ARK: Survival Evolved

ARK: Survival Evolved

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Resurrected Feb 27, 2024 @ 7:36am
ASE Settings
Hey. my PC can’t handle ASA, probably no ones can at this point.
I was thinking maybe give it a shot from start to finish and play ARK SE one last time.

But there is one dreadful issue. Game settings.

FIRST:
FYI I'm talking about single player here, no server, just my Pc I click single player I play.
I take it I am the local host/ well my Pc is and I join it.

SECOND.
The problem. There are a lot of imbalances in game settings. To be frank there was no development in there and as a game developer one of challenging things would be to make the game well challenging and playable. Ark has none of those from dev point, all that comes from the player and private server owners.

One example of my rant would be baby grace interval and growth speed, are imbalanced so that some dinos can grow too fast making it impossible to get 100% imprint. While others could take ages.

THIRD.
The point. I'm looking for settings and not a guide that I could watch and then change myself but to download game.ini or gameSettings.ini files or .txt so I would have a good SINGLEPLAYER experience.

Before you say that there are tons of YouTube videos/reddit/steam forums/discord etc.
I know I've been there, but here’s my story:

First time with ark I spend tons of hours learning new things and then tailoring them so I can play single player and I somewhat got em, but that took heaps of time and testing and I stopped playing before the last 2x DLC. My testing involved research, admin commands to spawn in dinos, get them normal saddles/ascendant saddles trying different boss variations while the goal being NOT to be Overpowered in the world while still needing 20x dinos with ascend saddles to defeat Alpha Dragon.

And here is the thing I looked at youtube guides/I even found one youtuber went to his discord personally asked what settings he used copied them to the letter... only to find out that when you go face off a boss you get wiped. Then going admin command summoning max level dinos that could be found on the first map giving them saddles and still getting wiped.

Now I don't think that majority of youtubers/reddit guides are of full of it. But I know Ark for me is a none consistent game and I even get into some stupid arguments where a person is telling me the bosses HP on single player is x I check wiki its y my game with admin commands is y.

Thank you for reading all of this and please maybe you can give me some guidance or exactly what I need.

A Single player experience where you set the settings ONCE per entire playthrough.
You are NOT OP in the world.
And Bosses need prep like Alpha boss needs ACS saddles/ does not need OP breeding. Or idk you suggest.
Also, not too grindy like buff the weight or some extra commands I usually use to stack meats/fish/poison/honey etc.

Please discuss. I would really like a download file.
I have never used mods. Maybe those could help.
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Showing 1-15 of 40 comments
🦊 Hermit Feb 27, 2024 @ 8:27am 
The problem with your question is that difficulty is subjective. What is extremely difficult for one player might be considered too easy for another. So I might give you some settings claiming that 'this is just what you're looking for!', and when you try them you find they're nowhere near what you would consider balanced.

With that in view, I would perhaps argue that the base game, set up as it is for multiplayer, is probably the most balanced challenge you are going to get. It is designed so that, as you say, a tribe has to mutate dinos and get good saddles in order to survive the boss fights, and if said tribe is sloppy and makes mistakes there is a real risk they could wipe. Add to that the fact that you would be controlling all the dinos solo rather than with a group, and that would be quite a difficult feat.

The most important thing to remember would be to turn off the 'single player settings' option, as that rebalances things to be much easier and imo way too simple. If you wanted, you could perhaps increase wild dino damage or resistance a little bit too, just to make it slightly more challenging, but I don't think much more than that would be required.
Resurrected Feb 27, 2024 @ 9:13am 
Originally posted by 🦊 Hermit:
The problem with your question is that difficulty is subjective. What is extremely difficult for one player might be considered too easy for another. So I might give you some settings claiming that 'this is just what you're looking for!', and when you try them you find they're nowhere near what you would consider balanced.

With that in view, I would perhaps argue that the base game, set up as it is for multiplayer, is probably the most balanced challenge you are going to get. It is designed so that, as you say, a tribe has to mutate dinos and get good saddles in order to survive the boss fights, and if said tribe is sloppy and makes mistakes there is a real risk they could wipe. Add to that the fact that you would be controlling all the dinos solo rather than with a group, and that would be quite a difficult feat.

