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Tame high levels, and just crossbreed them so they have the highest best stat from each parent. Not hard to reach high 200's on a max 150 setting. I think mine are like 276 right out of the egg.
Yuty is a support dino, not a frontline fighter. Put exp levels into health, melee, and most importantly stamina so it can roar continuously.
Every once in a while something slips past and you have to fight it from the back of the yuty so damage and health help with surviving that.. But, If you're getting swarmed in a boss fight on the yuty, you're sort of doing something wrong.
Also with HP - if your yuty gets hit by spider spit or a dragon fireball, for example, it's HP could be sapped. And if you accidentally take agro and have to tank the boss for a time, your health could go down as well.
Yes, it isn't an absolute requirement which you must do or you are guaranteed to lose. But conversely, there is the potential that you could find yourself in a dire situation where, if your yuty just had a little more stamina, or a little more health, you could hang on a few more minutes until the boss is dead, but because you don't have it you end up dying. Basically, the more effort you put in, the more likely you will get a good outcome, so how much are you willing to put in to sway those odds in your favour, just in case?
Also as a side note: Yutys are one of the best player mounts in the game to just ride around on. They're extremely fast, decently powerful, and fun to use. So I would say they are well worth mutating and using even if you never took one into a boss arena at all. But obviously the choice is yours...
It's even possible to do king titan or dragon without any mutation. You just make it a bit easier with them.
So no, you don't NEED mutation, you just want it, or not ;-)
In general i don't waste time on mutation as i think it's not necessary for pve at all.
Sure i will use a health or damage mutation if i get one and i don't use a movement mutation if i have the same tame without... but waste hundreds of hours for perfect mutation is something only minority of pvp player need. For standard pve, coop, singleplayer mutations are just a nice to have, not a must have.
I use always 2 Yuty (except alpha king titan where i use ~20) without any mutation at 50k health and some stamina and damange and it's always more than enough.
The dinos where mutation matter the most are your tank/damage dealer e.g. rex, allo, therizino for dragon, and so on.
Support dinos like daedon, yuty, snow owl and so on don't really benefit from mutations.
Yeah, totally. Especially for the dragon since it's fire breath is entirely percentage based damage. Doesn't matter if you have 20K health or 120K health, you lose the same % chunk of health each breath attack.
But at the same time, having extremely mutated dinos is sort of fun. I have rexes with 31 health mutations, and 25 melee. They're nuts. The current teams (which were made at lower mutation counts) are sitting at between 100,000K-123,000K health, and melee from 1612% to above 2000%. The 31/25 team will even higher. They chewed through the alpha broodmother in about 4-5 minutes.
Is it overkill? yes, very. Ridiculously overkill. But I need The Island map turned into an amusement park ride. I have characters on other maps, and I want to rotate them through The Island bosses for levels and tek unlocks, then send them back to their home maps. I want guaranteed automatic win scenarios, with no stress. Those rexes accomplish that.