ARK: Survival Evolved

ARK: Survival Evolved

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Ian Aug 19, 2015 @ 12:38am
Crafting narcotics is OP
I noticed that making 1 narcotic is worth 2xp, while other alchemicals, like stimulants, are worth .1xp. Making narcotics is currently worth 20x more xp than stimulants.

Can you drop the xp value of narcotics way down? I have power leveled my guy and I feel like I missed half the game because I'm already level 31 just making lv 5 poison.
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Showing 1-15 of 60 comments
HighFlyer15 Aug 19, 2015 @ 12:50am 
Maybe stop power leveling if you don't like doing that?
Start the crafting and leave the Mortar :) Bam, no more power leveling.
Ian Aug 19, 2015 @ 12:51am 
We need the narcotics. No idea why it gives so much xp.
Amphy2332 Aug 19, 2015 @ 12:58am 
Originally posted by HighFlyer15:
Maybe stop power leveling if you don't like doing that?
Start the crafting and leave the Mortar :) Bam, no more power leveling.
I'm pretty sure you still get the experience even if you step away from the mortar?
~Ormagodon~ Aug 19, 2015 @ 1:01am 
Originally posted by b3veg:
Originally posted by HighFlyer15:
Maybe stop power leveling if you don't like doing that?
Start the crafting and leave the Mortar :) Bam, no more power leveling.
I'm pretty sure you still get the experience even if you step away from the mortar?

Yes. And dino hunting IS way faster as you get 50% of the exp when your dino kills something.
Caves = XP like mad.
Last edited by ~Ormagodon~; Aug 19, 2015 @ 1:01am
Teebosan Aug 19, 2015 @ 1:02am 
You still get xp from the mortar as long as you don't wander too far. want to know about op leveling? hook an alpha on a rock and blast em till they die. went from lvl 45-lvl 51 from 1 easy kill xD
Ian Aug 19, 2015 @ 1:02am 
Well, you hunt the dino, spoil the meat and get MASSIVE xp if you have narcoberry plants waiting. I question the value of giving narcotics 20x the xp of stimulants when they are the same level and both relatively simple to make.
Endwyn Aug 19, 2015 @ 1:04am 
Originally posted by Ian:
I noticed that making 1 narcotic is worth 2xp, while other alchemicals, like stimulants, are worth .1xp. Making narcotics is currently worth 20x more xp than stimulants.

1x20=2 now ? well that's new ! x) seriously stop exaggerating, it's just twice as efficient, and ?...
Sai Aug 19, 2015 @ 1:06am 
Yeah, have fun "power leveling" with 2 exp each.
Ian Aug 19, 2015 @ 1:06am 
No, you get one tenth of a point (.1) for stimulants. You get 20x as much (2) for narcotic.
Amphy2332 Aug 19, 2015 @ 1:06am 
Originally posted by Endwyn:
Originally posted by Ian:
I noticed that making 1 narcotic is worth 2xp, while other alchemicals, like stimulants, are worth .1xp. Making narcotics is currently worth 20x more xp than stimulants.

1x20=2 now ? well that's new ! x) seriously stop exaggerating, it's just twice as efficient, and ?...
Youre missing the (.) before the 1 :) .1*20=2
Sistermatic™ Aug 19, 2015 @ 1:08am 
Why are you using it to boost (and then whine about it) instead of working out better ways?

I get a lot more XP making wood foundations and can recycle 50% allowing 150% + the XP earned from gathering. Nerf that too?

Go away.
Ian Aug 19, 2015 @ 1:09am 
Yeah, maybe give a diminishing return on multiple items that are crafted of the same item. Balance needs to be worked out if they're going to put a level cap on the game.
Sistermatic™ Aug 19, 2015 @ 1:11am 
Originally posted by Ian:
Yeah, maybe give a diminishing return on multiple items that are crafted of the same item. Balance needs to be worked out if they're going to put a level cap on the game.
Here's a better idea, why don't you get more than starter hours before making calls on what's OP or not.

Narc XP is pfffttt very quickly.
Ian Aug 19, 2015 @ 1:12am 
Because every aspect of the game is important and should be commented on.
Sistermatic™ Aug 19, 2015 @ 1:12am 
Originally posted by Ian:
Because every aspect of the game is important and should be commented on.
Of course dear. Now go play it some first.
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Date Posted: Aug 19, 2015 @ 12:38am
Posts: 60