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The reduced consumption rates at 30 fort are useful too. Couple it with cooked prime meat and you can go for as much as a day on a single meal, and I almost never have to drink from my canteen because it rains often enough to refill my thirst before I need to refresh.
Beyond that I tend to aim for 400 oxygen, because being able to out-swim almost any underwater animal is very handy, and hopping to the ocean floor for a quick pearl haul without having to go through the rigmaraul of suiting up with scuba is awesome. And then on long runs where I do get the scuba gear out, I can stay under for days at a time.
I usually get a bit of health and movement speed, just +100-200 or so, as they help in a pinch when you get ambushed by a big pred. And I level stamina with any spare points I have, but that isn't a priority for me.
My biggest goal in stats, though, is always carry weight. Even on multiplayer games when I'm playing with friends it's so useful to be able to unload metal from quetzals or stone from doeds quick, and I'm often the builder among my friends so I usually have to lug around a lot of foundations and walls. And on my single player games the weight is invaluable, not for bringing things back to base but for moving things around my home from dino to chest and chest to crafting station. When trying to craft a big machine or an ascendant saddle, the amount of materials you need is crazy, and having to make several trips back and forth is boring at best, irritating at worst. I get weight as high as possible.
You don't have to worry about heat in the sea...
Fortitude can be handy against Eurypterid when they surprise you... But otherwise you just crossbow its face.