ARK: Survival Evolved

ARK: Survival Evolved

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TigrisAsiri Apr 20, 2021 @ 7:20am
Rates on Official
Morning to all.

Is there a code, command (like Gamma changes when pressing the Tab Key) that we could use to learn which is the actual rate available on the official servers and on which areas of the game it is applied to (taming, breeding, harvesting, etc)?

During events you can tell because they inform you, but on regular days, not a clue.
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Showing 1-15 of 23 comments
Nevaia Apr 20, 2021 @ 9:54am 
on normal days the rates are always the same so just test them all. Usually picking up a rock is the easy test and the amount of rocks you get is al lthe rates except maybe breeding (its x2 on smalls even though its x3 for other things)
but i dont know of a command that says rates
Last edited by Nevaia; Apr 20, 2021 @ 9:54am
MackMack Apr 20, 2021 @ 10:21am 
Hello,

I'm not aware of any terminal cmd. But you may find the actual rates on this endpoint:
http://arkdedicated.com/dynamicconfig.ini

🦊 Hermit Apr 20, 2021 @ 12:02pm 
Rates used on official are the rates which are default for unofficial. So if you set everything to 1.0 multipliers, you will be playing at the same rates as official. The only time those change are during the weekend 'evolution events' or some other holiday event.
TigrisAsiri Apr 20, 2021 @ 12:20pm 
Originally posted by Nevaia:
on normal days the rates are always the same so just test them all. Usually picking up a rock is the easy test and the amount of rocks you get is al lthe rates except maybe breeding (its x2 on smalls even though its x3 for other things)
but i dont know of a command that says rates

Unfortunately that doesn't work. What do I mean by that? I can pick up a stone right now on the official servers I play and it will say "Stone x1". So I can't discover the rates of all the activities on the server. There should be a tool for that.
Nevaia Apr 20, 2021 @ 2:22pm 
Originally posted by Tigris:
Originally posted by Nevaia:
on normal days the rates are always the same so just test them all. Usually picking up a rock is the easy test and the amount of rocks you get is al lthe rates except maybe breeding (its x2 on smalls even though its x3 for other things)
but i dont know of a command that says rates

Unfortunately that doesn't work. What do I mean by that? I can pick up a stone right now on the official servers I play and it will say "Stone x1". So I can't discover the rates of all the activities on the server. There should be a tool for that.
you can though since its the same on everything so 1 stone = all rates x1 rn except maybe breeding like i said but throw a single egg and you can find breeding rates from timer
also rates barely ever change so its not too much to test them once a month if not once a year
zerassar Apr 20, 2021 @ 3:02pm 
Picking up stones is locked and doesnt use the multiplier AFAIK.
But that aside, just make a pick and harvest stone as that definitely does use the multiplier.
Last edited by zerassar; Apr 20, 2021 @ 3:02pm
Veeshan Apr 20, 2021 @ 4:22pm 
Rates are all over the place, they even modified the base rate so 1.0 doesnt equal 1.0 anymore.

Long story short;
0.25 XP Tame and Gather is original official rate on release

No idea on breeding timers.
Nevaia Apr 21, 2021 @ 12:18pm 
Originally posted by zerassar:
Picking up stones is locked and doesnt use the multiplier AFAIK.
But that aside, just make a pick and harvest stone as that definitely does use the multiplier.
it does multiply unless they changed it for some reason
[BRTD]Luewen Apr 21, 2021 @ 1:13pm 
Originally posted by Nevaia:
Originally posted by zerassar:
Picking up stones is locked and doesnt use the multiplier AFAIK.
But that aside, just make a pick and harvest stone as that definitely does use the multiplier.
it does multiply unless they changed it for some reason

Stones picked up is multiplied only for evo events. If base rates are increased you will still pick up 1 stone no matter how much they increase the rate.
Zera_Fox Apr 21, 2021 @ 1:28pm 
Official Servers use "Default Settings" unless it's a stated event. So x1.
Period, end of story, that's what it is. For EVERYTHING.
That's why they're "Default Settings" because it's what Officials use.

So like you said, Events and stuff they'll tell you. Otherwise everything is x1. There is nothing to "figure out" or "test" because that's how it is.
And yes, even the stone picked up on a beach is multiplied based on the active multiplier for gather. Even on Officials.
1 Stone = 1 Gather Rate *(and for officials, for everything else too unless otherwise event stated)*
Last edited by Zera_Fox; Apr 21, 2021 @ 1:29pm
Veeshan Apr 21, 2021 @ 1:47pm 
Originally posted by Zera_Fox:
Official Servers use "Default Settings" unless it's a stated event. So x1.
Period, end of story, that's what it is. For EVERYTHING.
That's why they're "Default Settings" because it's what Officials use.

So like you said, Events and stuff they'll tell you. Otherwise everything is x1. There is nothing to "figure out" or "test" because that's how it is.
And yes, even the stone picked up on a beach is multiplied based on the active multiplier for gather. Even on Officials.
1 Stone = 1 Gather Rate *(and for officials, for everything else too unless otherwise event stated)*
Originally posted by Nevaia:
Originally posted by zerassar:
Picking up stones is locked and doesnt use the multiplier AFAIK.
But that aside, just make a pick and harvest stone as that definitely does use the multiplier.
it does multiply unless they changed it for some reason

Incorrect. Stones on beach specifically do NOT reflect rates, except evo ones, as clarified directly by Jen on Twitter. Google for the post.

