Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
unofficial and single player have no level cap. the only thing that will pull you up is when you stat cap all the stats
AFAIK the 1 is simply an unavoidable quirk with how the mutator hooks into the mutation process.
But all these settings can be changed by the server admin via gameusersettings.ini, you can raise the mutation stack up to 50 i think, also how many mutations you´ll get with one pulse, etc
Yes sure, thats what i wrote.
But if i read the post right shields83 is talking about one mutation = 4 levels, which can be done with the S+ Mutator.
Long story short 1 mutation with 2 s+ mutators gives 4 lvls
Ah ok, yeah that´s normal behaviour and yes it´s kinda OP, also when you think that you can raise the count up to 50 mutations in 1...
You can also try the S+ Propagator, it´s even more OP cause you don´t need multiple Mutators and you can also breed creatures that won´t give an offspring even with the mutator, like the Indom Rex (mod).
But for PVE or single player it´s kinda ok to use these things imo, it just cuts tons of time wasted in breeding the same dinos over and over again.