The most important thing to remember would be to turn off the 'single player settings' option, as that rebalances things to be much easier and imo way too simple. If you wanted, you could perhaps increase wild dino damage or resistance a little bit too, just to make it slightly more challenging, but I don't think much more than that would be required.

A game shoud still have a easy/normal/hard mode or no mode at all at witch all players would be able to tackle it. My take is that when I tried the mentioned settings, was that when you go at Alpha boss while prepaired with admin command saddles etc. you get wiped in minutes.... as in it;s imposible not doable.

And multiplayer. yea I mentioned singleplayer idk how I can get multiplayer settings for singleplayer ones Don't fancy to wait for a baby to grow in a week or so. I bet there are a ot of players that are in the same boat as I am. maybe some of them can share some insight.
🦊 Hermit Feb 27, 2024 @ 9:24am 
The multiplayer settings are the default. So as long as you go in, make sure to turn off the 'single player settings' toggle, and do not adjust any of the other settings, that's what you'll get.

That being said, I agree that most of the base game's grind is unnecessary. I would recommend increasing harvesting and taming rates a little, perhaps up to 3 or 4, to make them more bearable.

And on my own solo games I use these settings for breeding, they make large creatures such as gigas and quetzals take around 3-4 hours to mature, while small ones like dilos are full grown in about 15 mins, imprinting is 14-15 min intervals and 100% should be possible on all creatures as long as you don't wait around too much:

MatingIntervalMultiplier=0.000000000000000000000000000000000000000000000001
EggHatchSpeedMultiplier=120.0
BabyMatureSpeedMultiplier=37.0
BabyCuddleIntervalMultiplier=0.03

The only reason the interval is so crazily OP is because of breeding mutations, you're already waiting for the correctly mutated egg to pop out, so having to wait ages for the females to be ready to mate again ON TOP OF that is just too much imo.

Exp rates are an interesting one - I'd personally recommend reducing them considerably, because by default I find them way too high and you can power your way to endgame in a couple of hours if you know what you're doing, bypassing the early-midgame entirely. I find that by lowering xp to just 0.2 or even 0.1, it forces you to slow down and survive in the earlygame where it's more difficult and exciting, and makes you try out new strategies and dinos which you would otherwise just ignore. But that may be a little too slow xp rates for you, you'll have to see what you think.
Last edited by 🦊 Hermit; Feb 27, 2024 @ 9:27am
Resurrected Feb 27, 2024 @ 9:56am 
Thanks for the suggestions. But thats the problem a lot of figuring out while playing. And yea for me 3-4hours for a dino to grow is quet a lot, thats actual game time, all tho I do remember when growing wyverns it took 4hours 30min I'dont think I want to recreate that. No time.
🦊 Hermit Feb 27, 2024 @ 10:54am 
If you go any less than that for the larger creatures, then smaller ones like dilos and raptors will grow up in moments, way too quick for you to imprint on them. It's a bit of a balancing act I'm afraid.

And also, that's kinda what I'm getting at - figuring out while playing really might be the only option you have, because anybody who suggests anything may not suggest a setup which applies to your preferred style of play. You already said that you tried some setups which Youtubers recommended, and they ended up not being what you were looking for. Any setup which anyone may suggest here would be exactly the same - they may turn out too easy, or too difficult.

I'm afraid there's no 'standard' setup in the game, no 'one size fits all', except for the defaults, and the defaults with single player settings active. Any adjustments to those are personal preference for the people who are playing, and we are all different, so my own preference might be wildly different to yours. So yes, I can suggest things which I find fun, as can others on the forum too. But whether they will appeal to you or not is hit or miss at best.

In truth, the only way that you can categorically ensure you are playing the most balanced settings for your own personal tastes, is to do the testing and figure out exactly what you want yourself.
Last edited by 🦊 Hermit; Feb 27, 2024 @ 10:56am
Resurrected Feb 27, 2024 @ 11:37am 
The setups I tried it's not that that they don't fit me it's that they are not valable. Like "dilos and raptors will grow up in moments, way too quick for you to imprint on them" there are some settings that counter interact other ones. 3 sliders that outbalance each other and you cannot get one glove fits all thing for all dinos and you should be able to since you can ajust the options but in ark the options don't get along well.

Take Conan exiles as example... I click play. I play I finish the game, I never need to change a thing and I can finish it. In ark if you click play without adjusting the settings, you will not be able to defeat the bosses.

