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These lines won't remove any that already exist, that's why you need to use the command to remove the ones already there.
I believe they are the right classnames. I went to the Mods, primal fear folder, then dinos. Once I get there, I go through the different tier types to find the ones we want to get rid of and use the classnames given.
NPCReplacements=(FromClassName="Primal_BionicRaptor_Character_BP_Child",ToClassName="")
And
NPCReplacements=(FromClassName="Apex_Fjordhawk_Character_BP",ToClassName="")
Also just to make sure, you remembered to put the header [/script/shootergame.shootergamemode] at the top of the game.ini file?
Yes, it has that header.
https://docs.google.com/spreadsheets/d/1Wrb15jy7l2AD6q0RfvIQZL1Yju8EYZma0DXw3ywMvB4/edit#gid=0
According to that, the elder one should be:
Elder_Fjordhawk_Character_BP_Child_Child_C
The alpha one looks right though, so I can't see why that wouldn't be working. Haven't gone through to check all the others.
May have to open up a discussion thread on the mod's forum and ask about it there, as your code looks clean, so I don't think it's that which is at issue. Could be a documentation problem with the creature IDs.
Okay, I will ask on the mod page and see if someone there can help me if it doesnt work. Thank you very much for helping! I appreciate it. :D