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I can?!
Won't that mess up anything?
A quick search here will lend you quite a few threads with how/where to and the command lines themselves.
With just an ini tweak nontheless.
You just simply need to go to your game.ini file first... The file path is usually this
C:\SteamLibrary\steamapps\common\ARK\ShooterGame\Saved\Config\WindowsNoEditor
just change the first letter depending on which computer drive you stored Ark in. Then open the file as notepad, the first thing you should see is [/script/shootergame.shootergamemode], put the following lines below it.
NPCReplacements=(FromClassName="Ichthyornis_Character_BP_C",ToClassName="")
You can also include this too if you hate Pegomastax too...
NPCReplacements=(FromClassName="Pegomastax_Character_BP_C",ToClassName="")
You don't need to include a dino in the replacement section, the nearby spawns will fill it in for it, it's just saying that Ichthyornis will never spawn.
Once you put that line in the config. Save the game.ini and then when you start up your game. Make sure you open up commands (press tab) and type the following
Destroywilddinos
This will delete all active wild dinos, including any already spawned gulls. And you should be set (side note, it's a good idea to run destroywilddinos once in a while to refresh spawns).
Those same annoying birds make great tames by the way. If you have the right server settings, they are basically hunting falcons.
You launch them, they will kill small animals or fish, and will bring the corpse back to you and drop it at your feet. Any corpses will get a special buff which changes what you get when you loot the corpse. You'll get prime meat or fish when you harvest. Allows early game players to make special kibble. Prime fish is kinda of hard for early game players to get too (good for moschops taming).
Also counts for much MUCH higher taming effectiveness boost for taming things like otters. The prime buff will increase taming by a lot more.
I carry a tamed ichtyornis in a cryopod everywhere I go. I still named the thing "mother #$%#ing bird!".
So these damn birds will gladly steal and consume a modified stack of 10,000 narcotics from you, and they won't even knock themselves out for it.
Wild ones should not be able to steal more than 10-20 items in a stack at any time if you ask me and whenever they steal and consume something that inflicts torpor they should take torpor damage for it.
But the most infuriating thing about them is their hitbox and movement pattern.. they fly around so erratically and just fast enough that if you're playing online you can barely hit the blasted things with projectile weapons.. especially with slower projectiles like arrows.
I've lost count of how many times i've put about 30 arrows into one of these insufferable things without it taking a single hit of damage.
This one, is by far, the biggest BS thing about this creature and I seriously wish they would get a TLC or something to fix both these issues.
They would be a significantly better creature overall with those changes.
When they steal anything consumable? Mate the birds eat inedible things like crossbows and armor lmao.
I originally thought they dropped things that were not edible but I would search for ever and not find anything dropped.
I don't know if getting rid of them is the answer though I despise them greatly.
but a fix to the hit box like mentioned before and a limit on how much they can steal at a time would be a great start.
I didn't know there was a tame you could have that would scare these thieves away though. that's good to know.
sinomacrops was it?
I'll have to look this one up because I don't recognize this dino.
probably because I thought it was worthless and no point taming but if it gets rid of these thieving !@ then I may have to find and tame 1 or a few depending on how their mechanic works.
if I put them around my base will it stop these things from wondering in?
even my turrets have trouble shooting these accursed things down sometimes.
https://ark.wiki.gg/wiki/Sinomacrops
The shoulder pet on Lost Island. You have it on your shoulder and whenever something small gets near, it screeches to do damage and scare them away. Does have a cooldown though so if you run past several in quick succession only the ones in range at first will be affected, and you'll be at the mercy of the others.
Nah they don't they just disarm you.
Weapons and non consumable items they steal from you get dropped on the ground and you can recover them most of the time.
Terrain bugs and mesh issues can make them easy to loose though, as well as lots of foliage or water.
Running about whipping is one way you maybe able to increase the odds of recovering a stolen item.
But I agree it can be annoying at times if you don't see where the weapon went, easy to loose them because of that.
It's true that in most cases, what they wrestle from you will be deleted rather than dropped to pick up again.