And balancing the game while playing it's like modding Skyrim. Either you are moding and never satisfied or you are playing.

I wanna play I don't wanna develop settings for single player.
That's why I'm looking for a gamesSettings.ini download.
So I can click play and be able to finish it and I don't mean my skil to finish it but be valable(as in doable without cheats) also preferably not to grind. Waiting for a dino to grow say those 4 hours. Maybe a bit over kill say if you grow 20x rexxes or thyros and not at once.
🦊 Hermit Feb 27, 2024 @ 12:28pm 
Originally posted by Resurrected:
In ark if you click play without adjusting the settings, you will not be able to defeat the bosses.

This is not entirely accurate. You remember that in my first post in this thread, I stated that 'the base game, set up as it is for multiplayer, is probably the most balanced challenge you are going to get'. Clicking play without changing any of the settings puts you at the default settings for multiplayer, which I recommend using, because it is indeed possible to beat the bosses at those settings, even as a solo player.

If you feel that those settings are too difficult, then you can use the other default option - start up the game, and change no settings other than the 'single player settings' toggle. If you turn that on, boss health is decreased, your tames gain more stats, and a lot of other elements are adjusted to make it a little easier. In fact many players have said in the past that this setting is too easy, and they prefer to play on the default multiplayer settings instead.

Leaving the settings at standard will balance the game in terms of difficulty, and surviving the wild/beating the bosses. The only thing you would need to change then is to reduce the grind, by tweaking settings such as taming multiplier, gather rates, and breeding etc. These settings will not adjust the difficulty of the game, only how long it takes to do things. I have recommended a few basic suggestions for you up above in these areas - those are what I would consider balanced and reasonable. But if they don't work for you then by all means feel free to adjust them to your taste.

There is just one element of the game which is indeed completely impossible to beat on single player mode. But it is not a boss - all bosses can be completed solo even at the standard multiplayer rates. It is the gauntlet missions on the Genesis DLC. In those missions you cannot bring in your own weapons and dinos to fight the enemies, you have to use ones provided, and those do not deal enough damage for a solo player to beat the enemies within the time limit. This is not a question of difficulty, and you can't adjust anything to make it possible for solo players - it is simply bad programming by the devs, and there is no way around it except to use an admin command to beat it. However again, this is not a boss, and is not affected by difficulty - all bosses in this game can be beaten by a single player on default settings.
Last edited by 🦊 Hermit; Feb 27, 2024 @ 12:31pm
Resurrected Feb 27, 2024 @ 10:25pm 
Are you 100% sure about all of these statements. Because I did try what you said and I just tested it long ago like 5 years back. I used admin commands went to alpha dragon and juat saw the fight end in less than a minute with all the prep. The damage was messed up. Had the same discussion with someone on forum saying that the bosses health in single player was "too easy" flying to that boss and cheking its stats while having sp settings toggled on I still got the multiplayer boss. Thats why I'm looking for some good aettings. Maybe something changed.
And the fact that you cant beat the last dlc bosses solo just sucks.

Either I get buggy settings or the game kept changing them over the years.
I don't ming playing with max dinos at level 30 sp ticked on as long as I know I will able to do everything, sure I'll tweak the grind but I'm really scared of just playing prepping and then finding out that it's not doable.
Testing it with admin commands will take time once again.
Might do it tho since I don't really see away around this.
🦊 Hermit Feb 28, 2024 @ 8:46am 
Were single player settings in the game five years ago? I thought they were introduced much more recently...

But yes, I am sure that the game can be beaten solo with the default settings. In truth, without single player settings active, the boss' health and damage output compared to your tames would be the same whether you play multiplayer or solo, so if it is beatable in multiplayer then by definition it must be beatable solo as well.

The only differences which might account for the issues you are seeing are these:

1) Tactics. With multiple people it is easier to control large armies of dinos, whereas in single player you would have to wrangle them all yourself. So for example in the dragon fight, moving them from one side of the arena to the other while the dragon flies around in order to avoid them getting hit by it's fireballs, and also keeping them from running right into the lava and taking a lot of damage from the arena itself. And then sending them in to attack when the dragon does land, trying to get them to surround it rather than piling up behind each other and getting stuck, and all the while keeping a yutyrannus buff up on them to reduce the damage they take. It is an awful lot of work to do solo, but it can be done if you are skilled enough.

