ARK: Survival Evolved

ARK: Survival Evolved

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Cutty Snark Dec 28, 2023 @ 8:02am
Difficulty level settings for Crystal Isles, Fjordur, Lost Island
I'm trying to get the settings for a non-dedicated session for a few friends, and having trouble with the difficulty on some of the newer maps (the online guides only seem to list values for older maps). I'd like a max wild creature level of somewhere around 50-60, but using values that should give this on the older maps, end up with some ridiculously high wild creatures. Setting a difficulty level of 0.3 has resulted in wild creatures as high as 300.
0.3 x 4 or 5 (the only map values I see listed) = 1.2-1.5 = should be under 50 according the charts I see. What am I missing?
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Showing 1-7 of 7 comments
🦊 Hermit Dec 28, 2023 @ 8:40am 
I can't remember how the menu for single player/non-ded settings is laid out in game, but are you ticking the box for maximum difficulty or anything like that?

Also, are you using any mods? Some mods force very high levels like 3-500 or more because that is the way the mod maker intended the mod to be played. If you could list your mods it may help to see if that might be a factor.
Husker_85 Dec 28, 2023 @ 8:41am 
I have my difficulty set to 5 on Fjordur and I'm seeing a max wild lvl of 150. Not sure how you're seeing up to 300 on 0.3 unless you're in a cave where creatures get cave levels.
Cutty Snark Dec 28, 2023 @ 8:51am 
I'm not running any mods. And the only menu item I see is "Difficulty Level" which allows a value of 0 to 1 (set to 0.3), and a max difficulty checkbox (unchecked).

And we're not in caves, we're still at the spawn points, so creatures there shouldn't be that high, should they?
Cutty Snark Dec 28, 2023 @ 12:05pm 
Additional note. After further research, I looked into the .ini files. Difficulty offset is at 0???? Which is something I certainly never changed. How come the ini files don't match the menu settings?
william_es Dec 28, 2023 @ 12:35pm 
Originally posted by Cutty Snark:
Additional note. After further research, I looked into the .ini files. Difficulty offset is at 0???? Which is something I certainly never changed. How come the ini files don't match the menu settings?

Because some of the menu settings don't even work. Or they add an override that causes other settings to be ignored.

Like if you check the box for "max difficulty" in the menu, it adds a line to the config about max difficulty set to true. That forces the max level to 120.

DifficultyOffset is usually set to 0.02. That's normal. That causes the game to make dinos with levels between multiples of 5. Level 1, 2, 3, 4 and 6, 7, 8 9, etc. When people set custom difficulty, they all set the DifficultyOffset to 1.00000. It just makes the math much much easier to do later on. By itself, this setting just makes dinos from 1-30.

You add a second line to the config to multiple the max level. That line is

OverrideOfficialDifficulty=x.000000

Replace x with whatever multiple of 30. You want 60 as a max, you would put 2. There's no normal way short of some mods to possibly have it create level 50 as a max. Games just doesn't work that way.


[ServerSettings]
DifficultyOffset=1.000000
OverrideOfficialDifficulty=2.000000

So those two would make max level 60 dinos.

The only side effect of setting DifficultyOffset to 1.00000 is that it will skip making odd levels

On my server I have it set to max level 150, and the higher level dinos all spawn in multiples of 5. So I'll see a 135, 140, 145, 150.... but never a 137, or 148. It would be impossible. Tek dinos have their own level range, so you will different numbers for those, which will have odd numbers.
Cutty Snark Dec 29, 2023 @ 7:43am 
Thanks for this!
Scramble Dec 29, 2023 @ 9:50am 
As a sidenote, the lower the dino cap, the harder / impossible it will be to make tames that meet things like the boss requirements.

It doesn't matter if you meet a level 5 or 5000 Raptor when new, naked and on foot. It matters if you have 40+ HP on your boss Rex breed line.
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Date Posted: Dec 28, 2023 @ 8:02am
Posts: 7