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I would say the most important points i learned so far:
• You can't download every creature at every map, e.g. on aberration you can't download creature not available on the map. You can download a paracer, but you can't download a rex. Additional the download is quite difficult on aberration so you start more or less without tame and you should upload only whats really really necessary.
I read you can't download flyer at genesis 1.
• You can't up or download Element (only element dust, what's not worth it if you ask me).
• Backup your save before you ascend or change maps. My game crashed 2 times in my 5 tries to map change.
• I started at scorched earth, then island, aberration, currently playing at Extinction.
The easy way is defintly starting at genesis 2, but for best immersion i would start at island or scorched earth.
• I use pretty much the same dinos up to lv 190 as i used before just playing individual maps to 105.
Exception are e.g. reaper and phoenix at extinction.
But the standard dinos like Rex/Yuty for Rex-rushing any boss are pretty much unchanged.
• The most important material was always and will ever be metal ingots ;)
so many saddles, & MEK you have to build for the titans on extinction.
Extinction is also the first map i actually used the TEK engrams earned on previous maps.
It's easy to get Elements on Extionction and even easier at Gen 2.
Black pearls on extionction are actually difficult if you don't know that gacha can produce them. Then it's very easy.
• If you try to start at genesis 1 i can strongly recommend the vulcanic area, sound weired at first but the south area is actually very save due to many herbivores you can use as distraction for allo, rex and basi.
• My favourite taming/allrounder are bary for maps with water access, Megatherium for non-water maps. Genesis tames like bloodstalker and shadowmane too op, that's one reason i won't start at genesis maps, they completely remove the thrill of taming.
With regard to which dinos to tame etc - that depends on how you want to play, and whether you want to go for the best right at the start or not. For example, even when starting on the Island map, you could take a quick trip over to one of the later maps, tame a powerful creature from there, and bring it back with you to make your Island game a lot easier. On the other hand, you may want to limit yourself to creatures from the map you are currently playing, or the maps you have completed, to give yourself more of a challenge and to keep closer to the game's lore. Which playstyle would you prefer tips for?
Huge thanks for taking the time :D
1. I have no clue about aberration at all, is it only on that map that you only can download the Dino that exist on that map, or is it like this on every map?
2. That you can't down/upload element is good to know. What you maybe didn't knew, there exist element shards that can be farmed on fjordur ( and iirc I saw post that they exist in genesis 1/2 too.) They can be mined pretty easy, so if you can upload them, that's a way to get element to other maps. Also, you can do a tek farm on 1 map and get this way a huge amount of element dust/element to other maps, where element may be harder to get. ( A tek farm also produce a huuuuuge amount of metal, so that problem should be solved too :D)
3. The gacha you talked about is also pretty good for element, as I heard
I think my plan for now is to make a start in crystal island, tame there some crystal wyvern which is pretty easy done and try to expand from there to slowly make a base on every map and explore the recourses I can get from each map.
I try to see my run as an Ark run over all. So not one map after another, but that every map is part of my run, as if every map is an own biome in my big whole ark map. I want to try to take the best of every map, with the end goal of finishing them all. Maybe if I get more experienced, I will do later a run where I finish the maps one after another, but for now I want to use them all to make the most efficient progress.
I have a weak memorize anyway, so I think I would rather watch later stuff about the lore, then explore it too deep myself, while forgetting most the of parts I would need to know to understand the next part of the lore xD
For gathering, you'll need a tek stryder. It's almost the only gatherer you'll ever need, can do everything except silica to a high degree of efficiency. Make sure you get one with the excavator rig and resource attractor to reduce carry weight. They're a pain to tame, but definitely worth it.
Only other gatherer you'll need besides that is an angler fish for silica pearls, which the stryder can't get.
Eventually both of those could become obsolete if you tame and breed gachas though, they can produce virtually any resource in the game, so find ones with the resources you need, then all you'll need to do is keep them fed and roll in the materials they produce.
For boss creatures, a number of different options will work. Rexes are the catch-all solution, but there may be others which are better at different things. For example theris are good against the dragon because they can heal from veggie cakes, megatheriums work on the broodmother with their insect killer rage buff, and you'll need a mosa army for the underwater moeder boss.
General combat tames largely depend on personal preference, but a few which are more OP than others:
*) Shadowmanes are very tanky, extremely powerful, and very manoeuvrable. Even moreso if you have a pack of them.
*) Basilosaurus are the only water mount you'll need (except in the boss). They don't do much damage, but they're tanky, and are totally immune to jellyfish stuns and squid grab attacks.
*) Carcharodontosaurus are exceptional for the Extinction orbital supply drops.
*) Gigas are the best for the Extinction titan bosses.
*) Otters are the best shoulder pet, because they buff your insulation and give you survivability in temperature extremes, but more important they are the only creature which can carry multiple artifacts, so having one in artifact caves to get multiple of the drops at once is invaluable.
*) And yutyrannus are invaluable in boss arenas for boosting up your tames, making them do more damage and take more hits.
+1
Shadowmanes also make great egg stealers. There some dinos that can't be knocked out & tamed. You have to find their nests and steal an egg, then hatch the egg. The nests are guarded by many adult versions of these dinos. The shadowmanes are the best thing I've found for sneaking in and stealing an egg, and then either running or fighting their way out of the area. They turn invisible to sneak in, run fast, can teleport jump to get to high places, and if they can make it into nearby water they can just swim away like a torpedo. And they're REALLY tanky too. I can kill 4-5 adult wyverns while riding on a single shadowmane.
+1000
Otters are seriously one of the most important tames you can get, for both the reasons that hermit said.
