one comma just to make numbers most people don't care about slightly easier to think about.
As it is, just take the latin (duodec=12), add 1 more, and that's how many commas it has. So 5 duodecillion is 5 and 13 commas. But even this way is WAY better than that illiard crap.
Right now, I have 280 novemquadragintillion. 280 and 9+40+1 commas. Or 280,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000
Want scientific notation? Duodecillion=13 commas. Each comma has 3 0s. So commas*3=exponent. 642 duodecillion is 642*10^39 (Or more correctly, 6.42*10^41)
Alternative form: 642e39 can be changed to 6.42e41 (or 64.2e40)
+1 for the scientific version, I mean, yes, I could interpret the name and the septs and octos and co aren't that complex to translate, but the interpretation takes quite a bit vs just having 1.5e33...
And while we're at it, we could also use the game using the windows provided choices for decimal point and thousands seperator characters.
Take the latin and add 1. That's the number of commas in the number. Multiply that by 3 for the 0s in each comma. That's the exponent. If you have X0 Latinillion, you can add 1 to the exponent to make it more correct. If it's X00 Latinillion, add 2 to the exponent. 50*10^5=5*10^6. And 456*10^15=45.6*10^16=4.56*10^17
50e5=5e6
456e15=45.6e16=4.56e17