ARK: Survival Evolved

ARK: Survival Evolved

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Grailer Mar 7, 2016 @ 7:19pm
Instant taming is the key to better game
I set server to 50x tame and it works so much better .

Tamed Dino Limit = 150

Turret Damage x2 ( this seems a bit too over powered what do you think ?

No Giga tamed
No Bronto ( 50x berries is too laggy and tail base clipping is broken in pvp )
No Quetz ( I might bring these back soon but only no platform allowed , havent worked it out yet seems a bit too OP on 50x .


limited the amount of tamed dinos so there is only so many per player .
This means people have to trade / kill or steal to get a dino.

They also protect dinos better instead of leaving them around . Its brilliant .

Waiting around 12 hrs to tame a dino is the most idiotic thing ever conceived.
Last edited by Grailer; Mar 8, 2016 @ 10:26pm
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Showing 16-30 of 49 comments
Sistermatic™ Mar 7, 2016 @ 9:05pm 
Originally posted by ミ†♠Nessie♠♀彡:
Originally posted by NuclearShadow:
What I would suggest to fix this issue is to alter how training works all togehter. Knocking the creature out and forcing food down its throat doesn't quite make sense. Instead giving food peacefully and luring it to your home and building a relationship with it until it sees you as friendly makes more sense to me.
For the passive tames, I'd love this.

For the aggressive tames, maybe something where you tame it by jumping on its back and you have to stay on its back until it stops fighting, then you give it the food. Or something like that. I'm tired and cannot think of things all that well. Something that is more involved than what it is now.
I've always said we need a seperation of "farm" from "combat" tames. Make farm tames simple and insignificant events with passive only at base. Food and eggs. That's it.

Combat/Utility tames need to be hard worked AND limited. This immediately removes spamming and makes combat/utility dino taming decisions based around risk v reward. It also makes combat a little less..... spam-click-win.

atm, 50 "combat" raptors or wolves (etc), all done with the safety of airdrop into a taming pen at base, means I can throw them around like candy at a kids birthday.
erra godofmayhem Mar 7, 2016 @ 9:38pm 
Originally posted by Grailer:
Waiting around 12 hrs to tame a dino is the most idiotic thing ever conceived.

You're using the most extreme case to justify 50x

It's only this long when you're taming a high level (for example) Bronto and you're using berries. If you're using kibble, it will take under 3 hours and you don't even have to babysit it, no narcotics needed.

I think the longest (kibble) tames are 3 - 5 hours and in a tribe based game, assuming there's at least two of you, that's 1.5 - 2.5 hours each.

Long tames are not really an issue because you can usually do other things during the process. There are a few exceptions with fast torpor drop for example, but in most cases you can be gathering while you're waiting for torpor to drop before feed it more narcotics. You're already going to be farming anyway, it's just multi tasking.

Taking 1.5 hrs to tame a high level pterrie is often my "break" inside the game when I've been building a lot. Just sit back and watch a movie or something.
Vince Mar 7, 2016 @ 9:50pm 
Originally posted by Sista:
Originally posted by Loki_McNeil:
Rather than an immediate tam, how about improving the tam over a number of times you tam. So the more taming you do, the better you are at it, and thus tam faster.
This idea has been raised many times and imho, is still one of the best. Skills based. Allows the the "noobs" to do the parasuars and endgamers to sweat out 120 rexes with a little less sweat.

Even better if you can't tame high level anything until you're skilled up.

interesting
insta tame will make it deathmatch like roll a dino and die. kibble route makes you hunt all dinos farm them and proceed. Kinda mapping your game out for you.I dont mind current tame times and usualy its just me. Tame low lvls then aquire the kibble so you are not waiting all day. There is no need to farm every dino if you want a 120 rex. spoiled meat then scorpions. Finally you get your rex. If your feeling squirrely up your taming times. why would i want insta tame or 50 X. if you have no time to play go for it. it makes sense. Sorta SOTF grab a dino die and go to bed.
I however have extra time to play so i like having to tame my dinos. I like the heart break when a dino falls. Makes the game meaningful. I would hate it if it was like "oh my 200 plus rex died... theres a 110! awesome....... back to the fight. might aswell make it 1 kibble and 1 stone from a sling shot.
2ugly Mar 7, 2016 @ 10:31pm 
Taming alternative idea:

Instead of the hours or what ever it is to tame the dino you're after, all you need is to knock it out and feed it until healthy. Allow it to wake and your given an option to name and choose between taming for your tribe or yourself. As long as you continue to feed it the dino will eventually (like it does while unconscience) become tamed. Showing the taming bar and "taming" instead of "wild" on the tag. Instead of watching it lay there for endless hours while feeding it narcs you actually get the sense of taming it. If you stop feeding it the dino becomes wild again.

The down side would be that anyone could command your "taming" dino directly or through a distant spyglass command. Sure you can think of some good tactics revolving around an untamed dino inside an enemy base that you could possibly command from a distance if within hearing range.

A plus to the "taming" dino is that if someone stole yours they would have to wait until the current taming process had failed. Otherwise if they still feed it, when finally tamed the dino would seek out it's owner and no longer be capable of command by another.