Also, the problem is the definition of 1x changes when WC changes the base rate. So 0.25x yesterday is 1x today.

So for setting one's server equal to official, yes 1x helps. But for anything involving how much youd gather it how fast taming is, the multiplier is useless (cause some genius at WC doesnt know what "base rate" means).
Last edited by Veeshan; Apr 21, 2021 @ 1:48pm
Nevaia Apr 21, 2021 @ 2:26pm 
Originally posted by Veeshan:
Originally posted by Zera_Fox:
Official Servers use "Default Settings" unless it's a stated event. So x1.
Period, end of story, that's what it is. For EVERYTHING.
That's why they're "Default Settings" because it's what Officials use.

So like you said, Events and stuff they'll tell you. Otherwise everything is x1. There is nothing to "figure out" or "test" because that's how it is.
And yes, even the stone picked up on a beach is multiplied based on the active multiplier for gather. Even on Officials.
1 Stone = 1 Gather Rate *(and for officials, for everything else too unless otherwise event stated)*
Originally posted by Nevaia:
it does multiply unless they changed it for some reason

Incorrect. Stones on beach specifically do NOT reflect rates, except evo ones, as clarified directly by Jen on Twitter. Google for the post.

Also, the problem is the definition of 1x changes when WC changes the base rate. So 0.25x yesterday is 1x today.

So for setting one's server equal to official, yes 1x helps. But for anything involving how much youd gather it how fast taming is, the multiplier is useless (cause some genius at WC doesnt know what "base rate" means).
I just tested stone and it seems to match rates except maybe on smalltribes (forgot test results but i think stone was off)
anyhow point was to do a very simple test to see rates since they are consistent on everything on official
if stone truly doesnt match rates then you can do another test like... looking at egg incubating timer... like I already proposed
but i did the test for op, rates match x1 that wiki and dododex use for official, and you get 1 stone from picking it, so whether or not stone works didnt really matter since it did match
Veeshan Apr 21, 2021 @ 3:25pm 
Originally posted by Nevaia:
Originally posted by Veeshan:


Incorrect. Stones on beach specifically do NOT reflect rates, except evo ones, as clarified directly by Jen on Twitter. Google for the post.

Also, the problem is the definition of 1x changes when WC changes the base rate. So 0.25x yesterday is 1x today.

So for setting one's server equal to official, yes 1x helps. But for anything involving how much youd gather it how fast taming is, the multiplier is useless (cause some genius at WC doesnt know what "base rate" means).
I just tested stone and it seems to match rates except maybe on smalltribes (forgot test results but i think stone was off)
anyhow point was to do a very simple test to see rates since they are consistent on everything on official
if stone truly doesnt match rates then you can do another test like... looking at egg incubating timer... like I already proposed
but i did the test for op, rates match x1 that wiki and dododex use for official, and you get 1 stone from picking it, so whether or not stone works didnt really matter since it did match
Yeah, the egg timer thing is a good idea also the mating interval timer would work since they standardized that. I cant help with the tests though since I dont keep battleeye installed.

Could also just knock anything out and dododex it.

Harvesting anything is a terrible method since it's so randomized. That's why everyone tries to use the beach stones...
Last edited by Veeshan; Apr 21, 2021 @ 3:27pm
Zera_Fox Apr 21, 2021 @ 4:35pm 
Originally posted by Veeshan:
Originally posted by Zera_Fox:
Official Servers use "Default Settings" unless it's a stated event. So x1.
Period, end of story, that's what it is. For EVERYTHING.
That's why they're "Default Settings" because it's what Officials use.

So like you said, Events and stuff they'll tell you. Otherwise everything is x1. There is nothing to "figure out" or "test" because that's how it is.
And yes, even the stone picked up on a beach is multiplied based on the active multiplier for gather. Even on Officials.
1 Stone = 1 Gather Rate *(and for officials, for everything else too unless otherwise event stated)*
Originally posted by Nevaia:
it does multiply unless they changed it for some reason

Incorrect. Stones on beach specifically do NOT reflect rates, except evo ones, as clarified directly by Jen on Twitter. Google for the post.

Also, the problem is the definition of 1x changes when WC changes the base rate. So 0.25x yesterday is 1x today.

So for setting one's server equal to official, yes 1x helps. But for anything involving how much youd gather it how fast taming is, the multiplier is useless (cause some genius at WC doesnt know what "base rate" means).
Then do explain to me why my UnOfficial Server with x4 gather picks up 4 stones from the beach? Haha!

Evo events are a setting, which is WHY the stone pickup is always 1 when it's NOT an Evo-event. Because x1 is default. Completely forget what rates USED TO BE before they changed them. It's entirely irrelevant because those rates are no longer considered x1 anymore.

Stones were always intended to be 1 stone. It's A stone. So of course on Official Rates (x1) it's always going to be 1.
The problem here is too many people want to look back at old rates and compare them to now and get all upset that the 1 stone isn't 4 stones now after they've tweaked the original x1 rate a few times.
Zera_Fox Apr 21, 2021 @ 4:38pm 
What they did was change the baseline algorithm to modify that x1 Official setting.
It isn't the same thing as going into your SP game and setting it to something higher because that higher setting your SP is based off is the original algorithm they modified in the code itself.
Beach stones are their own algorithm altogether. Think of it as a physical item vs a resource node that breaks into pieces.
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Date Posted: Apr 20, 2021 @ 7:20am
Posts: 23