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Hot weather makes you drain water more quickly due to sweat, while cold weather makes your body burn food to stay warm.
Running costs stamina. Draining stamina costs water, replenishing it costs food.
If you're injured, your body will consume food more quickly to repair itself.
So if you're hurt and running everywhere and it's cold, you'll go through food quickly. If you lay down in a nice temperature, it can take a long time.
This is exactly what I wanted to hear, that sounds like a system I can enjoy. Can't wait for the early access or the alpha :)
The mechanics are sound, but the RATE at which it goes down needs to be looked at. Yes, it's a survival game, but it shouldn't be this much of a struggle to maintain status quo if you expect the player to advance.
I second this, We need a much slower food depletion and food to not spoil as quickly. Once I see this implemented then i'l consider playing it again.
I love the game and i'm really pleased with the work the devs and staff put in this game. And im sure you guys will balance everything really good. U have been listening to the community and thats a good recipe for succes.