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Gameusersettings.ini is where I've made the adjustments as annotated in the OP
If all the trees come back and you cant get in or out of your base without spending 20 minutes chopping trees, dont you think that just adds to the tedium? And if you are able to get all the trees and rocks cleared so you can finally get to your gate with your 0 radius respawn there is no guarantee that you will have anywhere to even store those resources you just harvested because your storage cabinets may also be under a rock!
Sounds like you are creating some headaches for yourself.
Private server, small contingency of friends, making stilted swamp biome structrures in the canals between natural resources. want to retain the authenticity of said environment and the original look surrounding our treehouses. Not nearly the potential for cataclysmic gameplay as you depicted.
Also ResourcesRespawnPeriodMultiplier=0.01 will make objects spawn at a slower than normal rate. Remember, it's a multiplier so if you want faster respawn it has to be a value over 1.0 (100%).
Everything I've read and experienced says this is the opposite that the wiki is wrong. say it takes 10 minutes to respawn a bush. multiplying the timer by anything under 1 would result in a shorter time.
Why would it have to go in the game.ini as well? Server settings such as third person view, map locaters, difficulty offset, basically everything else is just int he gameusersettings.ini and works perfectly fine. Also when I put those settings in just the gameusersetttings.ini and then check with the showmyadmin command in game the settings are correctly hooked.
Yes the wiki is wrong and I wouldn't put it in both files. It will not work unless you put it in game.ini. I have the following and it works great.
As a point of reference, having ResourceNoReplenishRadiusStructures set to 0.35 equals about 20 meters. As to why these and other settings such as EggHatchSpeedMultiplier and BabyMatureSpeedMultiplier need to go in game.ini while other stuff goes in gameusersettings.ini, you'll have to ask the devs that one. But the wiki is definitely wrong.
Source (from the dev's mouths so to speak): http://steamcommunity.com/app/346110/discussions/0/535151589891562062/ and search the page for "resources".
Agreed. I would not recommend making the ReplenishRadius as small as the OP would like. We did some tests on our server (I manage a follower server for a Twitch streamer) and while we didn't have items disappear, we found that 0.35 is perfect for us. It could probably go as far as 0.25 and have items respawn at a comfortable distance.
I wouldn't even bother double checking that these settings haven't changed over 7 years of game development, just assume they have. I'd re-check these settings from more current sources.