Then throw in some taming speed mini games. Along with the quicker kibble food you could speed up the taming by training your dino. Play some fetch with the catapult. A crafted item out of bones/jerky or something that any dino will run after. Once crafted load your cat with the jerkybomb, command the dino to fetch and launch away. Tell more than one meat-eater to participate and things could get ugly. I'm sure many other ideas on the subject exist.

Just a brain fart.
Last edited by 2ugly; Mar 7, 2016 @ 10:33pm
Nomad Mar 7, 2016 @ 10:48pm 
-.- When will people realize that the grind is a crucial part of how the game is designed. This is a survival game, your tames and stuff needs to feel important. The only way to make youu truely value what you have is hard. work. Instant tames would make dinos feel disposable and cause a lot of damage to the way the game was intentionally designed. Additionally many people includng myself have a love hate deal with the grind. Many people just flat out love it even. If i wanted everything handed to me id play WoW. I'm not playing WoW though this is ark and I prefer it to WoW any day.
Last edited by Nomad; Mar 7, 2016 @ 10:51pm
Vince Mar 7, 2016 @ 11:14pm 
ugl you and me not gonna be friend ; ) you don't know much about grind, same as you don't know much about this:

https://fr.wikipedia.org/wiki/Sport_%C3%A9lectronique#/media/File:Esports_Tournament_Prize_Amounts_1998%E2%80%932014.png

also your definition of crucial, is definetely wrong and exagerated
Last edited by Vince; Mar 7, 2016 @ 11:19pm
Grailer Mar 7, 2016 @ 11:37pm 
Originally posted by Onine:
Originally posted by Grailer:
I set server to 50x tame and it works so much better .

But I limited the amount of tamed dinos so there is only so many per player .
This means people have to trade / kill or steal to get a dino.

They also protect dinos better instead of leaving them around . Its brilliant .

Waiting around 12 hrs to tame a dino is the most idiotic thing ever conceived.

Limiting the number of dinos to that point makes it pretty hard for new players that come in after. Unless you do monthly wipes. Since everyone on the server already could have the limit, new players can't tame > cant advance faster > cant get to killing other players dinos.
Makes breeding pretty annoying.
Not sure how you steal a dino? Guess an egg?

Originally posted by Grailer:

Make kibble the only way to tame . So you do need those 95% other dinos to be tamed to get eggs .

Then it would be kibble simulator 2016 with instant tame .


Giga is untamable on my server btw. We play the game , everyone else is watching unconscious dinos . hmm

In an insta tame server why do you need kibble??? at all??? Dinos wont see a difference in lvl at all vs one kibble or one prime, majo berry.


You dont need kibble on 50x . But if a mod came out that made it kibble only tames ( apart from dodos etc ) Then players would need to work up the dino breeding ladder if you know what I mean ?

If new player joins game then yes they are at a huge disadvantage but that is no different to any server really . But the admin can always make adjustments to give new players a helping hand so to speak .
Tanchyon (Banned) Mar 7, 2016 @ 11:50pm 
I like the tame times, it filters out the ADHD CoD types.
Klen Mar 8, 2016 @ 12:07am 
everything above x7 is crap.
Vince Mar 8, 2016 @ 12:36am 
@grailer ; tsss tsss

Originally posted by Grailer:
... But the admin can always make adjustments to give new players a helping hand so to speak .

=

http://i2.cdscdn.com/pdt2/8/5/4/1/700x700/ber5413821106854/rw/passoire-en-acier-inox-avec-po.jpg

so much holes, such wow.

nope, promoting unbalance and conflict, instead of a shared common default system.

edu.gov say nope nope nope nope
Last edited by Vince; Mar 8, 2016 @ 12:40am
Tbjbu2 Mar 8, 2016 @ 2:00am 
Instant Tame = Annunaki Genesis Mod = Golden Treat
Grailer Mar 8, 2016 @ 4:10am 
Ok put it this way , I ran a dedicated server for a month , not one single player joined .

When I put it to 25x tame the server is now VERY popular.

Tell me again how game is fine at x1 ?


Now with 25x I see problem that yeah people didn't care about their dinos and just left them outside to die .

But then I lower Amount of Tamed Dinos on server so that there is only about average 10-15 dinos each player .

Some people want more than 15 dinos , then they must kill other players dinos to allow taming . Or trade dinos if they don't fighting on PvP server .

Basically Dinos are a limited resource , new players won't have any dinos until they grind grenades or something inorder to raid someones base .

Overpopulated zoos would become the prime targets to be raided .

I can't think of any other way to balance out 25x taming on PvP server . Otherwise people just tame 100+ dinos each
Last edited by Grailer; Mar 8, 2016 @ 4:19am
Sistermatic™ Mar 8, 2016 @ 4:31am 
Originally posted by Grailer:
When I put it to 25x tame the server is now VERY popular.
As I said earlier. Run it at 25, 50 whatever. Why do they need to change the core game?

If people aren't happy at 1 they can join you or any of the other servers running the more usual 2 or 3x.

When you change the core, nobody gets to choose.
Darmaniac (Banned) Mar 8, 2016 @ 5:01am 
official rates are the best. im sorry for people who waste the game with anything going 2x and more gathering or taming is plain stupid
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Date Posted: Mar 7, 2016 @ 7:19pm
Posts: 49