2) Creature choice. You mentioned you took an army of rexes in to the dragon, and rexes can indeed beat that boss if required, however they are considered the 'brute force' method. Many players prefer to use therizinos on that boss, because they are comparable in damage to a rex, but are smaller and so can run around easier and surround the boss better when it lands. And crucially, they can eat sweet veggie cakes, which give some noteable healing against the dragon's percentage-based fire breath (it's breath takes off 25% of max HP regardless of what the stat is) - rexes do not get such a healing buff, so if the dragon hits them with it's fire four times they're dead regardless of HP stat. But the healing gives theris an edge there.

3) Most importantly, mutation and imprint buffs. You said you spawned everything in when you were testing - this would mean that you did not spend time breeding the rexes to mutate their health and especially damage stats, correct? And you did not breed them so as to imprint them as babies? Mutating creatures really can make a huge difference to their survivability and effectiveness in boss fights. With more HP they can survive longer (so long as they aren't hit by the dragon's breath), and melee mutations make them do a lot more damage, meaning they take the boss down quicker before it has the chance to kill too many of your army. And imprinting creatures gives a further small buff to stats even when the creature is not being ridden, resulting in yet more damage and health. Add a yutyrannus buff on top of that, and your army can become quite a fighting force to be reckoned with, which standard tamed creatures without the extra stats simply wouldn't have.

I have a private server with friends, on which we have been playing through all the bosses in order, and we have standard rates for damage, resistance etc. on our setup. We do have a few mods, but mainly building and taming stuff which does not affect dino stats or strength. We have fought all the bosses from the first three maps with that setup, and beat them pretty convincingly with mutated armies and careful planning. Granted that is with multiple people, but it is the same default difficulty setup that anyone could use, and I would feel comfortable taking our mutated armies into the bosses solo in order to face them if the need arose, I believe they would be able to prevail.

I have also beaten all the bosses up to Extinction on a solo game myself - in that save I did use a mod to boost my army's damage somewhat, because I personally prefer to play a more relaxed style game without the intense survival elements which some players enjoy, however if I was required to go in to the bosses without such a mod I would be prepared to do so. Only ones I would have to do extra work for would be the Extinction titans - because I had my mod I just used a rex army to beat all of them, however without the modded damage they probably wouldn't be able to take the titans down, so I would have to breed up and mutate a line of gigas for those battles instead. But with gigas I feel I would be able to take them on.
Last edited by 🦊 Hermit; Feb 28, 2024 @ 8:53am
Resurrected Feb 28, 2024 @ 9:09am 
I literraly just tried :

https://exputer.com/guides/best-ark-single-player-settings/

I spawned 20 rexxes wit hregular saddles. Rexes were level 170-150.

Did that just to test for a fast test no leveling ...

Alpha Dagon 2 shot all the rexxes.....
I don't think mroe testing is needed don't hink that leveling them or getting better stats would change a lot since, they did les than 1% to the dragon....

Private server settings are not the same as singleplayer.
Resurrected Feb 28, 2024 @ 10:19am 
just again started new SIland map ALL SETTINGS default. diff slider 0.2. maxmum dificulty check, singleplayer settings check.

Spawned somewhat 20x rexxes at level 150 so tamed=225..
Gave them saddles.

Alpha dragon wiped.

There was a fight dragon was left at maybe 10-15% and I'm not trying.

So with everythnig default and max diff enabled with slider at 0.2 and getting a good army it's posible.

Heres the thing maximum dinos spawnong in the world aren't above 30.

♥♥♥♥♥♥ up settings, ♥♥♥♥♥♥ up game.

I'm once again wasting my time and doin stupid tests and searches instead of playing.

Reason I made this topic to avoid all that.

New graphcial glitches when opening inventory...
🦊 Hermit Feb 28, 2024 @ 11:09am 
I'm very sorry that you are having such trouble. I agree that Ark is far from a perfect game, but it can give some entertainment if you are able to get it working properly. With that in view...I'm afraid I don't really understand quite why you would be having such issues as you describe, and I wonder if perhaps something may be broken in your game which could be causing these problems.