If you're intent is story canon progression, then instead of looking for 6(including the island) story canon maps' overarching tips, Focus first on the things needed for the first map and then once completed, then focus on the next map and so on. The island is the first of those maps of course. This will help also inform decisions and actions on later maps as well. There are 8 years worth of videos and guides and forum discussion, 2 wiki's, dododex website, and more.
If however you're not looking to follow story canon progression and just asking for stuff for each of the 13 maps of the game (not counting maps still as mods), then that's a bit of a tall order to expect again outside of overarching points.
Also "best" can also be relative/subjective to a person's wants/interests/playstyle.
Wow, that's a huge help thanks ^^
I looked up tek stryder and Shadowmanes and saw that you can get them only on G2. Would u recommend to switch over to G2 already or better lvl up my survivor, get some better eq, some tames etc. before switching?
I was a bit on G1 and felt like making there any progress without getting at least a tame to defend me and some eq would be too hard. (im rn lvl 42 on crystal island with two tek para, a low lvl bronto and metal eq.)
My goal is to beat every of the maps, while seeing every map as "one big map". So I plan to jump from map to map, to get stuff I need, with the end goal of beating every map. So my hope was to get info about.
1. What I would need overall to beat every of the maps
2. Which map can provide what resources best
and stuff like that.
I was already told that tek stryder and Shadowmanes are very good tames to have. Especially tek stryder, which can help me to gather resources of every kind. So I will take him on what ever map I will need him at that moment.
You can get shadowmanes from the free map on fjordur if you don't want to jump directly to gen2, but for stryders from my understanding, you can only tame them based on the number of missions cleared (a new feature from gen1 and 2), which may be a bit too much in the beginning.
Each map is designed differently with different or similar goals depending on the map. Of course universally they're all, with the end goal of the maps to defeat the respective bosses there of... however, story canon maps have the nuance of expectations to be dealt with in progressive order. Notice I said nuance though as you can start -any- map and try to work your way through it as if you were a new morning sunshine. Just some maps are going to give you more challenges in such regards than others if you opt to not build upon your progress.
What's trying to be imparted is that the story maps are chapters, like in a book. The other non canon maps(ie mods made into official maps) are like short stories. You're wanting to essentially flip through different pages of all of them and take sentences from them as you please. That's fine but understand that also skews advice/wants and makes overarching advice somewhat more limited outside of telling you to watch vids/use wiki and other site resources etc.
Also, maps like Genesis 1, which have mini games intentionally requiring play with other players to progress will mean you're going to have to employ admin commands to circumvent that if you choose to play such a map.
Again "best" is relative/subjective. I understand in your newness with this that perhaps that is hard to understand what that contextually means and made more complicated by your "wanting to do it all" take on things. There isn't a one size fits all "best" in other words but it seems you're more or less looking for that.
Your wants regarding tames are going to be best handled by going to maps that, of course, have those tames and you can use wikis etc to best find those things. Now all maps have the same creatures. Teach a man to fish vs give a man a fish sort of thinking.
As for resources, also keep in mind that not all resources are necessarily available on every map either as again what is on the map is primarily meant to help you with the challenges of those specific maps.
I heard that the island is pretty difficult, compared to the other maps and that the Dino and resources are worse/harder to get. Wouldn't it be better to start on another map, get all the good stuff, mutate good dino and then doing the bosses in that order? Also I heard that the artifacts needed for the island are easier to get on other maps.
Desmodus, the giant bat from the Fjordur map. This tame can make going into many of the artifact caves much much easier. It's the only flyer that can be used in caves normally, without altering any settings.
The full list of it's abilities sounds like a practical joke, but it's real.
Drains blood from things it hits, making 100's of blood packs in it's inventory (the packs make taming a few other dinos much much easier)
Self heals when it attacks.
Can turn invisible at night.
Flies like a tapejera, up/down/left/right/backwards/forwards. Allows you to strafe in and out while attacking.
Can latch to walls (handy when you need to park it somewhere).
Can send out an echolocation burst that tags nearby dinos, you do more damage when you hit them.
Night vision mode.
There's more things, I'm forgetting some.
And the pinnacle of it's abilities is that it can craft a special item called sanguine elixir in it's inventory from 200 blood packs (and remember it makes 100's in minutes)that when used will add +30% taming to a wild dino. Can also add +30% imprinting to a tamed dino. Can only be used once on each dino.
This single dino would speed up ALL your other taming efforts, on all maps. Tame things quicker, with less narcotic used, and less kibble.
Plus, with enough exp, it becomes a pretty good attack dino. I use mine to kill alpha rexes. Not as quick as some of my other tames (thylacoleo is my go to for that usually). It's decent fast as an alpha killer, for a flyer. The tapejera like movement means you can get in close and stay close, attacking continuously.
It's worth the investment of time to go to Fjordur to get this one dino, just for all the things it can do.
william_es advice regarding getting desmodus is great (albeit it may ruin the experience of caves for first timers, but otherwise the perfect choice for multiple artifacts retrievals), as well the fact fjordur has most if not all the materials you could be looking for.
With that said, as someone already mentioned, the island being the first map is essentially the easiest one, the only hard part are some caves and arena bosses, but that depends if you want to fight all their versions from gamma to alpha. MalarOpossum867's advice on just focusing first on gamma and then on the others is pretty spot on, first because this way you will not be overwhelmed by the difficulty, second because you would avoid from time sinking your time into breeding/mutation stacking (unless you are using mods to ease your life), and third because this way you would not get bored from staying too much on a single map, but instead jump between some, get the dino you want along the materials needed and then experiment with harder difficulties.