I will admit that when I spoke of beating the bosses above, I was referring to playing the game on default official difficulty with a max wild level of 150, rather than just 30 as you have been testing. I have never actually tried facing the bosses with a max wild that low. And looking up the topic of difficulty on the game's official wiki, that does acknowledge that "some threats like the Giga or many Bosses do not significantly increase in power with Difficulty despite players and their tames becoming substantially more powerful as Difficulty values rise. A survivor tackling Megapithicus with an army raised from level 30 Rexes found at a 1.0 Difficulty will have a much tougher challenge than a similar survivor raising an army from level 300 ones at 10.0 Difficulty!"

However for all that the scaling based on level may not be the best, I do believe that the bosses will still scale dependant on the difficulty setting of the game, and I have never heard anybody else on this forum complain that a max wild level of 30 caused issues such as these. So I am rather at a loss as to why there should be such an issue in this case.

May I ask - do you use any mods in your game which could be swaying the level distribution somehow? When you did these tests, did you by any chance get to see the level which the dragon spawned in at, and what it's maximum HP was?
Resurrected Feb 28, 2024 @ 11:43am 
Fresh install. No mods.
Ignore everything about official servers. When you play alone on single player on your machine the math is way different.

The dragon was level 1 it scales with dificulty, but allways stays at level 1.

Best option would be to have world at difficulty 1.0 with max difficulty enabled to get spawns of 150. But have the boss slider at 0.2. In this case with preparation and leveling dinos you can take out the boss solo. Challenging not much probabbly if all dinos are leveled up and parens were 150+imprint.

Despite that I think I'm done this is what I was talking about if i get the difficulty set. The issue arises at other settings, egg hatch speed, mature speed, how to make imprint work to get max posible buff while not waiting hours for baby to grow witch is imposibledo to sliders coliding.


This is what i got so far and i just don't want to tinker anymore I don't need a role of a developer in agame. Wasted my time.

All so you say ark can be great once you done tinkering. Well imagine palying grinding at regular rates just to find out you cant acttualy finish it in the end.

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Last edited by Resurrected; Feb 28, 2024 @ 11:46am
🦊 Hermit Feb 28, 2024 @ 12:03pm 
Well, if you feel that it isn't worth the effort then I'm sorry to hear that, but I respect your viewpoint.

Have to admit, I personally feel that the high degree of customisation the game offers is a real strength rather than a failing, as it gives us players the option to fine-tune the game to our preference and make it more fun for our personal tastes. In fact, I'm not generally a fan of survival games, and the only reason that I got into Ark in the first place is because the game allowed me to tweak and adjust the settings exactly how I want. If I had not had this option, I would likely have given up the game in short order due to frustration at dying over and over again.

But I can see how some might find it irritating to go through such settings, and wish instead to just be able to 'pick up and go' with a game. Things like taming speed and gather rates do not make that much of a difference in game and could maybe be adjusted on the fly, but finding the balance for something more complex like breeding could be more of a challenge yes.

I will perhaps offer one more option for your consideration though. Would you be willing to play with a mod, such as Structures Plus or Super Structures? Those mods add in a special item called a 'Nanny' (looks like an NPC character but functions as a building that you place down). When placed and turned on, this structure can tend to young dinos that are close by, feeding them food from it's inventory and raising their imprint status as they grow.

Perhaps if you used this structure, it would be able to ensure you get 100% imprint on any creature regardless of how quickly it grows up. That would allow you to set the maturation timers very low, to the point where smaller dinos do grow up in just minutes, but you would not lose the chance to imprint on them because the nanny would take care of that for you. And if you felt it was a little bit overpowered, maybe you could limit it's usage just to smaller creatures, and the larger ones like rexes, gigas, quetzals etc. you could turn the nanny off and manually imprint those yourself, since they would grow up at a much more reasonable speed?

Just another option you may wish to consider.
Resurrected Feb 28, 2024 @ 12:15pm 
I don't think nany would make much a difference. As in nanny won't be able to get you 100% if the settings aren't correct for example: Baby grows in 10 minutes, cuddle is once every 5 minutes, one cuddle is 15% imprint.
Or baby grows in 10 minutes, cuddle is once every 2 mins, one cuddle is 20%. You get 100% for Dino X, but Dino Y, the cuddle is once every 5 minutes and etc. posibilities of wrongness.

Thank you for the suggestions tho. You mentioned you've beaten the game solo. Can you show me the game.ini files? as I did.
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Date Posted: Feb 27, 2024 @ 7:36am
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